URL: http://bugs.freeciv.org/Ticket/Display.html?id=40322
Patch allows the default handlers for F1-F12 in edit mode.
Also implements the shortcut key 'p' for the player start
position tool.
--
仕事は続く〜
diff --git
I sent this to [EMAIL PROTECTED] but it bounced.
I'm playing the trunk version with the civ2 ruleset (plus one change I
made to set City_Unhappy_Size).
svn revision is 14814
I incited a revolt in an enemy city Batu with my (Cornish) diplomat.
It was successful. However, the city still belongs
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40323
When the brush size parameter was greater than one,
applying the current editor tool to a selection of
tiles (e.g. by selecting with right-click drag and
pressing space) would affect more tiles than just
those that were selected.
This
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40324
The attached patch implements GtkTreeIter style
iterators for hash tables:
{
struct hash_iter iter;
if (!hash_get_start_iter(h, iter)) {
/* Hash table 'h' is empty. */
}
do {
void *key = hash_iter_get_key(iter);
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40325
Hello,
I get a compilation error in client/editor.c when compiling a non gtk-2.0
client, because editgui_popup_properties() from gtk-2.0 is used in
client/editor.c. Code in editor.c should really be common to all clients.
Here is the
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40325
2008/6/25 Andreas Røsdal:
Hello,
I get a compilation error in client/editor.c when compiling a non gtk-2.0
client, because editgui_popup_properties() from gtk-2.0 is used in
client/editor.c. Code in editor.c should really be
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40326
Good daytime!
In common/Makefile.am there is a call to ./generate_packets.py
In S2_1 and later this is already fixed.
Backport from S2_1 attached.
--
Thanks, evyscr
--- common/Makefile.am.orig 2006-02-16 15:47:00 +0300
+++
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40327
Hi Andrew. Thanks for the report and savegame!
The current bug reporting address is [EMAIL PROTECTED]. I have
already forwarded your report there.
I'm curious: where did you see the old bug reporting address? If you
remember where
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39767
[pepeto - Thu Oct 11 13:59:25 2007]:
2- Bribing units on sea is a feature, then pf code should allow it.
Index: common/aicore/pf_tools.c
===
---
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39767
2008/6/24 Pepeto [EMAIL PROTECTED]:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39767
[pepeto - Thu Oct 11 13:59:25 2007]:
2- Bribing units on sea is a feature, then pf code should allow it.
How does it take care of not
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40319
Pepeto wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40319
I am not sure about it, but I think that the packet game_info is
received before the packet remove_player. This causes a invalid set of
game.nplayers:
No.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40326
Egor Vyscrebentsov wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40326
Good daytime!
In common/Makefile.am there is a call to ./generate_packets.py
In S2_1 and later this is already fixed.
Backport from S2_1
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40327
When logged in to RT as guest, there is a box in the middle of the
dark-blue area at the top, which says Guests should email
[EMAIL PROTECTED] to create tickets. It's in an html span element with
class topactions
There is also in the
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40324
Madeline Book wrote:
The patch also implements hash_fast_clear which does
the same as hash_delete_all_entries but much more
quickly and efficiently. (It cannot be used unfortunately
if the keys or values have associated free_funcs.)
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39131
It actually occurs when the client connection is broken by the server
whereas the server is reading a packet from. A simple example is when
you attempt to cut yourself from the server. Then, your chat packet is
parsed by the server,
Hello!
Here is a new demo of the Freeciv web client:
http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp
The game is almost playable, with authentication support and a custom
pubserver. You can use the normal keyboard shortcuts from the GTK+
version. Only the left mouse button is
Andreas Røsdal wrote:
Hello!
Here is a new demo of the Freeciv web client:
http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp
The game is almost playable, with authentication support and a custom
pubserver. You can use the normal keyboard shortcuts from the GTK+
version. Only
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40324
[EMAIL PROTECTED] - Wed Jun 25 17:31:41 2008]:
Madeline Book wrote:
The patch also implements hash_fast_clear which does
the same as hash_delete_all_entries but much more
quickly and efficiently. (It cannot be used
Andreas Røsdal wrote:
On Wed, 25 Jun 2008, Jason Dorje Short wrote:
Andreas Røsdal wrote:
Hello!
Here is a new demo of the Freeciv web client:
http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp
The game is almost playable, with authentication support and a custom
pubserver.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40315
Madeline Book wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40315
[EMAIL PROTECTED] - Tue Jun 24 09:31:17 2008]:
This obnoxious hack fixes the problem. I have the very strong
feeling there is some simple gtk setting
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40315
[EMAIL PROTECTED] - Tue Jun 24 09:31:17 2008]:
This obnoxious hack fixes the problem. I have the very strong
feeling there is some simple gtk setting to control this but i
have no idea what it is.
You could also try using
On Wed, 25 Jun 2008, Jason Dorje Short wrote:
Andreas Røsdal wrote:
Hello!
Here is a new demo of the Freeciv web client:
http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp
The game is almost playable, with authentication support and a custom
pubserver. You can use the normal
22 matches
Mail list logo