[Freeciv-Dev] [patch #1282] Featured text: link marks on map

2009-09-08 Thread pepeto
Follow-up Comment #2, patch #1282 (project freeciv): Updated against rev 15915. (file #6617) ___ Additional Item Attachment: File name: trunk_link_marks15915.diff Size:18 KB

[Freeciv-Dev] [bug #14237] /cmdlevel command bugs

2009-09-08 Thread pepeto
Follow-up Comment #3, bug #14237 (project freeciv): This is my mistake. I copied some part of warclient, where the first access level is removed for a long time and the new connections default level is done by an other way... I will fix that in a next patch. Done. (file #6618, file #6619)

[Freeciv-Dev] [patch #1280] add offline events

2009-09-08 Thread pepeto
Follow-up Comment #3, patch #1280 (project freeciv): Reading this patch, I'm not totally convinced by some ways: * Only notify_player() and notify_embassies() have en entry for offline events. Shouldn't at least notify_team() and notify_research() have it too? And what about notify_conn()? *

[Freeciv-Dev] [bug #14265] Featured text: using short cuts in start page

2009-09-08 Thread pepeto
URL: http://gna.org/bugs/?14265 Summary: Featured text: using short cuts in start page Project: Freeciv Submitted by: pepeto Submitted on: mardi 08.09.2009 à 09:04 Category: client-gtk-2.0 Severity: 3 -

[Freeciv-Dev] [bug #14253] svnrev doesn't find the revision number on locales

2009-09-08 Thread Marko Lindqvist
Update of bug #14253 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #13805] [patch] change call by id (int) to call by reference (struct settings_s)

2009-09-08 Thread Marko Lindqvist
Update of bug #13805 (project freeciv): Status:None = Duplicate Assigned to: mbook = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #13621] [patch] load game settings from ruleset

2009-09-08 Thread Marko Lindqvist
Update of bug #13621 (project freeciv): Status: In Progress = Duplicate Assigned to: mbook = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #13867] [patch 01/07] get game settings via wrapper functions

2009-09-08 Thread Marko Lindqvist
Update of bug #13867 (project freeciv): Assigned to:None = cazfi Planned Release:None = 2.3.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #13810] [patch] use unions to save the game settings

2009-09-08 Thread Marko Lindqvist
Update of bug #13810 (project freeciv): Status:None = Duplicate Assigned to: mbook = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #1252] cleanup of load_ruleset_game()

2009-09-08 Thread Marko Lindqvist
Follow-up Comment #10, patch #1252 (project freeciv): - MAX_UPGRADE_VETERAN_LOSS should be lower. It's certainly a mistake if someone tries to set this to more than 100 veterancy levels (default ruleset has 5 and IIRC code supports up to 32) I recalled wrongly. I now checked this and max

[Freeciv-Dev] [bug #13867] [patch 01/07] get game settings via wrapper functions

2009-09-08 Thread Marko Lindqvist
Follow-up Comment #7, bug #13867 (project freeciv): This patch does not compile when applied to current trunk. ___ Reply to this item at: http://gna.org/bugs/?13867 ___ Message sent via/by

[Freeciv-Dev] [patch #1283] Replace warmap by path finding code in settlers.c

2009-09-08 Thread Marko Lindqvist
Update of patch #1283 (project freeciv): Category:None = general Status:None = Done Assigned to:None = cazfi Open/Closed:

[Freeciv-Dev] [patch #1266] add option to restrict the use of road and rails for enemies

2009-09-08 Thread Marko Lindqvist
Update of patch #1266 (project freeciv): Assigned to:None = cazfi ___ Reply to this item at: http://gna.org/patch/?1266 ___ Message sent

[Freeciv-Dev] [patch #1222] function to access information for different radii

2009-09-08 Thread Marko Lindqvist
Update of patch #1222 (project freeciv): Assigned to:None = cazfi Planned Release:None = 2.3.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #13890] [Patch] Transform unit

2009-09-08 Thread Marko Lindqvist
Update of bug #13890 (project freeciv): Planned Release:None = 2.3.0 ___ Follow-up Comment #1: - Updated against svn - Added color parameters (as in patch #1271) to notify_player() calls

[Freeciv-Dev] [bug #14230] add new server state S_S_SAVEGAME to prevent changing of the ruleset after a savegame was loaded

2009-09-08 Thread Marko Lindqvist
Follow-up Comment #6, bug #14230 (project freeciv): It would probably be easier to just add an boolean variable telling if savegame is loaded than adding new server state. ___ Reply to this item at: http://gna.org/bugs/?14230

[Freeciv-Dev] [bug #14268] /set unavailable in pregame

2009-09-08 Thread Marko Lindqvist
Update of bug #14268 (project freeciv): Status:None = Invalid Assigned to:None = cazfi Open/Closed:Open = Closed