[Freeciv-Dev] [patch #2335] Check /create argument count
Update of patch #2335 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2335 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17508] Loading savegames for Britain/Europe scenarios gives many errors and server segfault
Update of bug #17508 (project freeciv): Assigned to:None = syntron Planned Release: 2.3.0 = 2.3.0, 2.4.0 ___ Follow-up Comment #1: Here is a small patch which prevents this crash by reseting the server if there is a error loading the savegame. I will do further checks if the requirement of even map sizes is needed for scenarios. ___ Reply to this item at: http://gna.org/bugs/?17508 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17508] Loading savegames for Britain/Europe scenarios gives many errors and server segfault
Additional Item Attachment, bug #17508 (project freeciv): File name: 20110117-reset-game-after-failure-while-game-loading.patch Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?17508 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17508] Loading savegames for Britain/Europe scenarios gives many errors and server segfault
Update of bug #17508 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #2: allow odd width and height * the check were added due to a comment in mapgen_topology.c that the generator needs even values * test showed that the current generator works also with odd values (file #11934) ___ Additional Item Attachment: File name: 20110117-allow-odd-width-and-height.patch Size:2 KB ___ Reply to this item at: http://gna.org/bugs/?17508 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16345] [metaticket] AI shouldn't count as 'players' in metaserver
Follow-up Comment #5, bug #16345 (project freeciv): Needed metaserver side changes are now in place. ___ Reply to this item at: http://gna.org/bugs/?16345 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17513] fix scenarios
URL: http://gna.org/bugs/?17513 Summary: fix scenarios Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 12:57:56 CET Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.3.0, 2.4.0 ___ Details: * onsetbarbarian: was given as year (2.1.x?) but is now defined as turn * add a check for onsetbarbarian in savegame.c * convert japan and north_amerika to unix style line endings ___ File Attachments: --- Date: Mo 17 Jan 2011 12:57:56 CET Name: 20110117-fix-scenarios.patch Size: 98kB By: syntron http://gna.org/bugs/download.php?file_id=11935 ___ Reply to this item at: http://gna.org/bugs/?17513 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17514] fix loading of scenarios
URL: http://gna.org/bugs/?17514 Summary: fix loading of scenarios Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 12:58:37 CET Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.3.0,2.4.0 ___ Details: * save scenario data after the game was started * do not save players if the game is not started ___ File Attachments: --- Date: Mo 17 Jan 2011 12:58:37 CET Name: 20110117-fix-loading-of-scenarios.patch Size: 1kB By: syntron http://gna.org/bugs/download.php?file_id=11936 ___ Reply to this item at: http://gna.org/bugs/?17514 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.
Update of bug #17489 (project freeciv): Category: client = general Status:None = Ready For Test Planned Release: = 2.4.0 ___ Follow-up Comment #1: as it is possible to do this (and a way for player who can do it to cheat) display this information for all units. Only the gtk client is supported at the moment. (file #11937) ___ Additional Item Attachment: File name: 0021-show-unit-bribe-cost-in-the-client-gtk.patch Size:7 KB ___ Reply to this item at: http://gna.org/bugs/?17489 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.
Update of bug #17489 (project freeciv): Assigned to:None = syntron ___ Reply to this item at: http://gna.org/bugs/?17489 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2344] fix city_workers_queue_remove()
Update of patch #2344 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2344 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17465] genlist.c::358]: assertion '((void *)0) != pgenlist' failed.
Update of bug #17465 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17465 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2341] set savename to freeciv-earth for the scenario earth-80x50-v3
Update of patch #2341 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2341 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2339] add debugging (tech loss; building/unit sold)
Update of patch #2339 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2339 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17494] Tax calculation spam in server console
Update of bug #17494 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17494 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2343] tell the user about the succesful creation of the manual files
Update of patch #2343 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2343 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17466] Improving handling of technology exchange
Follow-up Comment #1, bug #17466 (project freeciv): Thanks for the patch! Could you remove the debugging code and check the patch for the coding style (see ./doc/CodingStyle)? ___ Reply to this item at: http://gna.org/bugs/?17466 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2342] update Configuration summary
Update of patch #2342 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2342 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2340] reduce data saved in a scenario
Update of patch #2340 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2340 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2338] add command luafile to execute a file with lua commands
Update of patch #2338 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2338 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17488] Configure fails without C++ compiler
Update of bug #17488 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: S2_3 version. I'll try to get this one committed before beta2. TRUNK version will be more complicated and I'm not going to implement it immediately, so we probably have S2_3 version committed before fix for TRUNK is available. (file #11938) ___ Additional Item Attachment: File name: CXXReq-S2_3-17488.diff Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?17488 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2354] Print pretty team names
Follow-up Comment #3, patch #2354 (project freeciv): But I have no idea what to do about the translation part. All but the strings in team_pretty_name() can be replaced. Could you create a patch? ___ Reply to this item at: http://gna.org/patch/?2354 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2307] Add modpack type to modpack.list
Update of patch #2307 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2307 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2114] [fcdb01] add luasql files
Update of patch #2114 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2114 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17515] Add README to http://download.gna.org/freeciv/modinst/
URL: http://gna.org/bugs/?17515 Summary: Add README to http://download.gna.org/freeciv/modinst/ Project: Freeciv Submitted by: cazfi Submitted on: Mon 17 Jan 2011 03:43:10 PM EET Category: docs Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: People browsing http://download.gna.org/freeciv with web browser and checking modinst firectory tree will wonder what are these modpack.list, xxx.modpack and other files and how are they should be used. README should be added to that directory explaining that it's meant to be used with freeciv-modpack utility. ___ Reply to this item at: http://gna.org/bugs/?17515 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [Freeciv-commits] r18969 - /trunk/ai/aihand.c
On 17 January 2011 14:59, Matthias Pfafferodt free...@mapfa.de wrote: Author: syntron Date: Mon Jan 17 13:59:35 2011 New Revision: 18969 URL: http://svn.gna.org/viewcvs/freeciv?rev=18969view=rev Log: change debug message to correct level in tax code see gna bug #17494 Please mention bug reporter(s) in your commit messages. This makes it easier (read: humanly possible) to collect bug reporters to PEOPLE when making a release. No harm done with this commit as I'm the reporter and my name will appear in PEOPLE anyway :-) In more general level: When I got commit access, Freeciv maintainer's guide was sent to me. I guess such a document no longer exist and new maintainers have to start without one. It would be nice if things like commit message format was documented (not that we have very strict requirements for commit messages. Just that all people involved (bug reporters, patch implementors) are mentioned, ticket number is mentioned, maybe line width restrictions (don't know if they make sense 2011) and that message text is good description of what was changed and why) - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ
Follow-up Comment #2, bug #13679 (project freeciv): I still get randomly different savegames with identical seeds. Note that autogame regression testing is made harder by event cache where timestamps are saved. Is there a way to disable this feature while doing autogame testing, or is one supposed to filter it out from savegames afterwards? ___ Reply to this item at: http://gna.org/bugs/?13679 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2311] Move could_unit_move_to_tile() from ai/ to advisors/
Follow-up Comment #2, patch #2311 (project freeciv): It seems that bug #13679 is still alive. So one cannot trust FAILURE results on autogame reggression testing. I've checked the patch. It quite trivially moves functions from one sourcefile to other and I cannot see what could go wrong. So, as we have no options, I plan to commit it without proper autogame reggression testing. We probably have to do same thing with following patches. ___ Reply to this item at: http://gna.org/patch/?2311 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2115] [fcdb02] redo lua script
Update of patch #2115 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2115 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [Freeciv-commits] r18969 - /trunk/ai/aihand.c
Am Montag, 17. Januar 2011, 14:59:20 schrieben Sie: On 17 January 2011 14:59, Matthias Pfafferodt free...@mapfa.de wrote: Author: syntron Date: Mon Jan 17 13:59:35 2011 New Revision: 18969 URL: http://svn.gna.org/viewcvs/freeciv?rev=18969view=rev Log: change debug message to correct level in tax code see gna bug #17494 Please mention bug reporter(s) in your commit messages. This makes it easier (read: humanly possible) to collect bug reporters to PEOPLE when making a release. No harm done with this commit as I'm the reporter and my name will appear in PEOPLE anyway :-) Sorry; it's my fault - I got lazy with this information. In more general level: When I got commit access, Freeciv maintainer's guide was sent to me. I guess such a document no longer exist and new maintainers have to start without one. It would be nice if things like commit message format was documented (not that we have very strict requirements for commit messages. Just that all people involved (bug reporters, patch implementors) are mentioned, ticket number is mentioned, maybe line width restrictions (don't know if they make sense 2011) and that message text is good description of what was changed and why) This would be something for the wiki, or? Line width restriction are (kind of) enforced by svn. - ML -- Matthias Pfafferodt - http://www.mapfa.de Matthias.Pfafferodt at mapfa.de ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2117] [fcdb04] use fcdb for authentication
Update of patch #2117 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2117 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2293] [fcdb05] add cmd.reply as lua function to tolua_common.pkg
Update of patch #2293 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2293 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2294] [fcdb06] add PACKET_SERVER_SHUTDOWN as valid packet in client_packet_input()
Update of patch #2294 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed Summary: [fcdb06] add PACKET_SERVER_SHUTDOWN as valid packet in client_packet_input() = [fcdb06] add PACKET_SERVER_SHUTDOWN as valid packet in client_packet_input() ___ Reply to this item at: http://gna.org/patch/?2294 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17085] do not kill gameloss units if unhomed
Update of bug #17085 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed Planned Release: 2.4.0 = 2.3.0, 2.4.0 ___ Reply to this item at: http://gna.org/bugs/?17085 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13643] [Metaticket] Use lua for customizable database access
Update of bug #13643 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?13643 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1494] [Metaticket] merge longturn into mainline
Follow-up Comment #10, patch #1494 (project freeciv): Most of it is done ... (but there are still differences and, thus, this ticket is still open) ___ Reply to this item at: http://gna.org/patch/?1494 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ
Follow-up Comment #3, bug #13679 (project freeciv): you could disable the event cache - 'set ec_turn 0' ___ Reply to this item at: http://gna.org/bugs/?13679 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ
Follow-up Comment #4, bug #13679 (project freeciv): I debugged this to find at least one of the problems. When starting positions are inserted to hash, tile pointer (memory address) is used as key - different bucket is used when tile memory is allocated from different address - iteration over all starting positions return them in different order - starting positions are allocated to players in different order. ___ Reply to this item at: http://gna.org/bugs/?13679 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17517] set default for fcdb (freeciv databases) to 'no'
URL: http://gna.org/bugs/?17517 Summary: set default for fcdb (freeciv databases) to 'no' Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 21:34:37 CET Category: bootstrap Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: syntron Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.4.0 ___ Details: the database connection is a special user case and should default to no ___ File Attachments: --- Date: Mo 17 Jan 2011 21:34:37 CET Name: 20110117-set-default-for-fcdb-freeciv-databases-to-no.patch Size: 699B By: syntron http://gna.org/bugs/download.php?file_id=11940 ___ Reply to this item at: http://gna.org/bugs/?17517 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ
Follow-up Comment #5, bug #13679 (project freeciv): I did a big test with defined mapseed and gameseed today - besides the name of the savegame all 11 runs are identical at the end (turn 550). Do you start using a scenario (start positions?) (file #11941) ___ Additional Item Attachment: File name: seed.serv.bin Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?13679 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.
Follow-up Comment #2, bug #17489 (project freeciv): updated patch: * add one extra line for the bribe cost (file #11942) ___ Additional Item Attachment: File name: 20110117.1-show-unit-bribe-cost-in-the-client-gtk.patch Size:7 KB ___ Reply to this item at: http://gna.org/bugs/?17489 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17110] Synchronize images for city with city radius
Update of bug #17110 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17110 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17518] [citizens01] use PLR_DLG_COL_* constants in plrdlg.c (gtk)
URL: http://gna.org/bugs/?17518 Summary: [citizens01] use PLR_DLG_COL_* constants in plrdlg.c (gtk) Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:20:59 CET Category: client-gtk-2.0 Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: syntron Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.4.0 ___ Details: ___ File Attachments: --- Date: Mo 17 Jan 2011 22:20:59 CET Name: 20110117-city01-use-PLR_DLG_COL_-constants-in-plrdlg.c-gtk.patch Size: 2kB By: syntron http://gna.org/bugs/download.php?file_id=11943 ___ Reply to this item at: http://gna.org/bugs/?17518 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17519] [citizens02] move code in do_city_migration() to create the correct order of the messages
URL: http://gna.org/bugs/?17519 Summary: [citizens02] move code in do_city_migration() to create the correct order of the messages Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:21:58 CET Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: syntron Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.3.0, 2.4.0 ___ Details: ___ File Attachments: --- Date: Mo 17 Jan 2011 22:21:58 CET Name: 20110117-city02-move-code-in-do_city_migration-to-create-the-correct.patch Size: 1kB By: syntron http://gna.org/bugs/download.php?file_id=11944 ___ Reply to this item at: http://gna.org/bugs/?17519 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2357] [citizens03] cleanup naming of *vision_site* functions
URL: http://gna.org/patch/?2357 Summary: [citizens03] cleanup naming of *vision_site* functions Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:22:58 CET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: * vision_owner() = vision_site_owner() * free_vision_site() = vision_site_destroy() * create_vision_site() = vision_site_new() * create_vision_site_from_city() = vision_site_new_from_city() * update_vision_site_from_city() = vision_site_update_from_city() * add checks in update_vision_site_from_city() ___ File Attachments: --- Date: Mo 17 Jan 2011 22:22:58 CET Name: 20110117-city03-cleanup-naming-of-vision_site-functions.patch Size: 12kB By: syntron http://gna.org/patch/download.php?file_id=11945 ___ Reply to this item at: http://gna.org/patch/?2357 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2358] [citizens04] accessor function for vision_site-size
URL: http://gna.org/patch/?2358 Summary: [citizens04] accessor function for vision_site-size Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:23:50 CET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: * use new type citizens (= unsigned char) as type for size ___ File Attachments: --- Date: Mo 17 Jan 2011 22:23:50 CET Name: 20110117-city04-accessor-function-for-vision_site-size.patch Size: 8kB By: syntron http://gna.org/patch/download.php?file_id=11946 ___ Reply to this item at: http://gna.org/patch/?2358 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2359] [citizens05] accessor function for city-size
URL: http://gna.org/patch/?2359 Summary: [citizens05] accessor function for city-size Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:24:35 CET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: * use new type citizens (= unsigned char) as type for size (as defined in packets.def) * fix packets.def (no changes to the format!) * size of struct city: 2456 = 2328 ___ File Attachments: --- Date: Mo 17 Jan 2011 22:24:35 CET Name: 20110117-city05-accessor-function-for-city-size.patch Size: 91kB By: syntron http://gna.org/patch/download.php?file_id=11947 ___ Reply to this item at: http://gna.org/patch/?2359 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2360] [citizens06] add citizens framework (common and server part)
URL: http://gna.org/patch/?2360 Summary: [citizens06] add citizens framework (common and server part) Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:25:23 CET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: * ruleset option to (de)activate it * changes to the network protocol ___ File Attachments: --- Date: Mo 17 Jan 2011 22:25:23 CET Name: 20110117-city06-add-citizens-framework-common-and-server-part.patch Size: 26kB By: syntron http://gna.org/patch/download.php?file_id=11948 ___ Reply to this item at: http://gna.org/patch/?2360 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2361] [citizens07] add sg_warn() macro to savegame2.c
URL: http://gna.org/patch/?2361 Summary: [citizens07] add sg_warn() macro to savegame2.c Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:26:08 CET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: ___ File Attachments: --- Date: Mo 17 Jan 2011 22:26:08 CET Name: 20110117-city07-add-sg_warn-macro-to-savegame2.c.patch Size: 1kB By: syntron http://gna.org/patch/download.php?file_id=11949 ___ Reply to this item at: http://gna.org/patch/?2361 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2363] [citizens09] network protocol changes to send citizens information to the client
URL: http://gna.org/patch/?2363 Summary: [citizens09] network protocol changes to send citizens information to the client Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:27:33 CET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: * changes the network protocol ___ File Attachments: --- Date: Mo 17 Jan 2011 22:27:33 CET Name: 20110117-city09-network-protocol-changes-to-send-citizens-informatio.patch Size: 3kB By: syntron http://gna.org/patch/download.php?file_id=11951 ___ Reply to this item at: http://gna.org/patch/?2363 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2364] show citizens in the gtk client
URL: http://gna.org/patch/?2364 Summary: show citizens in the gtk client Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:28:13 CET Category: client-gtk-2.0 Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: * sort it: nation with the most citizens at the top * please check it for memory leaks! ___ File Attachments: --- Date: Mo 17 Jan 2011 22:28:13 CET Name: 20110117-city10-show-citizens-in-the-gtk-client.patch Size: 22kB By: syntron http://gna.org/patch/download.php?file_id=11952 ___ Reply to this item at: http://gna.org/patch/?2364 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2365] [citizens11] convert a citizen to the nation of the owner each x turns
URL: http://gna.org/patch/?2365 Summary: [citizens11] convert a citizen to the nation of the owner each x turns Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:29:06 CET Category: general Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: * with ruleset option * or better an effect? ___ File Attachments: --- Date: Mo 17 Jan 2011 22:29:06 CET Name: 20110117-city11-convert-a-citizen-to-the-nation-of-the-owner-each-x-.patch Size: 9kB By: syntron http://gna.org/patch/download.php?file_id=11953 ___ Reply to this item at: http://gna.org/patch/?2365 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2364] [citizens10] show citizens in the gtk client
Update of patch #2364 (project freeciv): Summary: show citizens in the gtk client = [citizens10] show citizens in the gtk client ___ Reply to this item at: http://gna.org/patch/?2364 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2366] [citizens12] convert citizens if a city is conquered
URL: http://gna.org/patch/?2366 Summary: [citizens12] convert citizens if a city is conquered Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:30:17 CET Category: general Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: * with ruleset option (percent) * or as effect? ___ File Attachments: --- Date: Mo 17 Jan 2011 22:30:17 CET Name: 20110117-city12-convert-citizens-if-a-city-is-conquered.patch Size: 7kB By: syntron http://gna.org/patch/download.php?file_id=11954 ___ Reply to this item at: http://gna.org/patch/?2366 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2367] [citizens13] poison citizens of the city owner
URL: http://gna.org/patch/?2367 Summary: [citizens13] poison citizens of the city owner Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:31:04 CET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: other possible uses of the citizens framework: * rebel cities (back to the nation with the majority of citizens) * number of partisans * migration * ... ___ File Attachments: --- Date: Mo 17 Jan 2011 22:31:04 CET Name: 20110117-city13-poison-citizens-of-the-city-owner.patch Size: 1kB By: syntron http://gna.org/patch/download.php?file_id=11955 ___ Reply to this item at: http://gna.org/patch/?2367 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2368] [citizens14] use citizens information for migration
URL: http://gna.org/patch/?2368 Summary: [citizens14] use citizens information for migration Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:32:05 CET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: * citizens going to a city of the original nation increase the score * a citizens of the correct nation is added to the target city ___ File Attachments: --- Date: Mo 17 Jan 2011 22:32:05 CET Name: 20110117-city14-use-citizens-information-for-migration.patch Size: 3kB By: syntron http://gna.org/patch/download.php?file_id=11956 ___ Reply to this item at: http://gna.org/patch/?2368 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17520] [citizens15] activate real_sanity_check_feelings()
URL: http://gna.org/bugs/?17520 Summary: [citizens15] activate real_sanity_check_feelings() Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:32:54 CET Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: syntron Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.4.0 ___ Details: * switch loop for category and feelings * activate it; city_refresh() has to be called before! ___ File Attachments: --- Date: Mo 17 Jan 2011 22:32:54 CET Name: 20110117-city15-activate-real_sanity_check_feelings.patch Size: 10kB By: syntron http://gna.org/bugs/download.php?file_id=11957 ___ Reply to this item at: http://gna.org/bugs/?17520 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2369] [citizens16] add more sanity checks (city)
URL: http://gna.org/patch/?2369 Summary: [citizens16] add more sanity checks (city) Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:33:31 CET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: ___ File Attachments: --- Date: Mo 17 Jan 2011 22:33:31 CET Name: 20110117-city16-more-sanity-checks-city.patch Size: 4kB By: syntron http://gna.org/patch/download.php?file_id=11958 ___ Reply to this item at: http://gna.org/patch/?2369 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2265] [metaticket] citizens
Update of patch #2265 (project freeciv): Depends on: = patch #2357 ___ Reply to this item at: http://gna.org/patch/?2265 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2265] [metaticket] citizens
Follow-up Comment #4, patch #2265 (project freeciv): Split the patch in small tickets for testing ... ___ Reply to this item at: http://gna.org/patch/?2265 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17521] Units are not managed in a sane order
URL: http://gna.org/bugs/?17521 Summary: Units are not managed in a sane order Project: Freeciv Submitted by: None Submitted on: Tue 18 Jan 2011 12:01:23 AM UTC Category: client Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: nor...@normanstevens.plus.com Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: When units are managed they are presented to the user in a random order. The display flits from one continent to another. After one unit has been managed the next nearest unit (or one which can attack the same city etc) should be selected. The current algorithm seems to be to select the unit farthest away from the current unit. When units are activated from the dialog they should be put to the top of the queue for being managed. ___ Reply to this item at: http://gna.org/bugs/?17521 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17522] Fortifying a unit on a disputed square does not gain the production of that square
URL: http://gna.org/bugs/?17522 Summary: Fortifying a unit on a disputed square does not gain the production of that square Project: Freeciv Submitted by: None Submitted on: Tue 18 Jan 2011 12:04:01 AM UTC Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: nor...@normanstevens.plus.com Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: If you fortify a land unit (or sentry a naval unit) on a square you ought to gain the output from that square. ___ Reply to this item at: http://gna.org/bugs/?17522 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [bug #17522] Fortifying a unit on a disputed square does not gain the production of that square
18.01.2011 5:04, anonymous wrote: Details: If you fortify a land unit (or sentry a naval unit) on a square you ought to gain the output from that square. Do you play with or without borders? ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.
On Mon, Jan 17, 2011 at 09:46:12PM +0100, Matthias Pfafferodt wrote: Follow-up Comment #2, bug #17489 (project freeciv): updated patch: * add one extra line for the bribe cost Why not add this to client/text.c:popup_info_text()? -- Michal akfaew Mazurek http://akfaew.jasminek.net ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev