[Freeciv-Dev] [bug #14339] Don't abort when not needed

2009-09-18 Thread pepeto
URL: http://gna.org/bugs/?14339 Summary: Don't abort when not needed Project: Freeciv Submitted by: pepeto Submitted on: vendredi 18.09.2009 à 08:24 Category: general Severity: 3 - Normal

Re: [Freeciv-Dev] Doubt translating Freeciv

2009-09-18 Thread Marko Lindqvist
Adding i18n list to cc. On 18/09/2009, Jordi Negrevernis i Font jnegrever...@jnfprogramari.com wrote: En/na Marko Lindqvist ha escrit: 2009/9/18 Jordi Negrevernis i Font jnegrever...@jnfprogramari.com: This text is in a translatable text in Freeciv 2.1.X: If you find any bugs, then

[Freeciv-Dev] [patch #1292] /cancelvote command

2009-09-18 Thread pepeto
Follow-up Comment #4, patch #1292 (project freeciv): Maybe all the others messages of the server must be reviewed... I could do this work if requested. That would be great. After using 'grep Server: server/*', I noticed that only 3 strings were containing the Server: prefix. So, I guess

[Freeciv-Dev] [bug #14342] Remove Server: prefix from event messages

2009-09-18 Thread pepeto
URL: http://gna.org/bugs/?14342 Summary: Remove Server: prefix from event messages Project: Freeciv Submitted by: pepeto Submitted on: vendredi 18.09.2009 à 18:18 Category: general Severity: 2 - Minor

[Freeciv-Dev] Cross-compiling win32-client Was: [patch #1291]

2009-09-18 Thread Marko Lindqvist
2009/9/17 Pepeto pepet...@free.fr: Le mardi 15 septembre 2009 à 21:22 +0300, Marko Lindqvist a écrit : 2009/9/15 pepeto: if someone tell me how to compile that win32 client on my computer.  - Install mingw32  - Get winstack-0.6.2.zip (stack of prebuilt libraries) from

[Freeciv-Dev] [bug #14343] Tile knowledge tool does not reveal cities

2009-09-18 Thread Marko Lindqvist
URL: http://gna.org/bugs/?14343 Summary: Tile knowledge tool does not reveal cities Project: Freeciv Submitted by: cazfi Submitted on: Saturday 09/19/2009 at 00:12 Category: editor Severity: 3 - Normal

[Freeciv-Dev] [patch #1310] Borders: Border source strength

2009-09-18 Thread Marko Lindqvist
URL: http://gna.org/patch/?1310 Summary: Borders: Border source strength Project: Freeciv Submitted by: cazfi Submitted on: Saturday 09/19/2009 at 00:22 Category: general Priority: 5 - Normal

Re: [Freeciv-Dev] Towards 2.2

2009-09-18 Thread Marko Lindqvist
2009/9/10 John Wilson mt.kine...@gmail.com: Maybe new cities shouldn't take away any territory within the city radius, but still be free to take territory that is out of the radius. ... I would not like to see the 2.2 system reverted into something more like 2.1. I think that the borders in

[Freeciv-Dev] [patch #1306] AI: Count all attacks to invasion.attack, not only 1 / unit

2009-09-18 Thread Marko Lindqvist
Update of patch #1306 (project freeciv): Status:None = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #1291] Use genlist for global worklists

2009-09-18 Thread pepeto
Follow-up Comment #3, patch #1291 (project freeciv): Win32 client does not compile. I looked it a bit and it seems that quite a lot of work would be required just in order to make it compile, and even more for it to actually work. Now it should, thanks to your help. As I want to keep win32

[Freeciv-Dev] [patch #1306] AI: Count all attacks to invasion.attack, not only 1 / unit

2009-09-18 Thread Jason Dorje Short
Follow-up Comment #3, patch #1306 (project freeciv): This seems like it should imbalance things in the other direction, and a lot further than the current inaccuracy. Though a ship may be able to attack 5 times, with decreasing health after each attack its usually only viable to hit 1-2x. So

[Freeciv-Dev] [patch #1306] AI: Count all attacks to invasion.attack, not only 1 / unit

2009-09-18 Thread Marko Lindqvist
Follow-up Comment #4, patch #1306 (project freeciv): Current AI code seems to work better with such inaccuracy here. Until recently, invasion.attack was boolean value set to TRUE if there were any attack capable units. Then TRUE value was effectively considered infinite.

[Freeciv-Dev] [patch #1288] Featured test: client side colors

2009-09-18 Thread Marko Lindqvist
Follow-up Comment #1, patch #1288 (project freeciv): I noticed that client creates some messages as events with function called create_event(). Are you aware of that, and are you going to add colors to those messages also? (If you do, open new ticket)

[Freeciv-Dev] [bug #14017] server crash when transferring a boat due to citizen migration

2009-09-18 Thread Marko Lindqvist
Update of bug #14017 (project freeciv): Category:None = general Status:None = Duplicate Assigned to:None = cazfi Open/Closed: