[Freeciv-Dev] [bug #13465] wrong savename used for savefile name generation

2009-10-27 Thread Marko Lindqvist
Update of bug #13465 (project freeciv): Status: Confirmed => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #13465] wrong savename used for savefile name generation

2009-10-23 Thread Marko Lindqvist
Follow-up Comment #5, bug #13465 (project freeciv): Fix (file #7081, file #7082) ___ Additional Item Attachment: File name: KeepSavedSettings_13465.diff Size:2 KB File name: KeepSavedSettings_13465-S2_1.diff Size:2 KB

[Freeciv-Dev] [bug #13465] wrong savename used for savefile name generation

2009-09-16 Thread Marko Lindqvist
Update of bug #13465 (project freeciv): Status:None => Confirmed ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #13465] wrong savename used for savefile name generation

2009-09-16 Thread Marko Lindqvist
Follow-up Comment #4, bug #13465 (project freeciv): I think whole new command for fixing this rather small detail is overkill, and additional command in server help makes learning curve only steeper. Logic to decide when to send settings should be in the client side. This should not be limited to

[Freeciv-Dev] [bug #13465] wrong savename used for savefile name generation

2009-09-13 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #13465 (project freeciv): add updated version of the patch which uses game.info.is_new_game; also include a version for S2_1 (file #6675, file #6676) ___ Additional Item Attachment: File name: 0001-add-clientset-

[Freeciv-Dev] [bug #13465] wrong savename used for savefile name generation

2009-09-07 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #13465 (project freeciv): the updated version of the patch uses S_S_SAVEGAME as defined in bug #14230 (file #6599) ___ Additional Item Attachment: File name: 0001-add-clientset-command-for-settings-from-the-civ

[Freeciv-Dev] [bug #13465] wrong savename used for savefile name generation

2009-09-05 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #13465 (project freeciv): this patch adds a new command 'clientset' which is identical to 'set' but considers the special case of 'savename' (others are possible) missing is a check if a savegame is loaded; if the patch in bug #14230 is applied a corresponding check can

[Freeciv-Dev] [bug #13465] wrong savename used for savefile name generation

2009-09-05 Thread Marko Lindqvist
Update of bug #13465 (project freeciv): Severity: 3 - Normal => 5 - Blocker Planned Release:None => 2.1.10 ___ Reply to this item at:

[Freeciv-Dev] [bug #13465] wrong savename used for savefile name generation

2009-05-01 Thread Christian Knoke
URL: Summary: wrong savename used for savefile name generation Project: Freeciv Submitted by: chrisk Submitted on: Freitag 01.05.2009 um 12:25 Category: client-gtk-2.0 Severity