[Freeciv-Dev] [patch #2513] [lua01] rename files (preparation for lua module rework)

2011-08-10 Thread Matthias Pfafferodt
Follow-up Comment #9, patch #2513 (project freeciv): If these two patches are split further, some code has to be moved. There are more dependencies to server code in the api_*.(c|h) files moved to ./common/scriptcore. If you have not done it, I will create a patch, which does only move files

[Freeciv-Dev] [bug #18461] crash using lua function civil_war (in ai_plr_data_get() [aidata.c::310]: assertion 'ai-phase_initialized' failed.)

2011-08-10 Thread Matthias Pfafferodt
Update of bug #18461 (project freeciv): Status: Ready For Test = In Progress ___ Follow-up Comment #7: I'm not 100% sure about the patch - can't be as I did only test my error case. Here it did

[Freeciv-Dev] [patch #2890] man page for freeciv-modpack

2011-08-10 Thread Marko Lindqvist
URL: http://gna.org/patch/?2890 Summary: man page for freeciv-modpack Project: Freeciv Submitted by: cazfi Submitted on: Wed 10 Aug 2011 06:37:18 PM EEST Category: docs Priority: 5 - Normal

[Freeciv-Dev] [patch #2891] Remove references to ftwl-client from man page

2011-08-10 Thread Marko Lindqvist
URL: http://gna.org/patch/?2891 Summary: Remove references to ftwl-client from man page Project: Freeciv Submitted by: cazfi Submitted on: Wed 10 Aug 2011 06:47:20 PM EEST Category: docs Priority: 5 -

[Freeciv-Dev] [patch #2885] Fix autosettler to use rail connectivity bonus when planning for railroads

2011-08-10 Thread Marko Lindqvist
Update of patch #2885 (project freeciv): Status:None = Ready For Test Assigned to:None = cazfi Planned Release: = 2.4.0

[Freeciv-Dev] [patch #2513] [lua01] rename files (preparation for lua module rework)

2011-08-10 Thread Matthias Pfafferodt
: 20110810-05-luascript-minimal-changes-to-compile-freeciv-after-m.patch Size:71 KB ___ Reply to this item at: http://gna.org/patch/?2513 ___ Nachricht geschickt von/durch Gna! http

[Freeciv-Dev] [bug #13620] [Wishlist] Gfx layer about native tiles

2011-08-10 Thread Marko Lindqvist
Update of bug #13620 (project freeciv): Category:None = client Priority: 1 - Later = 5 - Normal Status:None = Ready For Test

[Freeciv-Dev] [patch #2808] Commandline options for freeciv-modpack

2011-08-10 Thread Marko Lindqvist
Follow-up Comment #2, patch #2808 (project freeciv): - Updated against current svn (file #13828, file #13829) ___ Additional Item Attachment: File name: MPCmdLine_2808-3.diff Size:6 KB File name: MPCmdLine_2808-S2_3-3.diff

[Freeciv-Dev] [bug #18339] Typo in signal name

2011-08-10 Thread Marko Lindqvist
Update of bug #18339 (project freeciv): Planned Release: 2.2.8, 2.3.0, 2.4.0 = 2.4.0 ___ Reply to this item at: http://gna.org/bugs/?18339 ___ Message sent

[Freeciv-Dev] [patch #2861] CPUHog evaluates governments every turn

2011-08-10 Thread Marko Lindqvist
Update of patch #2861 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #18481] lua-5.1, ldebug.c compilation failure

2011-08-10 Thread Marko Lindqvist
URL: http://gna.org/bugs/?18481 Summary: lua-5.1, ldebug.c compilation failure Project: Freeciv Submitted by: cazfi Submitted on: Wed 10 Aug 2011 11:03:58 PM EEST Category: bootstrap Severity: 3 - Normal

[Freeciv-Dev] [bug #18482] Bus error on secfile_lookup_int_vec()

2011-08-10 Thread Marko Lindqvist
URL: http://gna.org/bugs/?18482 Summary: Bus error on secfile_lookup_int_vec() Project: Freeciv Submitted by: cazfi Submitted on: Wed 10 Aug 2011 11:06:10 PM EEST Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #18468] Missing sys/socket.h and netinet/in.h includes from dataio.c

2011-08-10 Thread Marko Lindqvist
Update of bug #18468 (project freeciv): Severity: 4 - Important = 3 - Normal Status:None = Ready For Test Assigned to:None = cazfi Planned Release:

[Freeciv-Dev] [bug #18481] lua-5.1, ldebug.c compilation failure

2011-08-10 Thread Marko Lindqvist
Follow-up Comment #1, bug #18481 (project freeciv): Can you test if attached patch makes error to go away. This is definitely not suitable patch for committing (being gcc specific) but it can be used to determine if problem is in restorestack() cast from char * to TValue *. (file #13831)

[Freeciv-Dev] [bug #18388] wakeup_neighbor_sentries() has buggy alone_in_city detection

2011-08-10 Thread Marko Lindqvist
Update of bug #18388 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

Re: [Freeciv-Dev] [bug #18468] Missing sys/socket.h and netinet/in.h includes from dataio.c

2011-08-10 Thread Michal Mazurek
On Wed, Aug 10, 2011 at 10:14:02PM +0200, Marko Lindqvist wrote: Update of bug #18468 (project freeciv): Severity: 4 - Important = 3 - Normal Status:None = Ready For Test Assigned to:

Re: [Freeciv-Dev] [bug #18468] Missing sys/socket.h and netinet/in.h includes from dataio.c

2011-08-10 Thread Marko Lindqvist
On 10 August 2011 23:42, Michal Mazurek akf...@gmail.com wrote: On Wed, Aug 10, 2011 at 10:14:02PM +0200, Marko Lindqvist wrote:                 Severity:           4 - Important = 3 - Normal It appears I've marked the severity incorrectly. If the server not compiling does not have severity

[Freeciv-Dev] [patch #2889] Allow autosettlers to plan for farmland

2011-08-10 Thread Ryan Riegel
Follow-up Comment #2, patch #2889 (project freeciv): Your second concern is already addressed by the code; my modifications only take effect in the case that the tile is not already irrigated (but can be). Your first concern is a valid complaint. The remedy is ugly, though, and possibly