[Freeciv-Dev] (PR#40322) [editor] Allow default F1-F12 handlers; startpos shortcut key

2008-06-25 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40322 Patch allows the default handlers for F1-F12 in edit mode. Also implements the shortcut key 'p' for the player start position tool. -- 仕事は続く〜 diff --git

[Freeciv-Dev] My units in enemy city

2008-06-25 Thread Andrew McGuinness
I sent this to [EMAIL PROTECTED] but it bounced. I'm playing the trunk version with the civ2 ruleset (plus one change I made to set City_Unhappy_Size). svn revision is 14814 I incited a revolt in an enemy city Batu with my (Cornish) diplomat. It was successful. However, the city still belongs

[Freeciv-Dev] (PR#40323) [editor] Disregard size when applying tool to selection

2008-06-25 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40323 When the brush size parameter was greater than one, applying the current editor tool to a selection of tiles (e.g. by selecting with right-click drag and pressing space) would affect more tiles than just those that were selected. This

[Freeciv-Dev] (PR#40324) [patch] Hash table iterators and fast clear

2008-06-25 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40324 The attached patch implements GtkTreeIter style iterators for hash tables: { struct hash_iter iter; if (!hash_get_start_iter(h, iter)) { /* Hash table 'h' is empty. */ } do { void *key = hash_iter_get_key(iter);

[Freeciv-Dev] (PR#40325) Trouble compiling non gtk-2.0 client

2008-06-25 Thread Andreas Røsdal
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40325 Hello, I get a compilation error in client/editor.c when compiling a non gtk-2.0 client, because editgui_popup_properties() from gtk-2.0 is used in client/editor.c. Code in editor.c should really be common to all clients. Here is the

Re: [Freeciv-Dev] (PR#40325) Trouble compiling non gtk-2.0 client

2008-06-25 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40325 2008/6/25 Andreas Røsdal: Hello, I get a compilation error in client/editor.c when compiling a non gtk-2.0 client, because editgui_popup_properties() from gtk-2.0 is used in client/editor.c. Code in editor.c should really be

[Freeciv-Dev] (PR#40326) S2_0: build out of srcdir is broken

2008-06-25 Thread Egor Vyscrebentsov
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40326 Good daytime! In common/Makefile.am there is a call to ./generate_packets.py In S2_1 and later this is already fixed. Backport from S2_1 attached. -- Thanks, evyscr --- common/Makefile.am.orig 2006-02-16 15:47:00 +0300 +++

[Freeciv-Dev] (PR#40327) My units in enemy city

2008-06-25 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40327 Hi Andrew. Thanks for the report and savegame! The current bug reporting address is [EMAIL PROTECTED]. I have already forwarded your report there. I'm curious: where did you see the old bug reporting address? If you remember where

[Freeciv-Dev] (PR#39767) pf code doesn't allow to bribe sea units

2008-06-25 Thread Pepeto
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39767 [pepeto - Thu Oct 11 13:59:25 2007]: 2- Bribing units on sea is a feature, then pf code should allow it. Index: common/aicore/pf_tools.c === ---

Re: [Freeciv-Dev] (PR#39767) pf code doesn't allow to bribe sea units

2008-06-25 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39767 2008/6/24 Pepeto [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39767 [pepeto - Thu Oct 11 13:59:25 2007]: 2- Bribing units on sea is a feature, then pf code should allow it. How does it take care of not

Re: [Freeciv-Dev] (PR#40319) Removing a player causes client disonnection

2008-06-25 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40319 Pepeto wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40319 I am not sure about it, but I think that the packet game_info is received before the packet remove_player. This causes a invalid set of game.nplayers: No.

Re: [Freeciv-Dev] (PR#40326) S2_0: build out of srcdir is broken

2008-06-25 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40326 Egor Vyscrebentsov wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40326 Good daytime! In common/Makefile.am there is a call to ./generate_packets.py In S2_1 and later this is already fixed. Backport from S2_1

Re: [Freeciv-Dev] (PR#40327) My units in enemy city

2008-06-25 Thread Andrew McGuinness
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40327 When logged in to RT as guest, there is a box in the middle of the dark-blue area at the top, which says Guests should email [EMAIL PROTECTED] to create tickets. It's in an html span element with class topactions There is also in the

Re: [Freeciv-Dev] (PR#40324) [patch] Hash table iterators and fast clear

2008-06-25 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40324 Madeline Book wrote: The patch also implements hash_fast_clear which does the same as hash_delete_all_entries but much more quickly and efficiently. (It cannot be used unfortunately if the keys or values have associated free_funcs.)

[Freeciv-Dev] (PR#39131) Connection troubles

2008-06-25 Thread Pepeto
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39131 It actually occurs when the client connection is broken by the server whereas the server is reading a packet from. A simple example is when you attempt to cut yourself from the server. Then, your chat packet is parsed by the server,

[Freeciv-Dev] Freeciv web client demo

2008-06-25 Thread Andreas Røsdal
Hello! Here is a new demo of the Freeciv web client: http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp The game is almost playable, with authentication support and a custom pubserver. You can use the normal keyboard shortcuts from the GTK+ version. Only the left mouse button is

Re: [Freeciv-Dev] Freeciv web client demo

2008-06-25 Thread Jason Dorje Short
Andreas Røsdal wrote: Hello! Here is a new demo of the Freeciv web client: http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp The game is almost playable, with authentication support and a custom pubserver. You can use the normal keyboard shortcuts from the GTK+ version. Only

[Freeciv-Dev] (PR#40324) [patch] Hash table iterators and fast clear

2008-06-25 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40324 [EMAIL PROTECTED] - Wed Jun 25 17:31:41 2008]: Madeline Book wrote: The patch also implements hash_fast_clear which does the same as hash_delete_all_entries but much more quickly and efficiently. (It cannot be used

Re: [Freeciv-Dev] Freeciv web client demo

2008-06-25 Thread Jason Dorje Short
Andreas Røsdal wrote: On Wed, 25 Jun 2008, Jason Dorje Short wrote: Andreas Røsdal wrote: Hello! Here is a new demo of the Freeciv web client: http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp The game is almost playable, with authentication support and a custom pubserver.

Re: [Freeciv-Dev] (PR#40315) gtk client: unplayabe resizing of panel

2008-06-25 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40315 Madeline Book wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40315 [EMAIL PROTECTED] - Tue Jun 24 09:31:17 2008]: This obnoxious hack fixes the problem. I have the very strong feeling there is some simple gtk setting

[Freeciv-Dev] (PR#40315) gtk client: unplayabe resizing of panel

2008-06-25 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40315 [EMAIL PROTECTED] - Tue Jun 24 09:31:17 2008]: This obnoxious hack fixes the problem. I have the very strong feeling there is some simple gtk setting to control this but i have no idea what it is. You could also try using

Re: [Freeciv-Dev] Freeciv web client demo

2008-06-25 Thread Andreas Røsdal
On Wed, 25 Jun 2008, Jason Dorje Short wrote: Andreas Røsdal wrote: Hello! Here is a new demo of the Freeciv web client: http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp The game is almost playable, with authentication support and a custom pubserver. You can use the normal