[Freeciv-Dev] [bug #16863] faster goto

2010-10-24 Thread Goswin von Brederlow
Follow-up Comment #10, bug #16863 (project freeciv): The way it currently works is that every unit is computed on its own with the map as it currently is. If there is a boat somewhere the goto will happily move 100 units over that boat to cross a channel of water. Then when the units actualy

[Freeciv-Dev] [bug #16904] Minimap has vertical scrollbar even on large main window

2010-10-24 Thread Goswin von Brederlow
Follow-up Comment #2, bug #16904 (project freeciv): I'm playing with hex tiles so that will change the critical size somewhat. I'm assuming you used square tiles. I would say the minimap should expand if there is space. There really is no reason for the scrollbar if the window is large enough

[Freeciv-Dev] [bug #16857] [trunk] Assertion failures + segfault with civ1/civ2 rulesets

2010-10-24 Thread pepeto
Update of bug #16857 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16940] Appending ruler titles

2010-10-24 Thread pepeto
Follow-up Comment #1, bug #16940 (project freeciv): This appear a good idea for me. When do we plan to get it? About code implementation: it would be probably the first format we load from a file. We would at least need a test that the string is correct. I am not sure we could ride over the gcc

[Freeciv-Dev] [bug #16938] conflicts_with seems to have no effect

2010-10-24 Thread pepeto
Update of bug #16938 (project freeciv): Status:None = Need Info ___ Follow-up Comment #1: As far as know, conflicts_with affects only the AI choices. It will use anyway those nations if

[Freeciv-Dev] [bug #16935] People abuse taking your nation.

2010-10-24 Thread pepeto
Update of bug #16935 (project freeciv): Status:None = Need Info ___ Follow-up Comment #1: This is controlled by allowtake. Type /help allowtake. Probably, you want to set /set allowtake

[Freeciv-Dev] [bug #16933] Problems with spammers

2010-10-24 Thread pepeto
Update of bug #16933 (project freeciv): Priority: 5 - Normal = 3 - Low ___ Follow-up Comment #1: I agree, this command would be nice.

[Freeciv-Dev] [bug #16929] compiled on debian testing just crashes on strlen

2010-10-24 Thread pepeto
Update of bug #16929 (project freeciv): Status:None = Works For Me Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [bug #16918] 'Tired' sprite not removed upon end of turn

2010-10-24 Thread pepeto
Update of bug #16918 (project freeciv): Status:None = Need Info ___ Follow-up Comment #4: Do you have sure way to reproduce?

[Freeciv-Dev] [bug #16912] Not wall popup

2010-10-24 Thread pepeto
Follow-up Comment #2, bug #16912 (project freeciv): I investigated. When I load the client options version 2.0 with 2.2 or 2.3, it fails to match the right message events. Many errors have been added in 2.1 for client options computability, it is one of them. Loading 2.1 options works well.

[Freeciv-Dev] [patch #1860] require gcc 3.4 for __attribute__((warn_unused_result))

2010-10-24 Thread pepeto
Update of patch #1860 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16896] Indonesian ordinal numbers

2010-10-24 Thread anonymous
Follow-up Comment #10, bug #16896 (project freeciv): So, i translate it ranked %d (maybe, urutan %d% in Indonesian)? ___ Reply to this item at: http://gna.org/bugs/?16896 ___ Message sent

[Freeciv-Dev] [bug #16935] People abuse taking your nation.

2010-10-24 Thread Alberto Bonsanto
Follow-up Comment #2, bug #16935 (project freeciv): He can do the same in the waiting room... for example i have being for hours to play then he comes take my nation and kick me out, so i can't play :( ___ Reply to this item at:

[Freeciv-Dev] [patch #2061] [mapimg] define player colors in the ruleset

2010-10-24 Thread Matthias Pfafferodt
Follow-up Comment #14, patch #2061 (project freeciv): small update: * fix color in the sdl-client (wrong maps) (file #10918) ___ Additional Item Attachment: File name: 20101024-05-trunk-define-player-colors-in-the-ruleset.patch Size:62

[Freeciv-Dev] [patch #2018] [mapimg] implement map image

2010-10-24 Thread Matthias Pfafferodt
Attachment: File name: 20101024-08-trunk-implement-map-image.patch Size:121 KB ___ Reply to this item at: http://gna.org/patch/?2018 ___ Nachricht geschickt von/durch Gna! http://gna.org

[Freeciv-Dev] [patch #2066] cleanup color handling in the sdl client

2010-10-24 Thread Matthias Pfafferodt
: 20101024-trunk-cleanup-color-handling-in-the-sdl-client.patch Size:97 KB ___ Reply to this item at: http://gna.org/patch/?2066 ___ Nachricht geschickt von/durch Gna! http://gna.org

[Freeciv-Dev] [patch #2021] [mapimg] add magickwand as another toolkit for the creation of map images

2010-10-24 Thread Matthias Pfafferodt
Follow-up Comment #3, patch #2021 (project freeciv): update: * fix default settings (no ';' at the end) * some cleanup of the autoconf magic (file #10921) ___ Additional Item Attachment: File name: 20101024-11-trunk-add-magickwand

[Freeciv-Dev] [bug #16938] conflicts_with seems to have no effect

2010-10-24 Thread Daniel Markstedt
Follow-up Comment #2, bug #16938 (project freeciv): The modpack in question is posted right here: http://forum.freeciv.org/viewtopic.php?t=6401sid=6e268fdf03a0417019691df1185f5f03 Attaching a copy for safekeeping. (file #10922) ___

[Freeciv-Dev] [bug #16896] Indonesian ordinal numbers

2010-10-24 Thread Daniel Markstedt
Follow-up Comment #11, bug #16896 (project freeciv): Yes, something like that, but without the trailing '%'. ___ Reply to this item at: http://gna.org/bugs/?16896 ___ Message sent via/by

[Freeciv-Dev] [bug #16918] 'Tired' sprite not removed upon end of turn

2010-10-24 Thread Daniel Markstedt
Update of bug #16918 (project freeciv): Status: Need Info = Works For Me Assigned to:None = dmarks Open/Closed:Open = Closed

[Freeciv-Dev] [bug #16940] Appending ruler titles

2010-10-24 Thread Daniel Markstedt
Follow-up Comment #2, bug #16940 (project freeciv): Well, unless the code changes required are highly intrusive, I'd of course love to squeeze it into 2.3.0. ;) ___ Reply to this item at: http://gna.org/bugs/?16940

[Freeciv-Dev] [patch #2105] Burma has changed their flag

2010-10-24 Thread Daniel Markstedt
URL: http://gna.org/patch/?2105 Summary: Burma has changed their flag Project: Freeciv Submitted by: dmarks Submitted on: Monday 10/25/2010 at 03:55 Category: art Priority: 5 - Normal

[Freeciv-Dev] [bug #16935] People abuse taking your nation.

2010-10-24 Thread pepeto
Follow-up Comment #3, bug #16935 (project freeciv): He cannot take your nation if H1h1 is set, can't displace connections. ___ Reply to this item at: http://gna.org/bugs/?16935 ___

[Freeciv-Dev] [patch #2082] Pashtun nation

2010-10-24 Thread Daniel Markstedt
Follow-up Comment #1, patch #2082 (project freeciv): - Made tree in emblem a bit bigger - Correct mistakes in ruleset (file #10924, file #10925) ___ Additional Item Attachment: File name: pashtun.svgSize:10 KB File

[Freeciv-Dev] [bug #16948] auth not working

2010-10-24 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?16948 Summary: auth not working Project: Freeciv Submitted by: syntron Submitted on: Montag 25.10.2010 um 00:53 Category: general Severity: 4 - Important

[Freeciv-Dev] [bug #16948] auth not working

2010-10-24 Thread Matthias Pfafferodt
Update of bug #16948 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: allow authentication again: * add PACKET_AUTHENTICATION_REQ to the list of allowed packets

[Freeciv-Dev] [patch #2106] Scottish city list in Scots

2010-10-24 Thread Daniel Markstedt
URL: http://gna.org/patch/?2106 Summary: Scottish city list in Scots Project: Freeciv Submitted by: dmarks Submitted on: Monday 10/25/2010 at 08:51 Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [patch #2089] Mughal nation

2010-10-24 Thread Daniel Markstedt
Follow-up Comment #2, patch #2089 (project freeciv): Orange Tuesday just drew a new version of the flag. Source: http://kdpindia.com/Alam%20The%20Flag%20of%20The%20Mughal.html (file #10928) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #2107] Modernize Indian city list

2010-10-24 Thread Daniel Markstedt
URL: http://gna.org/patch/?2107 Summary: Modernize Indian city list Project: Freeciv Submitted by: dmarks Submitted on: Monday 10/25/2010 at 09:31 Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [bug #16948] auth not working

2010-10-24 Thread pepeto
Update of bug #16948 (project freeciv): Assigned to:None = pepeto ___ Follow-up Comment #2: My mistake, sorry. Does it fix the problem entirely? Or do some related packet be allowed too?

[Freeciv-Dev] [patch #2065] Slavic nation

2010-10-24 Thread J.M. Maalderink
Follow-up Comment #7, patch #2065 (project freeciv): Flag attached So, what are we going to do with the 'ь' and 'ъ'? Keep them or transliterate them? (file #10931) ___ Additional Item Attachment: File name: slavic.svg

[Freeciv-Dev] [patch #2071] Cameroonian nation

2010-10-24 Thread J.M. Maalderink
Update of patch #2071 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2079] Central African nation

2010-10-24 Thread J.M. Maalderink
Update of patch #2079 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?2079 ___ Message sent

[Freeciv-Dev] [patch #2080] Another batch of German nations: Brandenburg, Mecklenburg, Oldenburg, the Palatinate and Schleswig-Holstein

2010-10-24 Thread J.M. Maalderink
Update of patch #2080 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?2080 ___ Message sent

[Freeciv-Dev] [patch #2081] Malawian nation

2010-10-24 Thread J.M. Maalderink
Update of patch #2081 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?2081 ___ Message sent

[Freeciv-Dev] [patch #2082] Pashtun nation

2010-10-24 Thread J.M. Maalderink
Update of patch #2082 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?2082 ___ Message sent

[Freeciv-Dev] [patch #2083] Togolese nation

2010-10-24 Thread J.M. Maalderink
Update of patch #2083 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?2083 ___ Message sent

[Freeciv-Dev] [patch #2084] Zimbabwean nation

2010-10-24 Thread J.M. Maalderink
Update of patch #2084 (project freeciv): Status: In Progress = Ready For Test Planned Release:2.30 = 2.3.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #2085] Czechoslovak nation

2010-10-24 Thread J.M. Maalderink
Update of patch #2085 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?2085 ___ Message sent

[Freeciv-Dev] [patch #2086] Improvements to Welsh nation

2010-10-24 Thread J.M. Maalderink
Update of patch #2086 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2087] Improvements to Ryukyan nation

2010-10-24 Thread J.M. Maalderink
Update of patch #2087 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2078] Ukrainian ruleset update

2010-10-24 Thread J.M. Maalderink
Follow-up Comment #4, patch #2078 (project freeciv): Heh, I assume you are referring to Timoshenko? I included here because this nation didn't have a female ruler yet. Nations are allowed to have one living leader for either sex, so instead of removing her perhaps it's better to add another one

[Freeciv-Dev] [patch #2102] Lipka Tatar nation

2010-10-24 Thread J.M. Maalderink
Update of patch #2102 (project freeciv): Status:None = In Progress Assigned to:None = mixcoatl Planned Release: = 2.3.0