[Freeciv-Dev] [patch #3715] Threaded AI cities generating Worker task requests

2013-03-25 Thread Jacob Nevins
Follow-up Comment #6, patch #3715 (project freeciv): I committed my warning workaround, since no better ideas were suggested and it stops me building. ___ Reply to this item at: http://gna.org/patch/?3715

[Freeciv-Dev] [patch #3715] Threaded AI cities generating Worker task requests

2013-03-23 Thread Jacob Nevins
Follow-up Comment #4, patch #3715 (project freeciv): Unfortunately this is giving warnings for me (GCC 4.4.3-4ubuntu5.1 on Ubuntu 10.04): taicity.c: In function ‘tai_city_worker_requests_create’: taicity.c:56: error: ‘task.tgt.type’ may be used uninitialized in this function taicity.c:56:

[Freeciv-Dev] [patch #3715] Threaded AI cities generating Worker task requests

2013-03-07 Thread Marko Lindqvist
Update of patch #3715 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3715] Threaded AI cities generating Worker task requests

2013-02-27 Thread Marko Lindqvist
Update of patch #3715 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #2: - Set want for task requests for workers to prioritize between cities As there's no fear to

[Freeciv-Dev] [patch #3715] Threaded AI cities generating Worker task requests

2013-02-20 Thread Marko Lindqvist
Follow-up Comment #1, patch #3715 (project freeciv): - Mutex protection for city existence. Now there should be no possibility of crash because of lack of mutex protection. It's possible that some data it handles is inconsistent due to main thread modifying it at the same time, but I consider

[Freeciv-Dev] [patch #3715] Threaded AI cities generating Worker task requests

2013-02-17 Thread Marko Lindqvist
URL: http://gna.org/patch/?3715 Summary: Threaded AI cities generating Worker task requests Project: Freeciv Submitted by: cazfi Submitted on: Mon 18 Feb 2013 04:32:04 AM EET Category: ai Priority: 5 -