Follow-up Comment #3, bug #16871 (project freeciv):
No. So maybe it wasn't the number but just the wrong format.
___
Reply to this item at:
http://gna.org/bugs/?16871
___
Message sent
Follow-up Comment #7, patch #2077 (project freeciv):
(b) to avoid two separate game entities having the same
user-visible string, which is more arguable. That's why I'm
comparing after stripping off the qualifier with Qn() (and it's
more or less equivalent to the old code). Comparing with
Update of bug #16871 (project freeciv):
Status: In Progress = Duplicate
Assigned to:None = pepeto
Open/Closed:Open = Closed
URL:
http://gna.org/bugs/?16962
Summary: Should civ1 ruleset have its own cities.ruleset?
Project: Freeciv
Submitted by: jtn
Submitted on: Wednesday 10/27/10 at 14:26
Category: rulesets
Severity: 3 -
Update of patch #2050 (project freeciv):
Status:None = In Progress
Depends on: = bugs #16962
___
Reply to this item at:
Update of patch #2050 (project freeciv):
Depends on: = patch #2077
___
Reply to this item at:
http://gna.org/patch/?2050
___
Message sent
Update of patch #1844 (project freeciv):
Status: In Progress = Postponed
Planned Release: 2.3.0 =
___
Reply to this item at:
Update of patch #1864 (project freeciv):
Assigned to: pepeto = None
Planned Release: 2.3.0 = 2.4.0
___
Reply to this item at:
Update of patch #1449 (project freeciv):
Planned Release: 2.3.0 = 2.4.0
___
Reply to this item at:
http://gna.org/patch/?1449
___
Message
Update of patch #1448 (project freeciv):
Planned Release: 2.3.0 = 2.4.0
___
Reply to this item at:
http://gna.org/patch/?1448
___
Message
Update of patch #1447 (project freeciv):
Planned Release: 2.3.0 = 2.4.0
___
Reply to this item at:
http://gna.org/patch/?1447
___
Message
Update of patch #1446 (project freeciv):
Planned Release: 2.3.0 = 2.4.0
___
Reply to this item at:
http://gna.org/patch/?1446
___
Message
Update of patch #1342 (project freeciv):
Planned Release: 2.3.0 = 2.4.0
___
Reply to this item at:
http://gna.org/patch/?1342
___
Message
Update of patch #1341 (project freeciv):
Planned Release: 2.3.0 = 2.4.0
___
Reply to this item at:
http://gna.org/patch/?1341
___
Message
Update of patch #1340 (project freeciv):
Planned Release: 2.3.0 = 2.4.0
___
Reply to this item at:
http://gna.org/patch/?1340
___
Message
Update of patch #1303 (project freeciv):
Status:None = In Progress
Assigned to:None = pepeto
___
Reply to this item at:
Update of bug #13620 (project freeciv):
Planned Release: 2.3.0 = 2.4.0
___
Reply to this item at:
http://gna.org/bugs/?13620
___
Message posté
Update of bug #13803 (project freeciv):
Assigned to:None = pepeto
___
Reply to this item at:
http://gna.org/bugs/?13803
___
Message posté
Update of bug #14210 (project freeciv):
Planned Release: 2.3.0 = 2.4.0
___
Reply to this item at:
http://gna.org/bugs/?14210
___
Message posté
Update of bug #14278 (project freeciv):
Assigned to:None = pepeto
___
Reply to this item at:
http://gna.org/bugs/?14278
___
Message posté
Update of bug #14469 (project freeciv):
Planned Release: 2.3.0 = 2.4.0
___
Reply to this item at:
http://gna.org/bugs/?14469
___
Message posté
Update of bug #15089 (project freeciv):
Status:None = Postponed
Planned Release: 2.3.0 =
___
Reply to this item at:
Update of bug #14469 (project freeciv):
Status:None = Postponed
Planned Release: 2.4.0 =
___
Reply to this item at:
Update of bug #15550 (project freeciv):
Category:None = general
Status:None = In Progress
Assigned to:None = pepeto
Update of bug #15580 (project freeciv):
Status: Ready For Test = Postponed
Planned Release: 2.3.0 =
___
Reply to this item at:
Update of bug #16648 (project freeciv):
Assigned to:None = pepeto
___
Reply to this item at:
http://gna.org/bugs/?16648
___
Message posté
Update of bug #16717 (project freeciv):
Assigned to:None = pepeto
___
Reply to this item at:
http://gna.org/bugs/?16717
___
Message posté
Update of bug #16851 (project freeciv):
Category:None = general
Assigned to:None = pepeto
___
Reply to this item at:
Follow-up Comment #1, bug #16962 (project freeciv):
Also civ1's parameters.vision_reveal_tiles should be FALSE, according to
default's cities ruleset. I forgot to report this one I observed when working
on a patch I never finished.
___
Update of bug #16958 (project freeciv):
Planned Release: = 2.2.4, 2.3.0
___
Reply to this item at:
http://gna.org/bugs/?16958
___
Message posté
Follow-up Comment #2, bug #16962 (project freeciv):
Indeed, just noticed that. This came in between S2_1 and S2_2 (r13093
http://svn.gna.org/viewcvs/freeciv?view=revrevision=13093, PR#39370
http://bugs.freeciv.org/Ticket/Display.html?id=39370), and indeed the PR
has evidence that the real Civ1
Update of bug #16962 (project freeciv):
Status: Need Info = Ready For Test
Planned Release: 2.3.0 = 2.2.4,2.3.0
Summary: Should civ1 ruleset have its own cities.ruleset? =
Give civ1 its own
Update of bug #16940 (project freeciv):
Status: In Progress = Ready For Test
___
Additional Item Attachment:
File name: trunk-ruler_title_new_format.diff Size:275 KB
Update of bug #13643 (project freeciv):
Priority: 3 - Low = 5 - Normal
Status:None = In Progress
Assigned to:None = syntron
Planned Release:
Follow-up Comment #9, bug #13643 (project freeciv):
and here is the missing patch file
(file #10957)
___
Additional Item Attachment:
File name: database.diff.bz2 Size:58 KB
URL:
http://gna.org/bugs/?16963
Summary: Missing and incorrect messages
Project: Freeciv
Submitted by: log65536
Submitted on: Thursday 10/28/10 at 06:53
Category: general
Severity: 2 - Minor
URL:
http://gna.org/bugs/?16964
Summary: Mfg. Plant + electrical plant bonus does not match
Help
Project: Freeciv
Submitted by: log65536
Submitted on: Thursday 10/28/10 at 07:51
Category: rulesets
Update of bug #15550 (project freeciv):
Status: In Progress = Duplicate
Assigned to: pepeto = None
Open/Closed:Open = Closed
Follow-up Comment #5, bug #16940 (project freeciv):
Not that I tested the patch, but will xgettext treat the ruler titles as
c-format?
___
Reply to this item at:
http://gna.org/bugs/?16940
Update of bug #16940 (project freeciv):
Depends on: = patch #2109
___
Reply to this item at:
http://gna.org/bugs/?16940
___
Message posté
Update of patch #2109 (project freeciv):
Assigned to:None = pepeto
___
Reply to this item at:
http://gna.org/patch/?2109
___
Message
Update of bug #16963 (project freeciv):
Planned Release: = 2.2.4, 2.3.0
___
Reply to this item at:
http://gna.org/bugs/?16963
___
Message posté
Update of bug #16964 (project freeciv):
Planned Release: = 2.2.4, 2.3.0
___
Reply to this item at:
http://gna.org/bugs/?16964
___
Message posté
URL:
http://gna.org/bugs/?16965
Summary: Solar Plant increases pollution
Project: Freeciv
Submitted by: log65536
Submitted on: Thursday 10/28/10 at 08:12
Category: rulesets
Severity: 3 - Normal
Update of bug #16965 (project freeciv):
Planned Release: = 2.2.4, 2.3.0
___
Reply to this item at:
http://gna.org/bugs/?16965
___
Message posté
Update of bug #16948 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #16956 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #2110 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Follow-up Comment #6, bug #16940 (project freeciv):
Yep it's working, e.g.
#: data/nation/azeri.ruleset:35 data/nation/bashkir.ruleset:24
#: data/nation/crimeantatar.ruleset:39 data/nation/kalmyk.ruleset:24
#: data/nation/kazakh.ruleset:24 data/nation/kyrgyz.ruleset:22
#:
Follow-up Comment #1, bug #16963 (project freeciv):
To add another one: The message for Diplomat stealing tech fires in the
Technology: Learned from Great Library category instead of Diplomat
Action: Theft.
___
Reply to this item at:
50 matches
Mail list logo