Follow-up Comment #3, bug #17489 (project freeciv):
* add one extra line for the bribe cost
Why not add this to client/text.c:popup_info_text()?
It is done as an extra line for the popup. I did add different texts for own
units (the bribe cost is known) and foreign units (only lower value
Update of patch #2314 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #2312 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #2311 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #2, patch #2321 (project freeciv):
- Updated against current svn
(file #11960)
___
Additional Item Attachment:
File name: SplitAiTaskAdv_2321-3.diff.bz2 Size:8 KB
Update of bug #17162 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #17483 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #16380 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
.
___
File Attachments:
---
Date: Di 18 Jan 2011 13:49:36 CET Name:
20110118-fix-bug-in-unit_virtual_destroy.patch Size: 734B By: syntron
http://gna.org/bugs/download.php?file_id=11961
Follow-up Comment #1, patch #2346 (project freeciv):
updated patch; move new exemplary veteran levels for one unit into a separate
patch
(file #11962)
___
Additional Item Attachment:
File name: 20110118-veteran01-rework-veteran
in the experimental ruleset!
* journeyman = working man = foreman
___
File Attachments:
---
Date: Di 18 Jan 2011 14:13:32 CET Name:
20110118-veteran04-extra-veteran-levels
Update of patch #2370 (project freeciv):
Summary: extra veteran levels for workers = [veteran04]
extra veteran levels for workers
___
Reply to this item at:
http://gna.org/patch/?2370
Follow-up Comment #10, bug #16380 (project freeciv):
would a similar patch be needed for the files generated from the tolua pkg
files (in ./server/scripting)?
___
Reply to this item at:
http://gna.org/bugs/?16380
Update of patch #2183 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #2193 (project freeciv):
Status:None = In Progress
___
Follow-up Comment #2:
Isn't this a bit too redundant? Next step would be making individual city
states.
Update of patch #2194 (project freeciv):
Status:None = In Progress
___
Follow-up Comment #4:
Isn't the proper demonym for Epirus Epirote rather than Epirotan?
Follow-up Comment #5, bug #15090 (project freeciv):
So, would it be ok if I commit this patch as it is now, and
leave this ticket open for changing nation legends later
(preferably by nations maintainer)?
Nobody has objected. I'll wait another 24h before committing, but after that
its too
Follow-up Comment #4, patch #2195 (project freeciv):
I'm not sure about using modern cities for the Goths? Surely it must be
possible to find at least some Gothic place names? A bit of Wiki-browsing
reveals http://en.wikipedia.org/wiki/%C3%81rheimar and
http://en.wikipedia.org/wiki/Gothiscandza
Update of patch #2198 (project freeciv):
Status:None = In Progress
___
Reply to this item at:
http://gna.org/patch/?2198
___
Message sent
Update of bug #14702 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #17484 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #2309 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?2371
Summary: Zambian nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Tue 18 Jan 2011 09:56:07 PM GMT
Category: rulesets
Priority: 5 - Normal
Update of patch #1965 (project freeciv):
Status: In Progress = Ready For Test
___
Reply to this item at:
http://gna.org/patch/?1965
___
Message sent
Follow-up Comment #2, bug #17490 (project freeciv):
Player can have only one AI type, but different players can have different AI
types. They may want to save information about enemy (which are owned by
player of different ai type) cities/units also. I'm not sure if even default
AI needs this.
Follow-up Comment #18, bug #17496 (project freeciv):
infyquest: in config.log you attached to comment #10 it seems that header
QApplication was not found. Where is it in your system? (try 'locate
QApplication')
___
Reply to this item at:
Update of patch #2355 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #1893 (project freeciv):
Status: In Progress = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #17504 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Follow-up Comment #8:
I'll consider what
Follow-up Comment #19, bug #17496 (project freeciv):
- Handle GUI_qt_CPPFLAGS correctly
(file #11967)
___
Additional Item Attachment:
File name: QtConfImprovements_17496-2.diff Size:4 KB
Update of bug #17507 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #17509 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Follow-up Comment #5, patch #2344 (project freeciv):
Also fixes bug #17465.
___
Reply to this item at:
http://gna.org/patch/?2344
___
Message sent via/by Gna!
http://gna.org/
Update of bug #17439 (project freeciv):
Planned Release: = 2.3.0
___
Follow-up Comment #1:
The '((void *)0) != pgenlist' sounds like bug #17465, which was fixed by
patch #2344. Don't
Follow-up Comment #2, bug #17445 (project freeciv):
Will close this as invalid if no feedback soon.
___
Reply to this item at:
http://gna.org/bugs/?17445
___
Message sent via/by Gna!
URL:
http://gna.org/patch/?2372
Summary: Chadian nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Tue 18 Jan 2011 10:39:23 PM GMT
Category: rulesets
Priority: 5 - Normal
Follow-up Comment #3, patch #2324 (project freeciv):
- Updated against current svn
(file #11970)
___
Additional Item Attachment:
File name: EnemiesAt_2324-3.diff Size:7 KB
Follow-up Comment #1, patch #2345 (project freeciv):
- Updated against current svn
(file #11971)
___
Additional Item Attachment:
File name: PlayerAiData_2345-2.diff Size:12 KB
Follow-up Comment #9, bug #17504 (project freeciv):
Fine for me :)
___
Reply to this item at:
http://gna.org/bugs/?17504
___
Message sent via/by Gna!
http://gna.org/
Follow-up Comment #1, patch #2350 (project freeciv):
- Updated against current svn
(file #11972)
___
Additional Item Attachment:
File name: AiPhases_2350-2.diff.bz2 Size:5 KB
Follow-up Comment #2, bug #16566 (project freeciv):
Would it be understandable if those main level entries were Build
Fortress-like and Build Airbase-like?
___
Reply to this item at:
http://gna.org/bugs/?16566
URL:
http://gna.org/patch/?2373
Summary: choose_building to AI interface
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 19 Jan 2011 01:42:17 AM EET
Category: ai
Priority: 5 - Normal
Update of patch #2373 (project freeciv):
Depends on: = patch #2352
___
Reply to this item at:
http://gna.org/patch/?2373
___
Message sent
URL:
http://gna.org/patch/?2374
Summary: Move default ai diplomacy data from adv_data to ai
data
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 19 Jan 2011 02:30:50 AM EET
Category: ai
Priority: 5
URL:
http://gna.org/patch/?2375
Summary: Fetch modpack list and modpack control files with
curl
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 19 Jan 2011 02:45:48 AM EET
Category: module installer
Update of patch #2375 (project freeciv):
Depends on: = patch #2320
___
Reply to this item at:
http://gna.org/patch/?2375
___
Message sent
URL:
http://gna.org/patch/?2376
Summary: Fetching general files with curl
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 19 Jan 2011 03:14:16 AM EET
Category: general
Priority: 5 - Normal
Update of patch #2376 (project freeciv):
Depends on: = patch #2375
___
Reply to this item at:
http://gna.org/patch/?2376
___
Message sent
Update of patch #1845 (project freeciv):
Depends on: = patch #2375
___
Reply to this item at:
http://gna.org/patch/?1845
___
Message sent
Update of patch #1845 (project freeciv):
Depends on: = patch #2376
___
Reply to this item at:
http://gna.org/patch/?1845
___
Message sent
URL:
http://gna.org/patch/?2377
Summary: Mitanni nation
Project: Freeciv
Submitted by: artaxes
Submitted on: Wed 19 Jan 2011 02:00:43 AM GMT
Category: rulesets
Priority: 5 - Normal
URL:
http://gna.org/patch/?2378
Summary: Server - metaserver post with curl
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 19 Jan 2011 04:46:03 AM EET
Category: general
Priority: 5 - Normal
Update of patch #2378 (project freeciv):
Depends on: = patch #2376
___
Reply to this item at:
http://gna.org/patch/?2378
___
Message sent
Update of patch #1845 (project freeciv):
Depends on: = patch #2378
___
Reply to this item at:
http://gna.org/patch/?1845
___
Message sent
54 matches
Mail list logo