There's another issue i'm seeing with this release that i can't quite
suss out. The governor now makes worse choices about what terrain to work than
it did in the 2.2 series. It seems to ignore terrain specials, for instance
when set 'Max Production' it works a plain ocean tile before
Am Sonntag, 2. Januar 2011, 16:44:56 schrieb David Lowe:
There's another issue i'm seeing with this release that i can't quite
suss
out. The governor now makes worse choices about what terrain to work than
it did in the 2.2 series. It seems to ignore terrain specials, for
instance
On 2 January 2011 21:34, Matthias Pfafferodt
matthias.pfaffer...@mapfa.de wrote:
Am Sonntag, 2. Januar 2011, 16:44:56 schrieb David Lowe:
There's another issue i'm seeing with this release that i can't quite
suss
out. The governor now makes worse choices about what terrain to work than
On 28 Dec, 2010, at 9:44 AM, David Lowe wrote:
2) The client option to Arrange widgets for small displays doesn't cause a
notable change in the left panel on my 1280 X 800 pixel display. It does,
however, force the Messages and Chats view to the right of the main view,
rather than below.
The first beta of Freeciv 2.3.0 is now available for download.
The Freeciv Project's hard-working developers have added a host of
cool new features in this version: for example, support for over 100
simultaneous players, much larger maps, and variable-radii cities.
Download the source code