[Freeciv-Dev] [patch #1276] Featured text: short cuts in gtk2 client
URL: http://gna.org/patch/?1276 Summary: Featured text: short cuts in gtk2 client Project: Freeciv Submitted by: pepeto Submitted on: jeudi 03.09.2009 à 16:56 Category: client-gtk-2.0 Priority: 3 - Low Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.2.0 ___ Details: The attached patch inserts the featured text syntax in the input line with the following shortcuts: * ctrl + b for bold. * ctrl + i for italic. * ctrl + s for strike. * ctrl + u for underline. Also, pressing the right mouse button with the alt and control (and shift for unit links) modifiers insert chat links, like in warclient. For the moment, there is no shortcut for doing chat colors, because it requires a color selection. It would be made later with an optional chat tool bar. ___ File Attachments: --- Date: jeudi 03.09.2009 à 16:56 Name: trunk_gtk_featured_text_shortcuts.diff Size: 11 ko By: pepeto http://gna.org/patch/download.php?file_id=6561 ___ Reply to this item at: http://gna.org/patch/?1276 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14234] Remove 1: Got packet_vote_update for non-existant vote messages
URL: http://gna.org/bugs/?14234 Summary: Remove 1: Got packet_vote_update for non-existant vote messages Project: Freeciv Submitted by: pepeto Submitted on: jeudi 03.09.2009 à 17:22 Category: general Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.2.0 ___ Details: The problem usually occurs when changing observed or controlled target because temporary, the connection cannot vote to the votes. The attached patch sends votes to all connection able to see it. See also http://svn.gna.org/viewcvs/freeciv-warclient?view=revrev=1645 ___ File Attachments: --- Date: jeudi 03.09.2009 à 17:22 Name: trunk_send_votes.diff Size: 1 ko By: pepeto http://gna.org/bugs/download.php?file_id=6562 ___ Reply to this item at: http://gna.org/bugs/?14234 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14235] Remove 1: Got a packet_vote_new for already existing vote messages
URL: http://gna.org/bugs/?14235 Summary: Remove 1: Got a packet_vote_new for already existing vote messages Project: Freeciv Submitted by: pepeto Submitted on: jeudi 03.09.2009 à 17:26 Category: client Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.2.0 ___ Details: This occurs because the voteinfo queue is initialized when the client starts and is free when the client quits. But, the voteinfo datas are game dependent. The attached path moves the calls to voteinfo_queue_init/free() to client_game_init/free(). ___ File Attachments: --- Date: jeudi 03.09.2009 à 17:26 Name: trunk_voteinfo_init_free.diff Size: 880 o By: pepeto http://gna.org/bugs/download.php?file_id=6563 ___ Reply to this item at: http://gna.org/bugs/?14235 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1277] Remove airgoto.[ch]
URL: http://gna.org/patch/?1277 Summary: Remove airgoto.[ch] Project: Freeciv Submitted by: pepeto Submitted on: jeudi 03.09.2009 à 17:53 Category: general Priority: 3 - Low Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: None ___ Details: Remove the last use of those files in aitools.c (immediate_destination()), replaced by the path finding stuff. ___ File Attachments: --- Date: jeudi 03.09.2009 à 17:53 Name: trunk_remove_airgoto.diff.gz Size: 5 ko By: pepeto http://gna.org/patch/download.php?file_id=6564 ___ Reply to this item at: http://gna.org/patch/?1277 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1278] struct connection clean up
URL: http://gna.org/patch/?1278 Summary: struct connection clean up Project: Freeciv Submitted by: pepeto Submitted on: jeudi 03.09.2009 à 18:24 Category: general Priority: 3 - Low Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: None ___ Details: Like the previous patches, I tried to move the server specific options in connection-server and the same for client specific fields. Actually, there is nothing to move. However, I am really intrigued by the is_server field which has been added at revision 9085 for PR#11122. First, this field doesn't mean this connection is a server, but that we are in server side, so it's a client connection, which is really confusing... Second, I don't the the advantage to test pc-is_server instead of is_server, except that it does an extra addition and it takes some memory more in every connection structure. Maybe I miss something, could someone explain me that? ___ Reply to this item at: http://gna.org/patch/?1278 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13879] Rename *_worklist function to worklist_*
Follow-up Comment #5, bug #13879 (project freeciv): With some late... (file #6565, file #6566) ___ Additional Item Attachment: File name: trunk_worklist_rename2.diff.gz Size:3 KB File name: S2_1_worklist_rename2.diff.gz Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?13879 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14236] bases claiming territory
URL: http://gna.org/bugs/?14236 Summary: bases claiming territory Project: Freeciv Submitted by: syntron Submitted on: Donnerstag 03.09.2009 um 22:52 Category: general Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: None ___ Details: at the moment bases claim territory unconditional. I think they should only do it, if a unit is inside of the base. If the base is unmanned nobody claims anythink because the base (as building on the map) does not belong to any nation. Thoughts? ___ Reply to this item at: http://gna.org/bugs/?14236 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14236] bases claiming territory
Follow-up Comment #1, bug #14236 (project freeciv): the base (as building on the map) does not belong to any nation. When I have been implementing generic bases code, I have considered border claiming bases to be owned by the nation owning the tile. Note that base without owner (possible in scenario game) does not compete with other border claiming sources except that base tile itself cannot be claimed without actually visiting it. ___ Reply to this item at: http://gna.org/bugs/?14236 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14063] no recursive calls to reset
Update of bug #14063 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?14063 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14070] Helptext for F_SHIELD2GOLD
Update of bug #14070 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?14070 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1270] Featured text protocol
Update of patch #1270 (project freeciv): Status:None = In Progress Assigned to:None = cazfi ___ Reply to this item at: http://gna.org/patch/?1270 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13801] [Patch] Stub invalid iterator implementation
Update of bug #13801 (project freeciv): Status: Ready For Test = Fixed Assigned to: mbook = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?13801 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13802] [Patch] Invalid iterator for NULL hash tables
Update of bug #13802 (project freeciv): Status: Ready For Test = Fixed Assigned to: mbook = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?13802 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1241] AI should not complain about its own treaty
Update of patch #1241 (project freeciv): Status:None = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1241 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev