http://bugs.freeciv.org/Ticket/Display.html?id=39477 >
Michael Fay wrote:
> I am unable to get any tileset to work with the current svn version
> (13132).
>
All the included tilesets are working here
> With Amplio
>
Including Amplio, at this very moment.
>>1: tilespec file appears inco
Hi guys,
thank you for making one of the greatest games. I love to play freeciv, but
unfortunately I don't have enough time to enjoy the game till the end,
especially when it comes to expansion (when I have to visit each city and make
sure they build what I need). Can you introduce the option t
http://bugs.freeciv.org/Ticket/Display.html?id=39474 >
On Mon, 30 Jul 2007, Petry Vincent wrote:
> I tried to send a bug report this afternoon at the following address as
> specified on the website: [EMAIL PROTECTED]
>
> The mail server answered "User unknown", so I guess I should send my
> repor
Hi, Alexander!
AI is so bad now, that I start thinking should we work on AI?
In order to make game faster you need to learn art of play
thoroughly. ;) I normally have two worklists Peace and War.
Peace contains city improvements, city must have, and
War is extended Peace, which builds Howitze
Hi,
Here is a roadmap:
http://freeciv.wikia.com/wiki/Coding
Thanks, Daniil.
On 31/07/07, Alexander <[EMAIL PROTECTED]> wrote:
> Daniil,
>
> Your hints seem persuasive :)
>
> BTW, is there any roadmap of the game (I haven't found one)? If no, what
> features can I expect in next releases?
>
>