[Freeciv-Dev] [patch #4842] Scenario earth-160x90: Updated starting positions
Follow-up Comment #2, patch #4842 (project freeciv): I guess it is better to keep all settings, in order to keep it similar to rest of scenarios. New patch where I only changed the settings related to the starting positions: num of players 30, max players 38, and one initial settler (the way I tested the AI expansion with both classic and civ2civ3 rules). I also fixed the name of the patch... (file #21260) ___ Additional Item Attachment: File name: earthstartpos-2.patch Size:2 KB ___ Reply to this item at: http://gna.org/patch/?4842 ___ Mensaje enviado vía/por Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4842] Scenario earth-160x90: Updated starting positions
Update of patch #4842 (project freeciv): Status:None = Ready For Test Assigned to:None = cazfi Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/patch/?4842 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4825] Ruledit automake variables _XXXFLAGS - _xxxflags
Update of patch #4825 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?4825 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4883] players_iterate() optimize
Update of patch #4883 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?4883 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22266] Crosser build of freeciv-mp-cli fails
URL: http://gna.org/bugs/?22266 Summary: Crosser build of freeciv-mp-cli fails Project: Freeciv Submitted by: cazfi Submitted on: Fri 04 Jul 2014 01:20:29 AM EEST Category: bootstrap Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.4.3, 2.5.0, 2.6.0 ___ Details: Failure is due to missing -lintl option. All our other programs get it indirectly by linking against some library that in turn is linked against libintl. While S2_4 has no freeciv-mp-cli, the base problem of missing -lintl linkage for freeciv programs is there too. ___ Reply to this item at: http://gna.org/bugs/?22266 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22266] Crosser build of freeciv-mp-cli fails
Update of bug #22266 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #1: Patch. Add -lintl to UTILITY_LIBS when we notice that we need it (we already checked that, but did nothing even when it was clear that it's needed) (file #21261) ___ Additional Item Attachment: File name: IntlLink.patch Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?22266 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22245] Assert 'state1-turns_left == state2-turns_left' failed
Update of bug #22245 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?22245 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22197] Some errors in beta0 of freeciv2.5
Update of bug #22197 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?22197 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22184] Windows installer has translations from freeciv domain only
Update of bug #22184 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?22184 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
Update of bug #22180 (project freeciv): Planned Release: = 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22168] Gtk usage from modpack installer downloader thread
Update of bug #22168 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?22168 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22160] Lua give_technology can't avoid possibility of tech loss
Update of bug #22160 (project freeciv): Planned Release: = 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?22160 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21809] in map_init_topology() [map.c::312]: assertion 'MAP_WIDTH = MAP_MAX_LINEAR_SIZE' failed.
Follow-up Comment #1, bug #21809 (project freeciv): Another report of bug #19429? ___ Reply to this item at: http://gna.org/bugs/?21809 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19429] Assertion failures at start with 350x350 isometric map
Follow-up Comment #5, bug #19429 (project freeciv): See also bug #21809. ___ Reply to this item at: http://gna.org/bugs/?19429 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4882] check_macros.sh to check .cpp files
Update of patch #4882 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?4882 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4899] Remove is_native_terrain() function
URL: http://gna.org/patch/?4899 Summary: Remove is_native_terrain() function Project: Freeciv Submitted by: persia Submitted on: Fri 04 Jul 2014 09:24:00 AM JST Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: persia Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: Running gprof on an autogame, is_native_to_class() had 6581365554 calls take 73.47 seconds, but the wrapper function is_native_terrain only managed 52 calls in 7.03 seconds. The attached patch drops is_native_terrain(), and uses is_native_to_class() instead in the two places in the codebase that previously used is_native_terrain(). While saving 7 seconds off the run of an autogame isn't that much, having fewer functions also makes the code less confusing and the symbol tables smaller. ___ File Attachments: --- Date: Fri 04 Jul 2014 09:24:00 AM JST Name: remove-is_native_terrain.patch Size: 3kB By: persia http://gna.org/patch/download.php?file_id=21262 ___ Reply to this item at: http://gna.org/patch/?4899 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22260] tech_want never zeroed (not even initialized)
Update of bug #22260 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #6: it's probably safer to apply this patch for now Ok, I'll test this implementation for inclusion now (and probably as the final implementation for S2_5). ___ Reply to this item at: http://gna.org/bugs/?22260 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22168] Gtk usage from modpack installer downloader thread
Update of bug #22168 (project freeciv): Planned Release:2.5.0, 2.6.0 = 2.4.3, 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?22168 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22245] Assert 'state1-turns_left == state2-turns_left' failed
Update of bug #22245 (project freeciv): Planned Release:2.5.0, 2.6.0 = 2.4.3, 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?22245 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4900] Make three attempts of map generation
URL: http://gna.org/patch/?4900 Summary: Make three attempts of map generation Project: Freeciv Submitted by: cazfi Submitted on: Fri 04 Jul 2014 04:12:07 AM EEST Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: Increase attempts to generate map from two to three. ___ File Attachments: --- Date: Fri 04 Jul 2014 04:12:07 AM EEST Name: 3Attempts.patch Size: 1kB By: cazfi http://gna.org/patch/download.php?file_id=21263 ___ Reply to this item at: http://gna.org/patch/?4900 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4900] Make three attempts of map generation
Follow-up Comment #1, patch #4900 (project freeciv): - Corrected round count in log message (file #21264) ___ Additional Item Attachment: File name: 3Attempts-2.patch Size:1 KB ___ Reply to this item at: http://gna.org/patch/?4900 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22245] Assert 'state1-turns_left == state2-turns_left' failed
Follow-up Comment #4, bug #22245 (project freeciv): A bit hackish fix - assume that it's such an just started cease-fire if current turn is first_contact_turn. I think cleaner solution would include additional field to diplstate, and that's far too much memory in games with a lot of players (player count ^ 2 fields) to fix something that is now happened once in a huge number of autogames. (file #21265) ___ Additional Item Attachment: File name: ImmediateDiplomaticsCounters.patch Size:6 KB ___ Reply to this item at: http://gna.org/bugs/?22245 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22267] Wrong modpack installer with sdl-client
URL: http://gna.org/bugs/?22267 Summary: Wrong modpack installer with sdl-client Project: Freeciv Submitted by: cazfi Submitted on: Fri 04 Jul 2014 04:50:55 AM EEST Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.5.0-beta1 ___ Details: As S2_5 now has gtk2 as the default, also sdl-client should be combined with freeciv-mp-gtk2.exe and not freeciv-mp-gtk3.exe - especially as the latter has stability problems. Untested fix to make freeciv-mp-gtk2.exe the default fcmp in installer build attached. ___ File Attachments: --- Date: Fri 04 Jul 2014 04:50:55 AM EEST Name: Gtk2DefaultFcmp.patch Size: 2kB By: cazfi http://gna.org/bugs/download.php?file_id=21266 ___ Reply to this item at: http://gna.org/bugs/?22267 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
Follow-up Comment #26, bug #22180 (project freeciv): Uh, that freeciv-web patch makes 1 to be returned as trait value for such broken players. That's certainly going to make such player, if ever under AI control, to behave strangely. Returning TRAIT_DEFAULT_VALUE (50) would make much more sense. ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22184] Windows installer has translations from freeciv domain only
Update of bug #22184 (project freeciv): Category:None = general Status:None = Ready For Test ___ Follow-up Comment #1: Problem confirmed. Fix attached. (file #21267) ___ Additional Item Attachment: File name: KeepDomains.patch Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?22184 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4901] Civ1 building help to list protection from disasters
URL: http://gna.org/patch/?4901 Summary: Civ1 building help to list protection from disasters Project: Freeciv Submitted by: cazfi Submitted on: Fri 04 Jul 2014 05:35:12 AM EEST Category: rulesets Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0, 2.6.0 ___ Details: Most civ1 disasters can be avoided by building appropriate building to the city. Attached patch adds such protection effects to buildings' help. ___ File Attachments: --- Date: Fri 04 Jul 2014 05:35:12 AM EEST Name: Civ1ProtectDoc.patch Size: 2kB By: cazfi http://gna.org/patch/download.php?file_id=21268 ___ Reply to this item at: http://gna.org/patch/?4901 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4847] Veterancy level Superb to alien ruleset
Follow-up Comment #3, patch #4847 (project freeciv): - Correct veterancy level name in documentation (file #21269) ___ Additional Item Attachment: File name: GladiatorsSuperbLvl-4.patchSize:3 KB ___ Reply to this item at: http://gna.org/patch/?4847 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev