[Freeciv-Dev] [bug #23300] Idea of Tribal government

2015-04-21 Thread Marko Lindqvist
Follow-up Comment #4, bug #23300 (project freeciv): (in practice, same than martial law but without the need of garrison units) If that's the goal, Force_Content might be more appropriate (it can work against unhappiness caused by aggressive units)

[Freeciv-Dev] [bug #23300] Idea of Tribal government

2015-04-21 Thread David Fernandez
Follow-up Comment #5, bug #23300 (project freeciv): If that's the goal, Force_Content might be more appropriate (it can work against unhappiness caused by aggressive units) That is the goal, but in my tests, the martial law did not work against unhappiness caused by aggressive units, either. The

[Freeciv-Dev] [bug #23300] Idea of Tribal government

2015-04-14 Thread David Fernandez
Follow-up Comment #3, bug #23300 (project freeciv): Patch for S2_5 and S2_6. Replace martial law effect by 3 extra content citizens in each city (in practice, same than martial law but without the need of garrison units). Switched civil war chance between Tribal and Despotism. Updated government

[Freeciv-Dev] [bug #23300] Idea of Tribal government

2015-04-13 Thread David Fernandez
Follow-up Comment #2, bug #23300 (project freeciv): I'm testing to replace the extra martial law by 3 extra contents in every city (same effect than standard martial law but without the need to keep military units in the city). I'll create the patch later.

[Freeciv-Dev] [bug #23300] Idea of Tribal government

2015-02-23 Thread David Fernandez
Follow-up Comment #1, bug #23300 (project freeciv): You are right. This contradiction was caused by this patch #5763, that I made thinking of balance more than context. When I tested the old Tribal government without martial law, it was hard to keep citizens happy, and I did not find it worth to

[Freeciv-Dev] [bug #23300] Idea of Tribal government

2015-02-21 Thread Marko Lindqvist
URL: http://gna.org/bugs/?23300 Summary: Idea of Tribal government Project: Freeciv Submitted by: cazfi Submitted on: Sat 21 Feb 2015 11:17:15 AM EET Category: None Severity: 3 - Normal