Re: [Freeciv-Dev] (PR#37980) [Patch] Server decides if wall gfx should be drawn

2007-03-13 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=37980 > On 3/12/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > First step toward fixing #37977. Server decides if wall gfx should be > drawn and sends that information to client. > This does change how Great Wall effects appear. Previously clie

Re: [Freeciv-Dev] (PR#37980) [Patch] Server decides if wall gfx should be drawn

2007-03-12 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=37980 > On 3/12/07, Per I. Mathisen <[EMAIL PROTECTED]> wrote: > > On Sun, 11 Mar 2007, Marko Lindqvist wrote: > > First step toward fixing #37977. Server decides if wall gfx should be > > drawn and sends that information to client. > > This does cha

Re: [Freeciv-Dev] (PR#37980) [Patch] Server decides if wall gfx should be drawn

2007-03-12 Thread Per I. Mathisen
http://bugs.freeciv.org/Ticket/Display.html?id=37980 > On Sun, 11 Mar 2007, Marko Lindqvist wrote: > First step toward fixing #37977. Server decides if wall gfx should be > drawn and sends that information to client. > This does change how Great Wall effects appear. Previously client > knew that

[Freeciv-Dev] (PR#37980) [Patch] Server decides if wall gfx should be drawn

2007-03-11 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=37980 > First step toward fixing #37977. Server decides if wall gfx should be drawn and sends that information to client. This does change how Great Wall effects appear. Previously client knew that even fogged cities get walls when player builds Gr