[Freeciv-Dev] [patch #5370] Be consistent about punishment for trying to act against a non existing target.
Update of patch #5370 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5370 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5364] Ask for background updates to action selection dialogs on diplstate change.
Update of patch #5364 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5364 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5371] Give more details when two requirements in the same vector are opposites.
Update of patch #5371 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5371 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5372] Add bitvector utility to set everything set in another bivector.
Update of patch #5372 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5372 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22787] Changing the theme does not work
Follow-up Comment #11, bug #22787 (project freeciv): A strange argument. I continue it to add a useful link to a portable gtk theme switcher for windows. The file settings.ini in the freeciv folder is not system-wide. All the programs using gtk you have in that directory hierarchy, use that settings.ini, not just freeciv. Yes this is true. Both the freeciv client and the freeciv modpack in the same freeciv folder use the same gtk. The one that is in that folder. There are no other programs using gtk in the freeciv folder. Until now. But it is a fact that another gtk program installed in that folder will use the same settings.ini not just freeciv. I have added an additional program into the freeciv folder gtk2_prefs.exe from http://sourceforge.net/projects/tumagcc/files/gtk2_prefs.exe/download. So now there are 3 programs using gtk in this directory hierarchy. If you look at the attached screenshot you will see a list of themes I can choose from in this directory. These themes are all installed in this folder tree. I have other versions of freeciv installed in different folders with different versions of gtk and different themes. There is no overlap. (file #22646) ___ Additional Item Attachment: File name: gtk-theme-selector.PNG Size:187 KB ___ Reply to this item at: http://gna.org/bugs/?22787 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5376] Add knowledge about what DiplRel requirements contradict each other.
URL: http://gna.org/patch/?5376 Summary: Add knowledge about what DiplRel requirements contradict each other. Project: Freeciv Submitted by: sveinung Submitted on: Wed 15 Oct 2014 02:55:53 PM UTC Category: None Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: This makes it possible to reason about them with higher accuracy. I am working on two patches that use this. The first improves detection of contradictions in a requirement vector. The second reasons about when an action may be possible. ___ File Attachments: --- Date: Wed 15 Oct 2014 02:55:53 PM UTC Name: 0003-Add-knowledge-about-what-DiplRel-requirements-contra.patch Size: 8kB By: sveinung http://gna.org/patch/download.php?file_id=22647 ___ Reply to this item at: http://gna.org/patch/?5376 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5377] Detect when two DiplRel requirements in a req vector contradict each other.
URL: http://gna.org/patch/?5377 Summary: Detect when two DiplRel requirements in a req vector contradict each other. Project: Freeciv Submitted by: sveinung Submitted on: Wed 15 Oct 2014 03:12:01 PM UTC Category: None Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: Make the ruleset requirement vector sanity check detect when a DiplRel requirement contradicts another DiplRel requirement in the same requirement vector. I kept the special text when the reason for the contradiction is that the two requirements are opposite of each other. If the extra information isn't wort making the text inconsistent that should be changed (here or in a follow up patch). Choosing consistency (and therefore removing the special text) raises a new question: should are_requirements_opposites(), that now don't have any users, still be accessible outside requirements.c? ___ File Attachments: --- Date: Wed 15 Oct 2014 03:12:01 PM UTC Name: 0004-Detect-when-two-DiplRel-requirements-in-a-req-vector.patch Size: 3kB By: sveinung http://gna.org/patch/download.php?file_id=22648 ___ Reply to this item at: http://gna.org/patch/?5377 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5377] Detect when two DiplRel requirements in a req vector contradict each other.
Update of patch #5377 (project freeciv): Depends on: = patch #5373 ___ Reply to this item at: http://gna.org/patch/?5377 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5377] Detect when two DiplRel requirements in a req vector contradict each other.
Update of patch #5377 (project freeciv): Depends on: = patch #5376 ___ Reply to this item at: http://gna.org/patch/?5377 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22787] Changing the theme does not work
Follow-up Comment #12, bug #22787 (project freeciv): I'm quite close to start ignoring you as a troll. For the last time: My point are all *other* environments than Windows, Windows being special case. You keep on telling how it works on your Windows. We know how it works on Windows, thank you, no need to keep repeating that to us. different folders with with different versions of gtk As a developer, I've done that in environments other than Windows, but normal users just install gtk to their system by what ever package manager it has, and there will be no multiple copies of it. ___ Reply to this item at: http://gna.org/bugs/?22787 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22804] civ2civ3: Sewer System doesn't need Aqueduct, but help implies it does
Follow-up Comment #1, bug #22804 (project freeciv): I remember I changed the pre-requisite of sewer system to pop 9 because the AI was building the sewer system earlier than it was really needed (so maybe this requirement is no longer needed). Although it was not my intention that you can sell the aqueduct while keeping the unlimited population of the sewer system. I'll make a patch to fix it. ___ Reply to this item at: http://gna.org/bugs/?22804 ___ Mensaje enviado vía/por Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22805] civ2civ3: should more Apollo Program effects survive its destruction?
Follow-up Comment #1, bug #22805 (project freeciv): I agree those effects should survive the destruction of Apollo Program the same way than the ability to build spaceships. As you point, UN should not protect to players that are close to win the space race. I'll revise the inter relations of those wonder effects. ___ Reply to this item at: http://gna.org/bugs/?22805 ___ Mensaje enviado vía/por Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22807] civ2civ3: Temple of Zeus / King Richard's Crusade half effect under Democracy
Follow-up Comment #1, bug #22807 (project freeciv): In this case, I think it is the description that should be updated. Democracy has his own related wonder (women suffrage) to reduce the military unhappiness. I like the fact that Temple of Zeus / King Richard has only half the effect. ___ Reply to this item at: http://gna.org/bugs/?22807 ___ Mensaje enviado vía/por Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22803] Plague should reduce foodbox like starvation does
Follow-up Comment #1, bug #22803 (project freeciv): I agree, it is more fair the way you propose. In my opinion, no need to make it optional, since plague is already an optional rule with several options to adjust it. ___ Reply to this item at: http://gna.org/bugs/?22803 ___ Mensaje enviado vía/por Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5378] Gtk clients: The actions selection dialog isn't just for diplomat actions
URL: http://gna.org/patch/?5378 Summary: Gtk clients: The actions selection dialog isn't just for diplomat actions Project: Freeciv Submitted by: sveinung Submitted on: Wed 15 Oct 2014 10:54:49 PM UTC Category: client-gtk-3.0 Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: change some internal names to reflect this. ___ File Attachments: --- Date: Wed 15 Oct 2014 10:54:49 PM UTC Name: 0001-Gtk-clients-The-actions-selection-dialog-isn-t-just-.patch Size: 23kB By: sveinung http://gna.org/patch/download.php?file_id=22649 ___ Reply to this item at: http://gna.org/patch/?5378 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] Fullmoon build results
This is build report automatically generated by Fullmoon Ilmarinen (0.5.50.0) Fullmoon operated by Marko Lindqvist cazf...@gmail.com This build is from TRUNK. Component svn, Host build.cazfi.net, Phase Source update(1): Succeeded Component autogen.sh, Host build.cazfi.net, Phase Other command(0): Succeeded Component server, Host build.cazfi.net, Phase Build(2): Succeeded Component gtk2, Host build.cazfi.net, Phase Build(2): FAILED Component sdl, Host build.cazfi.net, Phase Build(2): FAILED Component sdl2, Host build.cazfi.net, Phase Build(2): FAILED Component xaw, Host build.cazfi.net, Phase Build(2): FAILED Component stub, Host build.cazfi.net, Phase Build(2): FAILED ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev