[Freeciv-Dev] (PR#39574) BUG: trying to load graphics in too many places

2007-08-16 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39574 Reported in the past (for example, PR#39397), the client tries to load graphics for a never displayed None -- or as the older bug(s) improperly displayed, Nichts (fixed by PR#39389). The iterator at client/tilespec.c tilespec_reread()

Re: [Freeciv-Dev] (PR#39574) BUG: trying to load graphics in too many places

2007-08-16 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39574 On 16/08/07, William Allen Simpson [EMAIL PROTECTED] wrote: Moreover, this seems a symptom of a larger problem. It would be far more efficient to only load graphics as the set changes, rather than piecemeal as individual packets