Re: [Freeciv-Dev] 2.1.0-beta6
On 8/19/07, Marko Lindqvist [EMAIL PROTECTED] wrote: On 19/08/07, Daniel Markstedt [EMAIL PROTECTED] wrote: Less than 24h remain until the time when I intended to create the 2.1.0-beta6 release. However, Marko has asked me to postpone it to sort out a network protocol incompatibility issue, so I won't force that deadline. What other critical issues remain to get this out the door? Remember this is not a release candidate - it doesn't have to be flawless! We have listed some of the patches that can go in, but that network compatibility issue is only critical one so far (with #19481 (fix LAN server scan on Windows) close second) - ML Is there a ticket for the network compatibility issue in the tracker, so I can know when it has been resolved? ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] 2.1.0-beta6
On 20/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote: On 20/08/07, Daniel Markstedt [EMAIL PROTECTED] wrote: Is there a ticket for the network compatibility issue in the tracker, so I can know when it has been resolved? I'll create one tonight. Probably not. RL reasons. - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39592) trunk: can't buy item being produced
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39592 I play svn trunk, and am at revision 13359. I always upgrade by doing make clean, svn up and then ./autogen.sh --prefix=[path to dir in my home]. Production always shows xxx/1 in the city report page or popup dialog, though the number of turns remaining is correct. Choosing buy from the city popup or the city report page deducts the amount of gold from my treasury, but the item isn't purchased. In fact, it's possible to repeatedly press buy (as long as enough gold is in treasury), and have the cost repeatedly deducted. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39593) trunk: can't select Amplio or most other tilesets
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39593 I play svn trunk, and am at revision 13359. I always upgrade by doing make clean, svn up, ./autogen.sh --prefix=[path to dir in my home] before make and make install. I'm not sure if this is the result of ongoing work for terrain, but I can't use the Amplio tileset or many others. The local options configuration only lists these tilesets: isotrident, trident, isophex, and hex2t. Not a biggie, but I was just getting used to the ginormous Amplio tiles... :-) ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev