Re: [Freeciv-Dev] Freeciv-Web ideas, suggestions and feedback

2014-04-27 Thread Andreas Røsdal
Thanks for the feedback by testing on a Chromebook. As Freeciv-web is the only way to play Freeciv on a Chromebook, since it's only web-based, so I really want to improve Freeciv-web so that it works better on a Chromebook. The challenge is that the Chromebooks usually have slow CPUs and no

[Freeciv-Dev] Freeciv-Web ideas, suggestions and feedback

2014-04-26 Thread Andreas Røsdal
Hi again all Freeciv developers! I would be very interested in some new ideas, suggestions and feedback about the current state of Freeciv-web. So if you could give the game a try on http://play.freeciv.org/ and report your impressions, that would be great, so that I know what to focus on

[Freeciv-Dev] Freeciv-Web ideas, suggestions and feedback

2014-04-26 Thread Daniel Ellis
I've been poking around at it on a Chromebook recently, and I can't say it's been a very positive experience, especially for somebody new to the game. I need to open it on another platform and compare to see if there are bugs or if what I'm seeing is expected. I'm a front end developer, so I

Re: [Freeciv-Dev] Freeciv-Web ideas, suggestions and feedback

2014-04-26 Thread Daniel Ellis
It occurred to me after I was writing this message that the slowness is likely because of the lack of GPU support on most Chromebooks. I'll check it out on another platform on my other (faster) machine. However, I am seeing some weirdness in the HTML UI, specifically the tabs and the Freeciv logo