[Freeciv-Dev] [bug #17755] Appearance of Message "This deal is not very good ..." etc

2011-02-17 Thread Angelo Locritani
URL: Summary: Appearance of Message "This deal is not very good ..." etc Project: Freeciv Submitted by: alocritani Submitted on: ven 18 feb 2011 07:52:42 GMT Category: None Sev

[Freeciv-Dev] [bug #17754] Segmentation fault on changing tileset during a game

2011-02-17 Thread Angelo Locritani
URL: Summary: Segmentation fault on changing tileset during a game Project: Freeciv Submitted by: alocritani Submitted on: ven 18 feb 2011 07:52:06 GMT Category: None Severity:

[Freeciv-Dev] [bug #17753] Startpos ALL with generator RANDOM and ISLAND

2011-02-17 Thread Angelo Locritani
URL: Summary: Startpos ALL with generator RANDOM and ISLAND Project: Freeciv Submitted by: alocritani Submitted on: ven 18 feb 2011 07:50:33 GMT Category: general Severity: 3 -

[Freeciv-Dev] [bug #17732] GTK client displays slanted map

2011-02-17 Thread Angelo Locritani
Follow-up Comment #4, bug #17732 (project freeciv): Please also consider that when changing game option, first time the correct map setting (iso, phex, etc) are selected based on default tileset. ie: for amplio2, wrapx|iso. But if you press "reset", the "iso" part will be removed. __

[Freeciv-Dev] [bug #17742] Setting killcitizen messes memory

2011-02-17 Thread Jacob Nevins
Follow-up Comment #1, bug #17742 (project freeciv): S2_3 is the same as trunk in this regard, I think. However, in my build at least, (struct packet_game_info).killcitizen (as instantiated in game.info.killcitizen) is declared as "int" (even though it's UINT8 in packets.def). You'd normally (alw

[Freeciv-Dev] [bug #17751] Server settings not saved in client rc-file

2011-02-17 Thread Jacob Nevins
Additional Item Attachment, bug #17751 (project freeciv): File name: trunk-S2_3-client-save-server-opts.diff Size:0 KB File name: S2_2-client-save-server-opts.diff Size:0 KB ___ Reply to this item at:

[Freeciv-Dev] [bug #17751] Server settings not saved in client rc-file

2011-02-17 Thread Jacob Nevins
URL: Summary: Server settings not saved in client rc-file Project: Freeciv Submitted by: jtn Submitted on: Fri Feb 18 00:40:03 2011 Category: client Severity: 4 - Important

[Freeciv-Dev] [bug #17746] Rulesetdir failed silently

2011-02-17 Thread Jacob Nevins
Follow-up Comment #1, bug #17746 (project freeciv): I get error messages on the server console ("Ruleset directory "foo" not found") if I specify a duff ruleset either interactively or in a script read with "-r". Was this a manually started server or a client-spawned one? Perhaps this is a side

[Freeciv-Dev] [bug #17747] Your gna installation leaks "private" emails.

2011-02-17 Thread anonymous
Follow-up Comment #2, bug #17747 (project freeciv): Test anonymous comment. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #17749] ai skill level not respected

2011-02-17 Thread Jacob Nevins
Update of bug #17749 (project freeciv): Status:None => Confirmed ___ Follow-up Comment #1: Confirmed. This is similar to bug #16913: the synchronisation between the client and server is

[Freeciv-Dev] [bug #16913] Bug: AI Skill Level differs from Scenario loaded AI on Player List

2011-02-17 Thread Jacob Nevins
Follow-up Comment #2, bug #16913 (project freeciv): See also bug #17749. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/ ___

[Freeciv-Dev] [patch #2026] Liburnian nation

2011-02-17 Thread Andrzej M. Gorzym
Follow-up Comment #3, patch #2026 (project freeciv): Proposal flag is ready. Based on this clipart from: http://www.mitidelmare.it/PROFILI_GRANDI/Profili%2001/Nave_greca_600_aC.jpg (file #12476) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [bug #17749] ai skill level not respected

2011-02-17 Thread Angelo Locritani
URL: Summary: ai skill level not respected Project: Freeciv Submitted by: alocritani Submitted on: gio 17 feb 2011 11:27:13 GMT Category: client-gtk-2.0 Severity: 3 - Normal