Re: [Freeciv-Dev] (PR#39964) BUG: server settable options uninitialized and bad values

2007-12-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39964 Jason Dorje Short wrote: You cannot blindly commit patches to the stable branch. That's why it is called stable. Thought that might be better than letting it crash visibly No problem, the win32 maintainer will take care of it.

Re: [Freeciv-Dev] (PR#39954) Savegame got corrupted - Bug? Cannot Meet with nations any longer.

2007-12-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39954 Jason Short wrote: This is a significant bug though that should be a priority for the next 2.1 release. I look forward to reviewing your patch He's probably using a different client that doesn't let you open diplomacy dialogs

[Freeciv-Dev] (PR#39966) GTK2 new game screen, _Ruleset conflicts with _Ready (and Not _ready) and _Release player, etc.

2007-12-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39966 This screen is a mess! _Ready and Not _ready are hard to change to something else, so _Ruleset *has* to change. _Observe (used on multiple screens) is also hard to change to something else. Pick _Nation is also hard to change to

Re: [Freeciv-Dev] (PR#39927) consistent UI - Map - use control+return for shortcut

2007-12-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39927 Turns out that tab/dialog windows use standard parts for Cancel/Close called GTK_STOCK_CANCEL and GTK_RESPONSE_CANCEL, and somehow this automatically binds the escape key to the window. So, this proposal cannot be done. Sorry. Hitting

Re: [Freeciv-Dev] (PR#39927) consistent UI - Map - use control+return for shortcut

2007-12-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39927 Cancel that, the control+return combination doesn't work in the Chat text box. It activates the default button while a GtkTextView control has focus http://developer.gnome.org/projects/gup/hig/2.0/controls-entry.html For the

Re: [Freeciv-Dev] (PR#39927) consistent UI - Map - use something for shortcut

2007-12-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39927 William Allen Simpson wrote: I propose controlz to zoom to the map. ... Then I remember, that suspends the process in Unix, so no go. control and shift+tab are already defined for GTK. Finding good keyboard shortcuts is hard!

Re: [Freeciv-Dev] (PR#39927) consistent UI - Map - use something for shortcut

2007-12-14 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39927 William Allen Simpson wrote: Since F4 is no longer used, what about shifting the others over, and using F1 for the Main Map? I like. What was F4 used for previously? -jason ___

Re: [Freeciv-Dev] (PR#39927) consistent UI - Map - use something for shortcut

2007-12-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39927 Jason Dorje Short wrote: What was F4 used for previously? Assuming this was once like civ1/2, the Fn keys were: F1 City Status (similar to Freeciv) F2 Military Advisor/DEFENSE MINISTER (similar to Freeciv, plus statistics) F3