[Freeciv-Dev] [bug #16212] Default size of city dialog gives scrollbar on city map with amplio tileset

2010-07-01 Thread Matthias Pfafferodt
Update of bug #16212 (project freeciv): Planned Release: = 2.2.2, 2.3.0 ___ Follow-up Comment #2: The default width and height of the city dialog can be adapted. At the time the patch was

[Freeciv-Dev] [bug #16213] Fix typo / English in city dialog happiness tab

2010-07-01 Thread Matthias Pfafferodt
Update of bug #16213 (project freeciv): Planned Release: 2.2.2 = 2.2.2, 2.3.0 ___ Follow-up Comment #2: Thanks for catching this! Could you also apply this patch to 2.3.0?

Re: [Freeciv-Dev] Longturn Freeciv

2010-07-01 Thread Goswin von Brederlow
Matthias Pfafferodt matthias.pfaffer...@mapfa.de writes: Am Tuesday 29 June 2010 22:59:03 schrieb Andreas Røsdal: * Server architecture: The current single-threaded architecture of the Freeciv server will also be a limitation for large Longturn games. The server should probably be

[Freeciv-Dev] [patch #1725] fix info table of the happiness notebook in the citydialog to the top

2010-07-01 Thread Matthias Pfafferodt
___ Details: ___ File Attachments: --- Date: Donnerstag 01.07.2010 um 10:29 Name: 20100701-08-trunk-fix-info-table-of-the-happiness-notebook

[Freeciv-Dev] [bug #16212] Default size of city dialog gives scrollbar on city map with amplio tileset

2010-07-01 Thread Matthias Pfafferodt
should have a smaller width as in your screenshot. If it is automatically scaled to this width, it would be a bug ... (file #9408) ___ Additional Item Attachment: File name: 20100701-09-trunk-save-the-size-of-the-city-dialog-across

Re: [Freeciv-Dev] Longturn Freeciv

2010-07-01 Thread Marko Lindqvist
On 1 July 2010 10:53, Goswin von Brederlow goswin-...@web.de wrote: Matthias Pfafferodt matthias.pfaffer...@mapfa.de writes: Am Tuesday 29 June 2010 22:59:03 schrieb Andreas Røsdal: * Server architecture: The current single-threaded architecture of the Freeciv server will also be a

Re: [Freeciv-Dev] Fwd: Longturn Freeciv

2010-07-01 Thread Matthias Pfafferodt
Great. Would you be interested in sharing how the code needs to be cleaned up? Perhaps I can help with making the changed necessary to making this work. - Andreas Have a look at the source code and the attached patches. At the moment all player slots are statically allocated. I did

[Freeciv-Dev] [bug #15945] Impossible to investigate a city twice

2010-07-01 Thread pepeto
Update of bug #15945 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?15945 ___ Message posté

[Freeciv-Dev] [bug #16071] Default savegame prefix should include 'freeciv'

2010-07-01 Thread Matthias Pfafferodt
this? rename savegame from 'civgame-*' to 'freeciv-*' (file #9409) ___ Additional Item Attachment: File name: 20100701-10-trunk-change-name-of-savefiles-fro-civgame-to-freeciv.patch Size:0 KB

[Freeciv-Dev] [bug #16215] Received VOTE_SUBMIT(149) from observer

2010-07-01 Thread Marko Lindqvist
URL: http://gna.org/bugs/?16215 Summary: Received VOTE_SUBMIT(149) from observer Project: Freeciv Submitted by: cazfi Submitted on: Thursday 07/01/2010 at 16:50 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #16209] engineers revert to maximum task time upon reloading game

2010-07-01 Thread anonymous
Follow-up Comment #2, bug #16209 (project freeciv): Please consider me completely ignorant. What do I do with the fix files? ___ Reply to this item at: http://gna.org/bugs/?16209 ___

[Freeciv-Dev] [patch #1715] Translation fixes for FR

2010-07-01 Thread pepeto
Update of patch #1715 (project freeciv): Planned Release: 2.2.2 = 2.2.2, 2.3.0 ___ Follow-up Comment #1: Attached version for the S2_2 branch. (file #9411)

[Freeciv-Dev] [patch #1718] French version : translation error for Slovenian nation

2010-07-01 Thread pepeto
Update of patch #1718 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed Planned Release: = 2.2.2

[Freeciv-Dev] [bug #16204] Property Editor window briefly visible at startup

2010-07-01 Thread pepeto
Update of bug #16204 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16209] engineers revert to maximum task time upon reloading game

2010-07-01 Thread Jacob Nevins
Update of bug #16209 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #5: You don't _have_ to

[Freeciv-Dev] [bug #16212] Default size of city dialog gives scrollbar on city map with amplio tileset

2010-07-01 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #16212 (project freeciv): updated patch; changes: - only xsize and ysize options - use correct order for default/min/max (file #9413) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [bug #15922] minimap scale not reset when loading/connecting

2010-07-01 Thread Matthias Pfafferodt
Update of bug #15922 (project freeciv): Status: Confirmed = Ready For Test Assigned to:None = syntron Planned Release: = 2.3.0