Follow-up Comment #2, patch #1282 (project freeciv):
Updated against rev 15915.
(file #6617)
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Additional Item Attachment:
File name: trunk_link_marks15915.diff Size:18 KB
Follow-up Comment #3, bug #14237 (project freeciv):
This is my mistake. I copied some part of warclient, where the
first access level is removed for a long time and the new
connections default level is done by an other way... I will fix
that in a next patch.
Done.
(file #6618, file #6619)
Follow-up Comment #3, patch #1280 (project freeciv):
Reading this patch, I'm not totally convinced by some ways:
* Only notify_player() and notify_embassies() have en entry for offline
events. Shouldn't at least notify_team() and notify_research() have it too?
And what about notify_conn()?
*
URL:
http://gna.org/bugs/?14265
Summary: Featured text: using short cuts in start page
Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 08.09.2009 à 09:04
Category: client-gtk-2.0
Severity: 3 -
Update of bug #14253 (project freeciv):
Status:None = Fixed
Open/Closed:Open = Closed
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Update of bug #13805 (project freeciv):
Status:None = Duplicate
Assigned to: mbook = cazfi
Open/Closed:Open = Closed
Update of bug #13621 (project freeciv):
Status: In Progress = Duplicate
Assigned to: mbook = cazfi
Open/Closed:Open = Closed
Update of bug #13867 (project freeciv):
Assigned to:None = cazfi
Planned Release:None = 2.3.0
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Update of bug #13810 (project freeciv):
Status:None = Duplicate
Assigned to: mbook = cazfi
Open/Closed:Open = Closed
Follow-up Comment #10, patch #1252 (project freeciv):
- MAX_UPGRADE_VETERAN_LOSS should be lower. It's certainly
a mistake if
someone tries to set this to more than 100 veterancy levels
(default ruleset has 5 and IIRC code supports up to 32)
I recalled wrongly. I now checked this and max
Follow-up Comment #7, bug #13867 (project freeciv):
This patch does not compile when applied to current trunk.
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Update of patch #1283 (project freeciv):
Category:None = general
Status:None = Done
Assigned to:None = cazfi
Open/Closed:
Update of patch #1266 (project freeciv):
Assigned to:None = cazfi
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http://gna.org/patch/?1266
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Update of patch #1222 (project freeciv):
Assigned to:None = cazfi
Planned Release:None = 2.3.0
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Update of bug #13890 (project freeciv):
Planned Release:None = 2.3.0
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Follow-up Comment #1:
- Updated against svn
- Added color parameters (as in patch #1271) to notify_player() calls
Follow-up Comment #6, bug #14230 (project freeciv):
It would probably be easier to just add an boolean variable telling if
savegame is loaded than adding new server state.
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Update of bug #14268 (project freeciv):
Status:None = Invalid
Assigned to:None = cazfi
Open/Closed:Open = Closed
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