[Freeciv-Dev] [bug #22047] Crash in gtk_text_layout_get_cursor_locations() on "Connect to network game"

2014-05-24 Thread Jacob Nevins
Follow-up Comment #3, bug #22047 (project freeciv): New, slightly different symptom with trunk r24941. Main thread is as before, but in this case metaserver thread is busy doing something Gtk-y too. I guess it might just be a coincidence and not evidence of threading trouble; normally the "double

[Freeciv-Dev] [bug #22048] Crashes and other trouble with repeated "Connect to network game" / "Cancel"

2014-05-24 Thread Jacob Nevins
Follow-up Comment #8, bug #22048 (project freeciv): Sadly, with trunk r24941 (containing both r24918 under this bug and the fix for bug #22066), I reproduced symptoms (1) and (2) (or at least the backtrace looks the same, given lack of debugging symbols). (I haven't reproduced (3) yet, but it was

[Freeciv-Dev] [bug #22076] Breakage with "--as-needed" linker flag

2014-05-24 Thread anonymous
URL: Summary: Breakage with "--as-needed" linker flag Project: Freeciv Submitted by: None Submitted on: Sat 24 May 2014 03:14:12 PM UTC Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #19859] Server fails to find rl_attempted_completion_function

2014-05-24 Thread Jacob Nevins
Follow-up Comment #11, bug #19859 (project freeciv): Bug #22076 looks like another instance of this, where the 'gold' linked is implicated, and with a patch that makes it go away. ___ Reply to this item at:

[Freeciv-Dev] [bug #22076] Breakage with "--as-needed" linker flag

2014-05-24 Thread Jacob Nevins
Follow-up Comment #1, bug #22076 (project freeciv): > freeciv-2.4.2/server/.libs/libfreeciv-srv.so.0: undefined symbol: rl_attempted_completion_function Sounds like bug #19859. ___ Reply to this item at: ___

[Freeciv-Dev] [patch #3405] Help: update for generalised roads, bases, etc

2014-05-24 Thread Jacob Nevins
Follow-up Comment #3, patch #3405 (project freeciv): Terrain-dependent road and base times aren't visible in the online help. Probably they should be in the individual help item, like unit-specific veteran systems. The "Road" column in the big table of times in the "Terrain Alterations" help is t

[Freeciv-Dev] [bug #22067] Negative value activates EFT_NO_ANARCHY

2014-05-24 Thread Marko Lindqvist
Update of bug #22067 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #22077] Brief snatch of opening music played when changing player during game

2014-05-24 Thread Jacob Nevins
URL: Summary: Brief snatch of opening music played when changing player during game Project: Freeciv Submitted by: jtn Submitted on: Sat 24 May 2014 21:46:09 BST Category: client

[Freeciv-Dev] [bug #22078] Find City dialog opens non-expanded

2014-05-24 Thread Marko Lindqvist
URL: Summary: Find City dialog opens non-expanded Project: Freeciv Submitted by: cazfi Submitted on: Sun 25 May 2014 12:12:26 AM EEST Category: client-gtk-3.0 Severity: 3 - Norm

[Freeciv-Dev] [bug #22079] AI settler doesn't consider base defense bonus when picking city spot

2014-05-24 Thread Jacob Nevins
URL: Summary: AI settler doesn't consider base defense bonus when picking city spot Project: Freeciv Submitted by: jtn Submitted on: Sat 24 May 2014 23:09:42 BST Category: ai Se

[Freeciv-Dev] [patch #4710] Draw icon2 widget contents

2014-05-24 Thread Marko Lindqvist
Update of patch #4710 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed