Re: [Freeciv-Dev] problem during installation on MacOSX 10.5.6
Hello Nicola, you need to provide more output. It looks like a linker error but it's very sibylline without the previous lines… Le 10 avr. 09 à 03:49, Nicola Ruggiero a écrit : Hi, I tryed to install freeciv from source (2.1.9) on my MacOSX 10.5.6. I typed ./configure --without-readline --enable-client=xaw and no error came! but when I typed the make at the end appeared this error message I can't understand ld: symbol(s) not found collect2: ld returned 1 exit status make[3]: *** [civclient] Error 1 make[2]: *** [all-recursive] Error 1 make[1]: *** [all-recursive] Error 1 make: *** [all] Error 2 Of course, if I type ./civ it doesn't work. Can one of you help me? (and sorry for my bad english) -- Nicola Ruggiero ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#40758) Bug with SVN Trunk rev 15609- disappearing grasslands shield
Madeline Book wrote on Apr 09, 20:50 (-0400): On 09/04/2009, Raahul Kumar raahul_da_...@yahoo.com wrote: Hi, I've experienced an extremely strange bug that I cannot track down the cause of. Any game that is started, find a grasslands shield resource. That shield resource will disappear if a savegame is loaded. I am not sure what this is a bug in. No other resources disappear, only grasslands shields. The square that previously claimed grassland(resource)2/1/0 will become just grassland 2/0/0. The two grasslands squares near Tokyo are a good example, here today, gone tomorrow. The diamonds in the jungle and the oil in the desert are also gone. Christian -- Christian Knoke* * *http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] Bug with SVN Trunk rev 15609- disappearing grasslands shield
On Fri, 10 Apr 2009 09:50:02 +0900, Madeline Book madeline.b...@gmail.com wrote: On 09/04/2009, Raahul Kumar raahul_da_...@yahoo.com wrote: [...] I also cannot log in to RT with guest/viceerf, so I hope someone will give me a RT login when they fix the website problems. Until the guest login is fixed you can just send an email to the bug reporting address shown in the image in the top left on bugs.freeciv.org to create a new ticket. For this issue I have already copied your message into a new ticket at: http://bugs.freeciv.org/Ticket/Display.html?id=40758 Guest login has been fixed again. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] problem during installation on MacOSX 10.5.6
2009/4/10 Francois Marlier fmarl...@gmail.com: Hello Nicola, you need to provide more output. It looks like a linker error but it's very sibylline without the previous lines… you're right! http://www.openpaste.org/en/12914/ -- Nicola Ruggiero ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] problem during installation on MacOSX 10.5.6
You should add -liconv to your linker flag Le 10 avr. 09 à 12:59, Nicola Ruggiero a écrit : 2009/4/10 Francois Marlier fmarl...@gmail.com: Hello Nicola, you need to provide more output. It looks like a linker error but it's very sibylline without the previous lines… you're right! http://www.openpaste.org/en/12914/ -- Nicola Ruggiero ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#40758) Bug with SVN Trunk rev 15609- disappearing grasslands shield
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40758 I have confirmed the bug and after further testing I have determined that all resources using the 'update22two' field in the default terrain.ruleset file are affected. [guest - Fri Apr 10 20:27:31 2009]: The issue is caused by the server/savegame.c code considering the dev version 2.1.99 to be a 2.1 instead of a 2.2. Resource identifiers are then converted when loading a 2.1.99 game, but they shouldn't be as they're already using 2.2 identifiers. I've attached a patch. I've quickly checked Tundra/Furs, and the resource now remains after loading a 2.1.99 game, while it disappeared without the patch. - Stéphane Messerli Thank you for examining the problem and providing a patch. I have tried your patch and it does appear to fix the issue, so I will commit the changes soon. I am not sure if the whole update22 system should kept. It appears terribly hackish with the hard-coded version numbers and ruleset names (why should the default ruleset ever care about savegames in the civ1 or civ2 rulesets?). I am thinking that perhaps the resource identifiers should be changed back to remove the need for the update22* fields, or the entire identifier system replaced by something more robust (e.g. a dictionary mapping identifiers to resource names included in the ruleset definition). --- そんなものは本当に必要なのだろうか。 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#40758) Bug with SVN Trunk rev 15609- disappearing grasslands shield
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40758 Hi, The issue is caused by the server/savegame.c code considering the dev version 2.1.99 to be a 2.1 instead of a 2.2. Resource identifiers are then converted when loading a 2.1.99 game, but they shouldn't be as they're already using 2.2 identifiers. I've attached a patch. I've quickly checked Tundra/Furs, and the resource now remains after loading a 2.1.99 game, while it disappeared without the patch. - Stéphane Messerli -- [book - Jeu. Avr. 09 23:54:45 2009]: Hi, I've experienced an extremely strange bug that I cannot track down the cause of. Any game that is started, find a grasslands shield resource. That shield resource will disappear if a savegame is loaded. I am not sure what this is a bug in. No other resources disappear, only grasslands shields. The square that previously claimed grassland (resource)2/1/0 will become just grassland 2/0/0. The two grasslands squares near Tokyo are a good example, here today, gone tomorrow. This only happens after reloading a game, if a game is just continually played through, no grassland squares disappear. I suspect the problem is in either saving or loading the game. I also cannot log in to RT with guest/viceerf, so I hope someone will give me a RT login when they fix the website problems. Aloha, RK. freeciv-2.1.99-patch-issue-40758.patch Description: Binary data ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#2581) Patch: layered combat
Hi, My name is Raahul and I am the original creator of the layered combat patch. I was just wondering if a new updated version would be interesting, and what design issues need to be fixed before the patch can be accepted? The obvious issue that this patch fixes is the invincible one bomber, 20 mech inf stack. The only way to attack this stack is with fighters, and that pits weak fighters against the strongest defensive unit in the game. Aloha, RK. Enjoy a better web experience. Upgrade to the new Internet Explorer 8 optimised for Yahoo!7. Get it now.___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev