[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-23 Thread Joan Creus
Follow-up Comment #21, bug #18549 (project freeciv): OK, now I can compile. I have applied only the second file in patch #2957 and both of the patches in this bug. The original assertion doesn't show up any more. But there's a new one. Now, almost every unit generates an assert error like 1:

[Freeciv-Dev] [bug #17846] astring interface/usage encourages memory leaks

2011-10-23 Thread Jacob Nevins
Follow-up Comment #3, bug #17846 (project freeciv): This pattern and the one I proposed can't really coexist. Oh, I suppose they could, with something like char *astr_to_str(struct astr *astr) { char *str = astr-str; *astr = zero_astr; return str; } This destroys the astring and

[Freeciv-Dev] [patch #2952] Improved Spanish nation

2011-10-23 Thread J.M. Maalderink
Update of patch #2952 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2954] Sokoto nation

2011-10-23 Thread J.M. Maalderink
Follow-up Comment #3, patch #2954 (project freeciv): Ok, what about this one? (file #14239) ___ Additional Item Attachment: File name: fulani.ruleset Size:2 KB ___

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-23 Thread Matthias Pfafferodt
Follow-up Comment #22, bug #18549 (project freeciv): Thanks for testing this; I will check the error. It is the client or the server? At the moment I'm checking the client side of the transporter patch as there are also some errors .. ___

[Freeciv-Dev] [bug #18842] gtk3-client does not compile if not building also gtk2-client

2011-10-23 Thread Marko Lindqvist
URL: http://gna.org/bugs/?18842 Summary: gtk3-client does not compile if not building also gtk2-client Project: Freeciv Submitted by: cazfi Submitted on: Sun 23 Oct 2011 11:14:34 PM EEST Category: client-gtk-3.0

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-23 Thread Matthias Pfafferodt
Follow-up Comment #23, bug #18549 (project freeciv): do you have a core dump or a backtrace? which of the patches is the reason for the message? ___ Reply to this item at: http://gna.org/bugs/?18549

[Freeciv-Dev] [bug #18842] gtk3-client does not compile if not building also gtk2-client

2011-10-23 Thread Marko Lindqvist
Update of bug #18842 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

Re: [Freeciv-Dev] svn ignore

2011-10-23 Thread Matthias Pfafferodt
Am Samstag, 22. Oktober 2011, 14:51:39 schrieb Jacob Nevins: Matthias Pfafferodt writes: I'm not familiar with the internals of svn but after the changes to the lua script code there are some files which should be added to the ignore list. Could somebody do it? I've done it (r20323). For

[Freeciv-Dev] [bug #18641] allow remove command for access level = ADMIN in running games

2011-10-23 Thread Matthias Pfafferodt
Follow-up Comment #6, bug #18641 (project freeciv): Is there any reason this whole patch wouldn't be safe to backport to S2_3 as well? I suspect it'd be of more use to Michal there. It should be save for 2.3 as well. Let's see if it can easily be ported ...

[Freeciv-Dev] [patch #2883] [lua116] lua function to save a game (as 'manual' save)

2011-10-23 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #2883 (project freeciv): This script command can overwrite any chosen file on the server that freeciv-server has access to, I think (with a Freeciv save file, not arbitrary contents). Do we need to worry about security? Can it? I think saving of files is limited

[Freeciv-Dev] [patch #2873] [lua108] client lua script console (gtk3)

2011-10-23 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #2873 (project freeciv): This accidentally uses some Gtk2 compile-time and runtime flags where the gtk3 versions should be used. Patch attached. (This is also untested, as I still haven't sorted out being able to compile the gtk3 client.) Thanks for the patch.

[Freeciv-Dev] [bug #18835] please support vertical tabs

2011-10-23 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #18835 (project freeciv): Would it help to add an extra tab 'contacts' which has all meetings with the different nations? Something like the following ascii makeup: ++---++ |MAP |[*nation1*]|Info to nation 1| ++[ nation2 ]|(prepared for

[Freeciv-Dev] [patch #2715] Use cairo in gtk3-client

2011-10-23 Thread anonymous
Follow-up Comment #15, patch #2715 (project freeciv): OK, what I thought was a bug in gtkpixcom, was actually an inconsistency in sizes of supported and present units pixcomm heights. Is there a reason why those are different ? Anyway, a few more code shifts plus a few changes aimed at making

[Freeciv-Dev] [bug #18835] please support vertical tabs

2011-10-23 Thread Karl Goetz
Follow-up Comment #5, bug #18835 (project freeciv): Hi syntron, Looking at your suggestion, i wonder if the nations tab should be replaced with what you suggested. (Don't know if it would make sense to put diplomacy in the same window or not, esp from a code perspective)