[Freeciv-Dev] (PR#39634) [Bug] Magic ruleset crash in maybe_make_contact() -> unit_owner()

2007-09-01 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39634 > > [EMAIL PROTECTED] - Ven. Aoû. 31 19:54:22 2007]: > > On 30/08/2007, Pepeto _ <[EMAIL PROTECTED]> wrote: > > > > if the unit doesn't survive to the attack the connection list is not > > free, so this connection wouldn't receive any packet u

Re: [Freeciv-Dev] (PR#39634) [Bug] Magic ruleset crash in maybe_make_contact() -> unit_owner()

2007-08-31 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=39634 > On 30/08/2007, Pepeto _ <[EMAIL PROTECTED]> wrote: > > if the unit doesn't survive to the attack the connection list is not > free, so this connection wouldn't receive any packet until they > disconnect. There should be a > conn_list_do_unbuf

Re: [Freeciv-Dev] (PR#39634) [Bug] Magic ruleset crash in maybe_make_contact() -> unit_owner()

2007-08-30 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=39634 > On 30/08/2007, Pepeto _ <[EMAIL PROTECTED]> wrote: > > I looked at the code it seems it's not what I described. But I think > it's something linked to this. BUT, I found a bad code line in this code > which must be changed: > wakeup_neighbo

[Freeciv-Dev] (PR#39634) [Bug] Magic ruleset crash in maybe_make_contact() -> unit_owner()

2007-08-30 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39634 > Why this 'open' state is always by default when we post response, so annoying, sorry :( ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#39634) [Bug] Magic ruleset crash in maybe_make_contact() -> unit_owner()

2007-08-30 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39634 > > [pepeto - Jeu. Aoû. 30 15:56:42 2007]: > > I think you you ran the server with autoauttack on? I already observed > this crash on warserver 0.8.13d when I hosted them. I reported this > crash to Yaro, but his forum is no available since he

[Freeciv-Dev] (PR#39634) [Bug] Magic ruleset crash in maybe_make_contact() -> unit_owner()

2007-08-30 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39634 > I think you you ran the server with autoauttack on? I already observed this crash on warserver 0.8.13d when I hosted them. I reported this crash to Yaro, but his forum is no available since he left from Freeciv. But I found the revision he f

[Freeciv-Dev] (PR#39634) [Bug] Magic ruleset crash in maybe_make_contact() -> unit_owner()

2007-08-30 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=39634 > Server crash in S2_1 using magic ruleset. Cannot reproduce. Program received signal SIGSEGV, Segmentation fault. unit_owner (punit=0x0125a001) at ../../src.patched/common/unit.c:1100 1100{ (gdb) bt full #0 unit_owner (punit=0x