Re: [Freeciv-Dev] (PR#40853) Freeciv crash

2009-09-01 Thread François Marlier
http://bugs.freeciv.org/Ticket/Display.html?id=40853 > I put the new package at http://aegipan.free.fr/freeciv/repository/Freeciv_2.1.9_RC1_OSX_SDL_UB.dmg looks like ftp.freeciv.org is not responding anymore. cheers françois Le 24 août 09 à 20:37, François Marlier a écrit : > > http://bugs.

[Freeciv-Dev] [patch #1252] cleanup of load_ruleset_game()

2009-09-01 Thread Marko Lindqvist
Follow-up Comment #7, patch #1252 (project freeciv): > the function ruleset_error has to be changed to send a > notification to all clients ... No. It would be potential security issue if remote clients get error messages quite internal to server. ___

[Freeciv-Dev] [bug #14230] add new server state S_S_SAVEGAME to prevent changing of the ruleset after a savegame was loaded

2009-09-01 Thread Matthias Pfafferodt
URL: Summary: add new server state S_S_SAVEGAME to prevent changing of the ruleset after a savegame was loaded Project: Freeciv Submitted by: syntron Submitted on: Mittwoch 02.09.2009 um 00:20

[Freeciv-Dev] [patch #1252] cleanup of load_ruleset_game()

2009-09-01 Thread Matthias Pfafferodt
Follow-up Comment #6, patch #1252 (project freeciv): the function ruleset_error has to be changed to send a notification to all clients ... ___ Reply to this item at: ___

[Freeciv-Dev] [bug #14229] delete duplicated code

2009-09-01 Thread Matthias Pfafferodt
URL: Summary: delete duplicated code Project: Freeciv Submitted by: syntron Submitted on: Mittwoch 02.09.2009 um 00:15 Category: general Severity: 2 - Minor Pri

[Freeciv-Dev] [bug #14070] Helptext for F_SHIELD2GOLD

2009-09-01 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #14070 (project freeciv): updated patch; changes: * adapt the help text * coding style cleanup (file #6552) ___ Additional Item Attachment: File name: 0001-Helptext-for-F_SHIELD2GOLD.patch Size:1 KB __

[Freeciv-Dev] [patch #1272] generic registry_error() function

2009-09-01 Thread Matthias Pfafferodt
URL: Summary: generic registry_error() function Project: Freeciv Submitted by: syntron Submitted on: Dienstag 01.09.2009 um 23:55 Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #1252] cleanup of load_ruleset_game()

2009-09-01 Thread Matthias Pfafferodt
Follow-up Comment #5, patch #1252 (project freeciv): as requested I created an updated patch: cleanup of load_ruleset_game() * define min/max/default values for most ruleset settings * define the standard values for all ruleset settings in game.h using 'RS_*' * add secfile_lookup_int_default_

[Freeciv-Dev] [bug #14168] unable to create a new game

2009-09-01 Thread Marko Lindqvist
Follow-up Comment #4, bug #14168 (project freeciv): > I tried this with 5 players with a map of 2000 tiles (map size > = 2). I think it should be possible to create 5 start positions > on a map with 2000 tiles. > Sometimes I can create a game with 30 players with the same > settings in a map of 1

[Freeciv-Dev] [bug #14168] unable to create a new game

2009-09-01 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #14168 (project freeciv): Could you try this starting a separate server? I think the server sends an error message but the client does not display it and this message would help to identify the problem ... I can also most of the time start a game with size 1 and 30 ai p

[Freeciv-Dev] [bug #14168] unable to create a new game

2009-09-01 Thread anonymous
Follow-up Comment #2, bug #14168 (project freeciv): I tried this with 5 players with a map of 2000 tiles (map size = 2). I think it should be possible to create 5 start positions on a map with 2000 tiles. Sometimes I can create a game with 30 players with the same settings in a map of 1000 tiles.

[Freeciv-Dev] [patch #1271] Featured text: simulate Book's colors

2009-09-01 Thread pepeto
URL: Summary: Featured text: simulate Book's colors Project: Freeciv Submitted by: pepeto Submitted on: Tuesday 09/01/2009 at 17:04 Category: general Priority: 3 - Low