[Freeciv-Dev] [bug #14151] AI objects to you being allied with enemy when you are not

2009-10-13 Thread pepeto
Update of bug #14151 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed Planned Release:None => 2.0.11

[Freeciv-Dev] [bug #14151] AI objects to you being allied with enemy when you are not

2009-10-11 Thread pepeto
Update of bug #14151 (project freeciv): Status: Confirmed => Ready For Test ___ Follow-up Comment #7: Attached patches do: * in trunk: if you cancel alliance this turn, it will print a message like

[Freeciv-Dev] [bug #14151] AI objects to you being allied with enemy when you are not

2009-10-05 Thread pepeto
Update of bug #14151 (project freeciv): Status:None => Confirmed ___ Follow-up Comment #6: Occurs on all branch. The info is updated on at the start of the next AI phase. It needs at l

[Freeciv-Dev] [bug #14151] AI objects to you being allied with enemy when you are not

2009-10-05 Thread Ann
Follow-up Comment #5, bug #14151 (project freeciv): I wrote too soon--I checked on this computer and there was a saved game with the appropriate situation. To observe the issue, follow these steps: 1. Cancel treaty with Swiss (status becomes armistice) 2. Propose an alliance with the Bengali

[Freeciv-Dev] [bug #14151] AI objects to you being allied with enemy when you are not

2009-10-05 Thread Ann
Follow-up Comment #4, bug #14151 (project freeciv): I will try to generate an example of this but of course it's not always possible to get the AI players to ally the way you'd like so it may be a while. ___ Reply to this item at:

[Freeciv-Dev] [bug #14151] AI objects to you being allied with enemy when you are not

2009-10-04 Thread pepeto
Follow-up Comment #3, bug #14151 (project freeciv): Actually, what you described is really a bug, but I tried to make a similar situation to work on it, and I failed to produce a savegame to test this behaviour. ___ Reply to this item at:

[Freeciv-Dev] [bug #14151] AI objects to you being allied with enemy when you are not

2009-10-04 Thread Ann
Follow-up Comment #2, bug #14151 (project freeciv): In the subsequent turn, B no longer complains of you being allied and is willing to make an alliance. If the behavior I described is what is desired, I would suggest changing the message as the current one doesn't make sense. Something more al

[Freeciv-Dev] [bug #14151] AI objects to you being allied with enemy when you are not

2009-10-04 Thread pepeto
Follow-up Comment #1, bug #14151 (project freeciv): Could you provide a savegame? What does happen if you press turn done? ___ Reply to this item at: ___ Mess

[Freeciv-Dev] [bug #14151] AI objects to you being allied with enemy when you are not

2009-10-03 Thread pepeto
Update of bug #14151 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #14151] AI objects to you being allied with enemy when you are not

2009-08-18 Thread Ann
URL: Summary: AI objects to you being allied with enemy when you are not Project: Freeciv Submitted by: kudra Submitted on: Tuesday 08/18/2009 at 22:00 Category: ai Severity: 2