Update of patch #5624 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Follow-up Comment #3, patch #4949 (project freeciv):
Sorry to jump in on this so late, after you have done work...
We have a couple of switch - case constructs with a lot of
cases (packet handling has a case for each packet number, ai
effect evaluation for each effect type). While I haven't
Update of patch #5629 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Follow-up Comment #4, patch #5013 (project freeciv):
Once new files are added to amplio in version control, also
.modpack file on the modpack server should be updated to
install the new files.
I've just done this on modpack.freeciv.org for S2_5. I don't have access to
fix the trunk/2.6 on on
Update of patch #5626 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #5628 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #5630 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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URL:
http://gna.org/bugs/?23127
Summary: Typo'd name ui_name_posion_city in ruleset
definition
Project: Freeciv
Submitted by: jtn
Submitted on: Wed 31 Dec 2014 11:58:25 UTC
Category: None
Severity: 3 -
Follow-up Comment #3, patch #5632 (project freeciv):
Porting this to S2_5 is fine by me. S2_5 is not yet even in release candidate
stage.
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http://gna.org/patch/?5632
URL:
http://gna.org/patch/?5637
Summary: Use NationGroup requirement for barbarian effects
Project: Freeciv
Submitted by: jtn
Submitted on: Wed 31 Dec 2014 13:50:58 UTC
Category: rulesets
Priority: 5 -
Update of patch #5637 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-barbarian-nationgroup.patch Size:17 KB
Update of patch #5631 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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URL:
http://gna.org/bugs/?23128
Summary: Trouble in pick nation dialog after changing
ruleset with hidden nation groups
Project: Freeciv
Submitted by: jtn
Submitted on: Wed 31 Dec 2014 14:34:03 UTC
Category:
URL:
http://gna.org/bugs/?23129
Summary: Pick nation notebook not suppressed if hidden
nation groups exist
Project: Freeciv
Submitted by: jtn
Submitted on: Wed 31 Dec 2014 14:41:35 UTC
Category: client-gtk-2.0
URL:
http://gna.org/patch/?5638
Summary: Building Advicor: Ask for a help wonder unit when
picking wonder city.
Project: Freeciv
Submitted by: sveinung
Submitted on: Wed 31 Dec 2014 02:42:12 PM UTC
Category: None
Update of bug #23128 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-gtk-hidden-group-ruleset-change.patch Size:1 KB
Update of bug #23129 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-gtk-hidden-group-suppress-tabs.patch Size:3 KB
Update of bug #23127 (project freeciv):
Status:None = Ready For Test
Assigned to:None = jtn
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Follow-up Comment #2, patch #5629 (project freeciv):
Sorry to comment only after this has been committed, but somehow I missed that
it's an effect earlier.
Do you have a specific reason you've made it an effect instead of single value
like similar igter_cost in terrain.ruleset? I don't see you
URL:
http://gna.org/patch/?5639
Summary: Move the HelpWonder unit type flag to the ruleset.
Project: Freeciv
Submitted by: sveinung
Submitted on: Wed 31 Dec 2014 03:25:20 PM UTC
Category: None
Priority: 5
Update of patch #5639 (project freeciv):
Depends on: = patch #5625
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http://gna.org/patch/?5639
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Update of patch #4783 (project freeciv):
Depends on: = patch #5591
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http://gna.org/patch/?4783
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Follow-up Comment #1, patch #4783 (project freeciv):
- savegame.c will be removed, dropping support for loading
savegames older than those from freeciv-2.3
What's the motivation behind this? Just to reduce our maintenance burden?
Personally I haven't found maintaining savegame.c, nor fixing
Update of patch #5011 (project freeciv):
Status:None = Wont Do
Open/Closed:Open = Closed
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Follow-up Comment #2, patch #4783 (project freeciv):
What's the motivation behind this? Just to reduce our maintenance burden?
Yes.
Good point about the 2.3 release date. I had been thinking 2.2 (latest version
of dropped support) date but of course that was all people had all the way
until
Update of patch #5591 (project freeciv):
Status: Ready For Test = Postponed
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Follow-up Comment #1:
Postponed based on discussion in patch #4783
Update of patch #5639 (project freeciv):
Status: Ready For Test = In Progress
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Follow-up Comment #1:
Causes assertion failures
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Follow-up Comment #1, patch #5634 (project freeciv):
Your modifications do not work correctly with Courthouse.
It used to be
(100 + 300)% * 0.5 = 200%
with the patch:
(100 + 300 - 50)% = 350%
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