[Freeciv-Dev] [patch #3289] Remove get_activity_move_restriction()

2012-05-10 Thread Marko Lindqvist
URL: Summary: Remove get_activity_move_restriction() Project: Freeciv Submitted by: cazfi Submitted on: Fri 11 May 2012 02:35:05 AM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #19726] When worker is assigned back to road building spent movement is not restored

2012-05-10 Thread Marko Lindqvist
URL: Summary: When worker is assigned back to road building spent movement is not restored Project: Freeciv Submitted by: cazfi Submitted on: Fri 11 May 2012 02:09:07 AM EEST Category: general

[Freeciv-Dev] [patch #3288] Mention default ruleset rename in README.packaging

2012-05-10 Thread Marko Lindqvist
Update of patch #3288 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #3282] Replace effect type fields "name" with "type" in included ruleset

2012-05-10 Thread Marko Lindqvist
Update of patch #3282 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #3281] Remove roads from infrastructure specials list

2012-05-10 Thread Marko Lindqvist
Update of patch #3281 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #2507] Belgic nation

2012-05-10 Thread Andrzej M. Gorzym
Follow-up Comment #7, patch #2507 (project freeciv): Some edits in Belgic ruleset. I resign from patch to Gallic. (file #15722) ___ Additional Item Attachment: File name: belgic.ruleset Size:1 KB _

[Freeciv-Dev] [patch #2506] Boian nation

2012-05-10 Thread Andrzej M. Gorzym
Follow-up Comment #3, patch #2506 (project freeciv): Flag with Celtic spiral symbol. (file #15721) ___ Additional Item Attachment: File name: boian.svg Size:9 KB __

[Freeciv-Dev] [patch #2774] Phrygian nation

2012-05-10 Thread Andrzej M. Gorzym
Follow-up Comment #2, patch #2774 (project freeciv): Added towns and civilwar nations. In the flag was used this: http://commons.wikimedia.org/wiki/File:Meuble_bonnet_phrygien.svg (file #15719, file #15720) ___ Additional Item Attachment:

[Freeciv-Dev] [bug #19711] no hex tiles

2012-05-10 Thread Sam Steingold
Follow-up Comment #5, bug #19711 (project freeciv): >Toggle "save options on exit" off my problem is not that the options are saved, but that they are saved in a different order/format than they were read. i.e., if I did not modify the options, the file on disk should not be modified even if opti

[Freeciv-Dev] [bug #19711] no hex tiles

2012-05-10 Thread Marko Lindqvist
Follow-up Comment #4, bug #19711 (project freeciv): > freeciv insists on rewriting the client config file Toggle "save options on exit" off (and remember to save *that* setting as it's already being repsected when freeciv closes) ___ Reply

Re: [Freeciv-Dev] [bug #19711] no hex tiles

2012-05-10 Thread David Lowe
On 2012 May 5, at 10:29 PM, Sam Steingold wrote: > Follow-up Comment #3, bug #19711 (project freeciv): > > client and server files are attached. > note that these files are hand-edited and kept under mercurial, so I find it > unfortunate that freeciv insists on rewriting the client config file, >

[Freeciv-Dev] [bug #19725] Cease fire with RIP players may break alliances

2012-05-10 Thread Jaakko Heusala
URL: Summary: Cease fire with RIP players may break alliances Project: Freeciv Submitted by: jheusala Submitted on: Thu 10 May 2012 02:23:23 PM GMT Category: general Severity: 4