[Freeciv-Dev] [bug #15559] Client can't connect to its locally started server

2010-11-24 Thread Jacob Nevins

Update of bug #15559 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:   cazfi = jtn
 Planned Release: 2.2.4,2.3.0 = 2.2.4,2.3.0,2.4.0  

___

Follow-up Comment #42:

Stealing this bug in Marko's absence; I intend to commit the patches to S2_2,
S2_3, and trunk soon, unless anyone objects.

Patches rebased against current svn. I've performed many of the same tests I
did before, including verifying that I can still see the original problem and
that this fixes it (having upgraded to Ubuntu 10.04 in the meantime).

I noticed that the v8 S2_2 patch additionally added NI_NAMEREQD to a call to
getnameinfo in server/sernet.c, whereas the trunk one didn't. I assume this
is a stray bit from experimenting with bug #16509 (which was happening around
the same time), the eventual patch for which conflicts with this. The
consensus in bug #16509 seemed to be that NI_NAMEREQD wasn't required,
anyway, and it doesn't seem relevant here, so I've dropped it from the S2_2
patch. George, is that OK?

(file #11363, file #11364)
___

Additional Item Attachment:

File name: S2_3-trunk-plural-listen-v9.diff Size:18 KB
File name: S2_2-plural-listen-v9.diff Size:18 KB


___

Reply to this item at:

  http://gna.org/bugs/?15559

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-24 Thread Matthias Pfafferodt

Follow-up Comment #1, bug #17132 (project freeciv):

This is due to svn18587 (bug #16800). A check was added to
tile_change_terrain() to test if the units on the changed tile can survive
after a terrain change. Could you create a backtrace?

___

Reply to this item at:

  http://gna.org/bugs/?17132

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #16958] no messages for diplomat combat when in allied city

2010-11-24 Thread Matthias Pfafferodt

Follow-up Comment #11, bug #16958 (project freeciv):

 The fix needs to go on S2_2 as well. It ports cleanly, so I've
 JFDI.

Ups, yes I did also commited it to S2_2. Thansk again!

___

Reply to this item at:

  http://gna.org/bugs/?16958

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17134] utility/astring.c should be in po/POTFILES.in

2010-11-24 Thread Jacob Nevins

URL:
  http://gna.org/bugs/?17134

 Summary: utility/astring.c should be in po/POTFILES.in
 Project: Freeciv
Submitted by: jtn
Submitted on: Wednesday 11/24/10 at 10:35
Category: general
Severity: 2 - Minor
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

___

Details:

Reported by cazfi:

 utility/astring.c now has strings meant to be translatable (and and or
list building), but they are not really translatable as astring.c is not
listed in POTFILES.in

(added in patch #2064)




___

Reply to this item at:

  http://gna.org/bugs/?17134

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17134] utility/astring.c should be in po/POTFILES.in

2010-11-24 Thread Jacob Nevins

Additional Item Attachment, bug #17134 (project freeciv):

File name: trunk-astring-potfiles.diffSize:0 KB


___

Reply to this item at:

  http://gna.org/bugs/?17134

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [task #7231] S2_3 translatable string freeze

2010-11-24 Thread Jacob Nevins

Update of task #7231 (project freeciv):

  Depends on: = bugs #17134


___

Reply to this item at:

  http://gna.org/task/?7231

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


Re: [Freeciv-Dev] astring.c should be added to POTFILES.in

2010-11-24 Thread Jacob Nevins
Marko Lindqvist writes:
  utility/astring.c now has strings meant to be translatable (and and
 or list building), but they are not really translatable as astring.c
 is not listed in POTFILES.in

Oops. http://gna.org/bugs/index.php?17134 raised and patch attached.

___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17128] S2_2 crashed on turn done

2010-11-24 Thread Jordi Negrevernis i Font

Follow-up Comment #2, bug #17128 (project freeciv):

I played a few turns and it seems to work...

You can commit it.


___

Reply to this item at:

  http://gna.org/bugs/?17128

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-24 Thread David Lowe

Follow-up Comment #2, bug #17132 (project freeciv):

after doing 'killall -SEGV freeciv-gtk2':

(gdb) bt full
#0  0x739e6f93 in poll () from /lib/libc.so.6
No symbol table info available.
#1  0x73eef4a9 in g_main_context_poll (context=0xadb580, block=value
optimized out, dispatch=value optimized out, self=value optimized out)
at /build/buildd/glib2.0-2.24.1/glib/gmain.c:2904
poll_func = 0x73efc650 IA__g_poll
#2  g_main_context_iterate (context=0xadb580, block=value optimized out,
dispatch=value optimized out, self=value optimized out)
at /build/buildd/glib2.0-2.24.1/glib/gmain.c:2586
max_priority = 2147483647
timeout = 49
some_ready = value optimized out
nfds = 5
allocated_nfds = value optimized out
fds = 0x422f500
__PRETTY_FUNCTION__ = g_main_context_iterate
#3  0x73eefc55 in IA__g_main_loop_run (loop=0x422ae90) at
/build/buildd/glib2.0-2.24.1/glib/gmain.c:2799
self = 0x9c60e0
__PRETTY_FUNCTION__ = IA__g_main_loop_run
#4  0x76492bb7 in IA__gtk_main () at
/build/buildd/gtk+2.0-2.20.1/gtk/gtkmain.c:1219
tmp_list = 0xadc440
functions = 0x0
init = 0xbe94f0
loop = value optimized out
#5  0x00416b3f in ui_main (argc=1, argv=0x7fffe388) at
gui_main.c:1637
home = value optimized out
sig = value optimized out
__FUNCTION__ = ui_main
#6  0x004628af in client_main (argc=value optimized out,
argv=0x7fffe388) at client_main.c:509
i = 1
loglevel = LOG_NORMAL
ui_options = value optimized out
ui_separator = 128
option = value optimized out
user_tileset = false
fatal_assertions = -1
__FUNCTION__ = client_main
#7  0x7392bc4d in __libc_start_main () from /lib/libc.so.6
No symbol table info available.
#8  0x00412e29 in _start ()
No symbol table info available.

FWIW, i paid more attention this time and the error showed up about the time
that i sent a caravan to another city of mine to initiate a trade route.

___

Reply to this item at:

  http://gna.org/bugs/?17132

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-24 Thread David Lowe

Follow-up Comment #3, bug #17132 (project freeciv):

I need to make a minor correction to that last statement.  It wasn't the
Caravan that triggered the error, it was an Engineer building railroad.

___

Reply to this item at:

  http://gna.org/bugs/?17132

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2228] Mon nation

2010-11-24 Thread Daniel Markstedt

URL:
  http://gna.org/patch/?2228

 Summary: Mon nation
 Project: Freeciv
Submitted by: dmarks
Submitted on: Thursday 11/25/2010 at 03:41
Category: rulesets
Priority: 3 - Low
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

Mon people - ethnic group in Myanmar and Thailand.

Flag based on PD image of Myanmar's Bago Region by Stefan Fussan.
http://commons.wikimedia.org/wiki/File:Flag_of_Bago_Division.svg



___

File Attachments:


---
Date: Thursday 11/25/2010 at 03:41  Name: mon.ruleset  Size: 931B   By:
dmarks

http://gna.org/patch/download.php?file_id=11372
---
Date: Thursday 11/25/2010 at 03:41  Name: mon.svg  Size: 26kB   By: dmarks

http://gna.org/patch/download.php?file_id=11373

___

Reply to this item at:

  http://gna.org/patch/?2228

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-24 Thread David Lowe

Follow-up Comment #4, bug #17132 (project freeciv):

Belay that last.  Moving a caravan causes the error, as does moving an
Engineer and moving an Ironclad.  I'll attach a savegame.

(file #11374)
___

Additional Item Attachment:

File name: freeciv-T0237-Y01685-manual.sav.gz Size:67 KB


___

Reply to this item at:

  http://gna.org/bugs/?17132

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2229] update internal lua with latest fixes

2010-11-24 Thread Vijay Kiran Kamuju

URL:
  http://gna.org/patch/?2229

 Summary: update internal lua with latest fixes
 Project: Freeciv
Submitted by: infyquest
Submitted on: Wednesday 11/24/2010 at 20:28
Category: general
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

Update the internal lua implementation with the patches 7, 8 from the main
lua 5.1.4 implementation.
http://www.lua.org/bugs.html
It applies to all branches. I will fix it in trunk.



___

File Attachments:


---
Date: Wednesday 11/24/2010 at 20:28  Name:
lua-5.1.4-update_to_patches_6_and_7.diff  Size: 2kB   By: infyquest
lua update to 5.1.4 patches 7 and 8
http://gna.org/patch/download.php?file_id=11375

___

Reply to this item at:

  http://gna.org/patch/?2229

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-24 Thread Matthias Pfafferodt

Follow-up Comment #5, bug #17132 (project freeciv):

can you say which unit I have to move in the savegame?

also, try to start freeciv (client and/or server) with the option -F. Thus,
freeciv will do a core dump at the assert (needs 'ulimt -c unlimited'
before).

Did you move into unknown terrain? Or was this terrain (the tile where the
unit should move to) terraformed?

___

Reply to this item at:

  http://gna.org/bugs/?17132

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2180] Polish ruleset update

2010-11-24 Thread Daniel Markstedt

Update of patch #2180 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/patch/?2180

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17105] Global warming ineffective?

2010-11-24 Thread Daniel Markstedt

Update of bug #17105 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/bugs/?17105

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [task #7231] S2_3 translatable string freeze

2010-11-24 Thread Daniel Markstedt

Update of task #7231 (project freeciv):

  Dependency Removed: = patch #2155


___

Reply to this item at:

  http://gna.org/task/?7231

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17134] utility/astring.c should be in po/POTFILES.in

2010-11-24 Thread Daniel Markstedt

Update of bug #17134 (project freeciv):

  Status:  Ready For Test = In Progress
 Assigned to: jtn = dmarks 

___

Follow-up Comment #1:

Stealing and quickpatching since we've reached the string freeze deadline.

___

Reply to this item at:

  http://gna.org/bugs/?17134

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17134] utility/astring.c should be in po/POTFILES.in

2010-11-24 Thread Daniel Markstedt

Update of bug #17134 (project freeciv):

  Status: In Progress = Fixed  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/bugs/?17134

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #1893] [metaticket] Help updates for 2.3.0

2010-11-24 Thread Daniel Markstedt

Follow-up Comment #7, patch #1893 (project freeciv):

Can this ticket be closed now? It's the only remaining one blocking task
#7231. :)

___

Reply to this item at:

  http://gna.org/patch/?1893

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17137] No useful strings to translate in utility/ioz.c

2010-11-24 Thread Daniel Markstedt

URL:
  http://gna.org/bugs/?17137

 Summary: No useful strings to translate in utility/ioz.c
 Project: Freeciv
Submitted by: dmarks
Submitted on: Thursday 11/25/2010 at 09:56
Category: None
Severity: 2 - Minor
Priority: 7 - High
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

None of the strings in utility/ioz.c seem to be worth translating - I would
even go out on a leg and say that they're untranslatable. ;)

#: utility/ioz.c:514
msgid ?bzip2error:OK
msgstr 

#: utility/ioz.c:517
msgid ?bzip2error:Run ok
msgstr 

#: utility/ioz.c:520
msgid ?bzip2error:Flush ok
msgstr 

#: utility/ioz.c:523
msgid ?bzip2error:Finish ok
msgstr 

#: utility/ioz.c:526
msgid ?bzip2error:Stream end
msgstr 

#: utility/ioz.c:529
msgid ?bzip2error:Config error
msgstr 

#: utility/ioz.c:532
msgid ?bzip2error:Sequence error
msgstr 

#: utility/ioz.c:535
msgid ?bzip2error:Parameter error
msgstr 

#: utility/ioz.c:538
msgid ?bzip2error:Mem error
msgstr 

#: utility/ioz.c:541
msgid ?bzip2error:Data error
msgstr 

#: utility/ioz.c:544
msgid ?bzip2error:Not bzip2 file
msgstr 

#: utility/ioz.c:547
msgid ?bzip2error:IO error
msgstr 

#: utility/ioz.c:550
msgid ?bzip2error:Unexpected EOF
msgstr 

#: utility/ioz.c:553
msgid ?bzip2error:Output buffer full
msgstr 

#: utility/ioz.c:560
#, c-format
msgid Bz2: \%s\ (%d)
msgstr 

#: utility/ioz.c:563
#, c-format
msgid Bz2 error %d
msgstr 




___

Reply to this item at:

  http://gna.org/bugs/?17137

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17129] New Basque Ruleset

2010-11-24 Thread Daniel Markstedt

Update of bug #17129 (project freeciv):

  Status: In Progress = Ready For Test 

___

Follow-up Comment #1:

A couple of comments:

- Thanks for improvements to leader and city lists.

- Rephrased the legend a bit to make it more clear.

- It's non-trivial to change the name of the flag - it needs to be changed in
several other places and the image files should be renamed as well. Besides,
the name of the flag is never visible to players anyway so I'd prefer to
leave it as it is.

- Ruler titles should be in English. We do allow for foreign titles that are
commonly used in an English context, however. Googled and came up with
Leader as a translation of buruzagia, King for Erregea, and
President for lehendakaria. The latter two are already covered by the
default rules.

- One ruler title (lehendakaria) can only be used for one government.

And a couple of minor things. :)

- Avoid using tabs for layout
- Capitalize proper nouns according to English rules
- English style Roman ordinal numbers
- Separate each city and leader by a comma, or the server will fail to read
the ruleset
- Quotation marks need to be escaped in strings

(file #11376)
___

Additional Item Attachment:

File name: trunk-new_basque_ruleset.diff  Size:4 KB


___

Reply to this item at:

  http://gna.org/bugs/?17129

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17129] New Basque Ruleset

2010-11-24 Thread Daniel Markstedt

Follow-up Comment #2, bug #17129 (project freeciv):

Version for S2_3 that doesn't change the legend string (string freeze.)

(file #11377)
___

Additional Item Attachment:

File name: s2_3-new_basque_ruleset.diff   Size:4 KB


___

Reply to this item at:

  http://gna.org/bugs/?17129

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-24 Thread David Lowe

Follow-up Comment #6, bug #17132 (project freeciv):

Playing the Tanzanians, moving the southern Ironclad into unknown terrain
generates the assertion, while the northern Ironclad does not?  I'm also
getting the assertion simply from telling a unit to fortify... try the
Infantry in Piura.  I don't honestly remember, but it is possible that Piura
was formerly situated on marsh that was long ago irrigated into grassland. 
However, that wouldn't seem to be the case for the ocean.

___

Reply to this item at:

  http://gna.org/bugs/?17132

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2155] Base the Holy See nation on the Papal States

2010-11-24 Thread Daniel Markstedt

Update of patch #2155 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:mixcoatl = dmarks 
 Open/Closed:Open = Closed 

___

Follow-up Comment #6:

City list only committed to S2_3.

___

Reply to this item at:

  http://gna.org/patch/?2155

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev