http://bugs.freeciv.org/Ticket/Display.html?id=18010 >
> [wsimpson - Jeu. AoĆ». 23 13:46:47 2007]:
>
> Pepeto _ wrote:
> > 15) the first tile (the unit tile) is an invalid destination when the
> > unit just entered in the goto state whereas, it's valid if you move
> > first the cursor on an other
http://bugs.freeciv.org/Ticket/Display.html?id=18010 >
Pepeto _ wrote:
> 15) the first tile (the unit tile) is an invalid destination when the
> unit just entered in the goto state whereas, it's valid if you move
> first the cursor on an other tile.
>
Odd, pf_* code is sometimes returning a "val
http://bugs.freeciv.org/Ticket/Display.html?id=18010 >
The working patch for trunk handles all the above issues. (The patch
for S2_1 differs in 2 lines, but we're waiting for a beta release.)
Index: client/control.c
===
--- client
http://bugs.freeciv.org/Ticket/Display.html?id=18010 >
11) request_unit_connect() doesn't update the cursor (to show invalid).
12) Escape to back out of waypoints doesn't work for HOVER_CONNECT
(missing in test of hover_state).
13) The number of turns displayed in client/text.c (and its do
http://bugs.freeciv.org/Ticket/Display.html?id=18010 >
I've tracked the problem to:
r11378 | jdorje | 2005-12-23 -- PR#14365, battlegroups, and
r11391 | jdorje | 2005-12-26 -- PR#14992, unitlists.
The code is still almost identical in both S2_1 and trunk.
There are quite a few problems with