On 20 January 2013 09:43, Marko Lindqvist cazf...@gmail.com wrote:
You still have not told me which kind of supercomputers / crap
network connection combo you are using so that network is the
bottleneck and not all the processing.
See pepeto's comment to patch #1446 about how small amount of
On Wed, 2013-01-16 at 17:57 +0100, Marko Lindqvist wrote:
URL:
http://gna.org/patch/?3596
Summary: Network packet type field to 16 bit value in HACKING
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 16 Jan 2013 06:57:28 PM
On 20 January 2013 07:30, Gilles J. Seguin se...@videotron.ca wrote:
the game has already the design flaw,
that all communications(packets sent/receive)
is 95% in the + or - 5 secondes of end of turn
when you are in the final stage of the game.
You still have not told me which kind of
Update of patch #3596 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?3596
Summary: Network packet type field to 16 bit value in HACKING
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 16 Jan 2013 06:57:28 PM EET
Category: docs
Priority: 5 -