[Freeciv-Dev] [patch #3700] Natural roads
Update of patch #3700 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3700 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3690] dio_put|get_type()
Update of patch #3690 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3690 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19384] const-problem for client_optset and server_optset
Update of bug #19384 (project freeciv): Category:None = bootstrap Status:None = Ready For Test Planned Release: = 2.4.0, 2.5.0 ___ Follow-up Comment #1: For the header this was already fixed when headers were made C++ compatible (for Qt-client development), but that had left inconsistency of having them defined with double const in actual source file. Fix attached. (file #17311) ___ Additional Item Attachment: File name: DoubleConstOptsetCfile.patch Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?19384 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19943] Initial protocol between trunk and S2_4-or-earlier broken
Update of bug #19943 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?19943 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19387] not a const (2)
Follow-up Comment #1, bug #19387 (project freeciv): Dare to elaborate? All the function calls that string is passed to seem to take const parameter, and there is no direct changes in the function itself. ___ Reply to this item at: http://gna.org/bugs/?19387 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3698] Corrections to docs/README.delta
Update of patch #3698 (project freeciv): Status: In Progress = Ready For Test Planned Release: = 2.5.0 ___ Follow-up Comment #7: New version0: do not refer to the real number of bytes of the packet-header, just link to HACKING... (file #17312) ___ Additional Item Attachment: File name: README.delta.diff Size:1 KB ___ Reply to this item at: http://gna.org/patch/?3698 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20097] Use GtkOrientation (migrate from gtk2) and fix GdkModifierType mask handling
Follow-up Comment #4, bug #20097 (project freeciv): Take note of patch #3469, thank you. For most patches of patch #3469 has gone in to TRUNK only. Have the already cherry-picked patches to S2_4 fixed this, or do we still need to backport fix for problem in this ticket? ___ Reply to this item at: http://gna.org/bugs/?20097 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20097] Use GtkOrientation (migrate from gtk2) and fix GdkModifierType mask handling
Update of bug #20097 (project freeciv): Planned Release: = 2.4.0 ___ Reply to this item at: http://gna.org/bugs/?20097 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3737] Make get_defense_power() static
URL: http://gna.org/patch/?3737 Summary: Make get_defense_power() static Project: Freeciv Submitted by: cazfi Submitted on: Fri 22 Feb 2013 11:04:14 AM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 ___ Details: get_defense_power() will not handle rivers as road types. Add comment to its function header about that behavior change, and make the function static so it's less likely to get accidentally used with assumption that it handles rivers too. ___ File Attachments: --- Date: Fri 22 Feb 2013 11:04:14 AM EET Name: StaticGetDefensePower.patch Size: 2kB By: cazfi http://gna.org/patch/download.php?file_id=17313 ___ Reply to this item at: http://gna.org/patch/?3737 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3738] Count defense bonuses from natural roads to sdl-client terrain defense bonus string
URL: http://gna.org/patch/?3738 Summary: Count defense bonuses from natural roads to sdl-client terrain defense bonus string Project: Freeciv Submitted by: cazfi Submitted on: Fri 22 Feb 2013 11:09:07 AM EET Category: client-sdl Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 ___ Details: ___ File Attachments: --- Date: Fri 22 Feb 2013 11:09:07 AM EET Name: SdlRiverDefenseBonus.patch Size: 779B By: cazfi http://gna.org/patch/download.php?file_id=17314 ___ Reply to this item at: http://gna.org/patch/?3738 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3739] Consider river road types ecologically wet
URL: http://gna.org/patch/?3739 Summary: Consider river road types ecologically wet Project: Freeciv Submitted by: cazfi Submitted on: Fri 22 Feb 2013 11:20:17 AM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 ___ Details: ___ File Attachments: --- Date: Fri 22 Feb 2013 11:20:17 AM EET Name: WetRoadRivers.patch Size: 562B By: cazfi http://gna.org/patch/download.php?file_id=17315 ___ Reply to this item at: http://gna.org/patch/?3739 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3719] Distributing cimpletoon .blend sources
Follow-up Comment #1, patch #3719 (project freeciv): There is precedent for not distributing components from which distributed graphics were derived. For instance, data/graphics/ in svn comes to 98Mbyte(!) and contains huge originals for buildings, wonders etc. ___ Reply to this item at: http://gna.org/patch/?3719 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3719] Distributing cimpletoon .blend sources
Follow-up Comment #2, patch #3719 (project freeciv): There is precedent That doesn't mean it has been handled perfectly, though. My interpretation is that at least documentation in tarball should tell where the sources are easily available, and that is entirely sufficient (GPL doesn't require one to automatically push out sources at all - promise to provide them for someone asking for them is enough) I'm not entirely sure about Debian policy, but at least with some packages they have wanted to put everything like this to their source packages, so README.packaging would be one place to mention these. ___ Reply to this item at: http://gna.org/patch/?3719 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20545] String not marked for translation
Update of bug #20545 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?20545 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19998] Cimpletoon tileset lacks Elephants/Crusaders, so can't be used with civ2/civ2civ3/multiplayer
Update of bug #19998 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #6: I'm about to commit new png with elephants and crusaders. Here are spec file -patch with elephants tag corrected elephant - elephants (file #17317, file #17318) ___ Additional Item Attachment: File name: EleCrushGfx-2.patchSize:2 KB File name: EleCrushGfx-S2_4-2.patch Size:2 KB ___ Reply to this item at: http://gna.org/bugs/?19998 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3714] Remove CardinalOnly road flag
Update of patch #3714 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3714 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3724] Alien ruleset: colours tied to nations
Update of patch #3724 (project freeciv): Summary: Alien ruleset: colours tied to nations? = Alien ruleset: colours tied to nations ___ Follow-up Comment #2: - Updated to apply to svn HEAD (file #17319) ___ Additional Item Attachment: File name: AlienNationColours.patch Size:4 KB ___ Reply to this item at: http://gna.org/patch/?3724 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3725] Optimize disabled autoattack case
Update of patch #3725 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3725 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3740] Support City range requirements for tile properties
URL: http://gna.org/patch/?3740 Summary: Support City range requirements for tile properties Project: Freeciv Submitted by: cazfi Submitted on: Sat 23 Feb 2013 09:14:09 AM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 ___ Details: Support range City for requirements of types Terrain, Special, Resource, Base, Road, TerrainClass, TerrainFlag. If there's any tile of specified type within city radius, requirement is considered fulfilled. This is not optimal for every use-case, but neither is things like limiting it only to tiles within city owner's borders or tiles not occupied by enemy units. ___ File Attachments: --- Date: Sat 23 Feb 2013 09:14:09 AM EET Name: CityRangeTerrains.patch Size: 17kB By: cazfi http://gna.org/patch/download.php?file_id=17320 ___ Reply to this item at: http://gna.org/patch/?3740 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3741] Use ruleset author flag names in README.effects
URL: http://gna.org/patch/?3741 Summary: Use ruleset author flag names in README.effects Project: Freeciv Submitted by: cazfi Submitted on: Sat 23 Feb 2013 09:21:30 AM EET Category: docs Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.3.5, 2.4.0, 2.5.0 ___ Details: README.effects refers to F_IGWALL and F_BADCITYDEFENDER that are symbols used in the source code. Replace them with flag names used in rulesets. ___ File Attachments: --- Date: Sat 23 Feb 2013 09:21:30 AM EET Name: RMEInternalNames.patch Size: 652B By: cazfi http://gna.org/patch/download.php?file_id=17321 ___ Reply to this item at: http://gna.org/patch/?3741 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev