Re: [Freeciv-Dev] (PR#40338) [Patch] Configurable max lake size

2008-06-29 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40338 > 2008/6/29 Jason Dorje Short: > > Marko Lindqvist wrote: >> >> 2008/6/28 Jason Dorje Short: >>> - if (DEFAULT_LAKE_SEA_SIZE < ocean_sizes[-here] >>> + if (terrain_control.lake_max_size >= ocean_sizes[-here] >>>&& num_lake

Re: [Freeciv-Dev] (PR#40338) [Patch] Configurable max lake size

2008-06-28 Thread Jason Dorje Short
http://bugs.freeciv.org/Ticket/Display.html?id=40338 > Marko Lindqvist wrote: > http://bugs.freeciv.org/Ticket/Display.html?id=40338 > > > 2008/6/28 Jason Dorje Short: >> - if (DEFAULT_LAKE_SEA_SIZE < ocean_sizes[-here] >> + if (terrain_control.lake_max_size >= ocean_sizes[-here] >>

Re: [Freeciv-Dev] (PR#40338) [Patch] Configurable max lake size

2008-06-28 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40338 > 2008/6/28 Jason Dorje Short: > > - if (DEFAULT_LAKE_SEA_SIZE < ocean_sizes[-here] > + if (terrain_control.lake_max_size >= ocean_sizes[-here] >&& num_laketypes > 0) { > tile_change_terrain(ptile, lakes[myrand(nu

Re: [Freeciv-Dev] (PR#40338) [Patch] Configurable max lake size

2008-06-28 Thread Jason Dorje Short
http://bugs.freeciv.org/Ticket/Display.html?id=40338 > Marko Lindqvist wrote: > http://bugs.freeciv.org/Ticket/Display.html?id=40338 > > > - This patch makes max size of freshwater lakes configurable. > Anything bigger than this is ocean, anything smaller is lake > - Fixed reversed logic > -

[Freeciv-Dev] (PR#40338) [Patch] Configurable max lake size

2008-06-28 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40338 > - This patch makes max size of freshwater lakes configurable. Anything bigger than this is ocean, anything smaller is lake - Fixed reversed logic - Removed lakes from civ1 & civ2 rulesets, still present in default rules. Either lakes nee