[Freeciv-Dev] [patch #2609] Polish localization for S2_3

2011-06-23 Thread Hubert Kowalewski

Additional Item Attachment, patch #2609 (project freeciv):

File name: pl.po.zip  Size:444 KB


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[Freeciv-Dev] [patch #2743] rand_direction()

2011-06-23 Thread Marko Lindqvist

Update of patch #2743 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2742] Attacker orientation

2011-06-23 Thread Marko Lindqvist

Follow-up Comment #1, patch #2742 (project freeciv):

Unit turning to attack should be sent to everyone seeing it already before
the fight so it would face to right direction during the battle already.

Attached version of the patch accomplish this by modifying see_combat()
iteration to send unit inforation to those connections too who already see
it.
This has the benefit of everything happening in one iteration, but we may
want to have reusable turn_unit() function with its own connection iteration
instead. I'm a bit undecided.

(file #13323)
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Additional Item Attachment:

File name: AttackerOrientation_2742-2.diff Size:4 KB


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[Freeciv-Dev] [bug #18267] explicit --enable-ipv6 always fails in TRUNK

2011-06-23 Thread Marko Lindqvist

URL:
  http://gna.org/bugs/?18267

 Summary: explicit --enable-ipv6 always fails in TRUNK
 Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 23 Jun 2011 10:15:08 PM EEST
Category: bootstrap
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.4.0

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Details:

Forcing IPv6 support on in TRUNK causes configure always to fail. Other
branches are unaffacted.

Fix attached.




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File Attachments:


---
Date: Thu 23 Jun 2011 10:15:08 PM EEST  Name: ForcedIPv6.diff  Size: 491B  
By: cazfi

http://gna.org/bugs/download.php?file_id=13324

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[Freeciv-Dev] [patch #2747] Option to use system lua

2011-06-23 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2747

 Summary: Option to use system lua
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 24 Jun 2011 12:09:00 AM EEST
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

Over the years there has been numerous discussion about possibility to use
lua from host system instead of one that freeciv provides in its own source
tree.
Lat time I took part in such discussion we were still using toluaxx and a bit
everything in our scripting system was unstable. Back then my opinion was that
we simply have to get things working reliably with the exact lua we ship
before we start supporting any variation adding another variable to make
problem debugging harder.
I think we have since well reached the point in quality where exact revision
of lua no longer matters as long as api has not changed.
Debian at least ships freeciv with modification, much uglier than this patch,
that makes it to use system lua. So even if we would insist in upstream that
only specific lua version can be reliably supported, final end user would
still get problems of using system lua.
Thus, attached patch adds configure option to use system lua instead of one
in freeciv tree. Default is still to use in-tree lua. With good reasoning I
could be convinced that default should be using system lua, but for now we
have to have at least option to use in-tree lua, and thus need to maintain
that in-tree copy remains.



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File Attachments:


---
Date: Fri 24 Jun 2011 12:09:00 AM EEST  Name: SysLua.diff  Size: 3kB   By:
cazfi

http://gna.org/patch/download.php?file_id=13325

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[Freeciv-Dev] [patch #2748] net_lookup_getaddrinfo()

2011-06-23 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2748

 Summary: net_lookup_getaddrinfo()
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 24 Jun 2011 12:49:59 AM EEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

Now that availability of getaddrinfo() is hard requirement for IPv6 support,
it doesn't make sense that IPv6-enabled freeciv uses it only for IPv6
addresses and handles IPv4 addresses with all kinds of legacy code.
Attached patch changes net_lookup_service() so that IPv6-enabled version uses
getaddrinfo() for both IPv6 and IPv4 addresses and legacy code is used only by
IPv4-only freeciv. This might even drop some dependencies to legacy
(=basically deprecated) system calls from IPv6-enabled freeciv, but I have not
actively investigated if that's really the case.
Next logical step will be to make also IPv4-only freeciv to use getaddrinfo()
when available, but that's stuff for another ticket.

I started to hack together networking related patch which I expect to be
commit quality only after S2_4 branching - stuff for 2.5. But when doing it,
I've found a lot of things to be fixed in networking code in 2.4 (at latest,
it may make sense to port something to 2.3 already). You can expect more
networking code patches in near future. 



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File Attachments:


---
Date: Fri 24 Jun 2011 12:49:59 AM EEST  Name: NetLookupAddrinfo.diff  Size:
4kB   By: cazfi

http://gna.org/patch/download.php?file_id=13326

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[Freeciv-Dev] [patch #2609] Polish localization for S2_3

2011-06-23 Thread Hubert Kowalewski

Additional Item Attachment, patch #2609 (project freeciv):

File name: pl-2.3b5.po.zipSize:444 KB


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[Freeciv-Dev] [patch #2749] New units with random orientation

2011-06-23 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2749

 Summary: New units with random orientation
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 24 Jun 2011 01:01:05 AM EEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

Attached patch makes orientation of newly created units random instead of
constant east facing.



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File Attachments:


---
Date: Fri 24 Jun 2011 01:01:05 AM EEST  Name: UnitCreatedRandOrientation.diff
 Size: 443B   By: cazfi

http://gna.org/patch/download.php?file_id=13328

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[Freeciv-Dev] [patch #2609] Polish localization for S2_3

2011-06-23 Thread Jacob Nevins

Follow-up Comment #10, patch #2609 (project freeciv):

Committed file #13327.

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[Freeciv-Dev] [bug #18210] Windows network error reporting buggy

2011-06-23 Thread Marko Lindqvist

Follow-up Comment #8, bug #18210 (project freeciv):

Committed. Even to S2_2, which may have been unwise. It now occurred to me
that new behavior could be considered bug as much as old one, just by a bit
different logic. Let's hope that no caller depends on set_socket_errno() to
never change errno to value 0 in error situation.

I leave ticket open while I consider reverting that part of the patch from
S2_2 before 2.2.6 release just in case.

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[Freeciv-Dev] [patch #1967] Longer T0 turn

2011-06-23 Thread Marko Lindqvist

Update of patch #1967 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2741] No unnecessary freeciv-modpack quit confirmation

2011-06-23 Thread Marko Lindqvist

Update of patch #2741 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #18170] auth md5 sum broken on big-endian machines (e.g., sparc64)

2011-06-23 Thread Jacob Nevins

Follow-up Comment #15, bug #18170 (project freeciv):

I've now set up a MySQL database and tested before and after my patch with
all of trunk/S2_3/S2_2, creating new users (and manually checking the MD5 that
ends up in the database) and checking login success and failure of existing
ones. All looks in order and I can't tell the difference without and with my
patch (which is as expected on my x86_64 machine).

So, will commit this soon unless anyone objects.

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[Freeciv-Dev] [bug #18194] Client has out-of-date info about units transferred when city lost

2011-06-23 Thread Jacob Nevins

Follow-up Comment #10, bug #18194 (project freeciv):

I confirm that the patch for trunk fixes my reproduction case (which doesn't
involve shared vision).

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