http://bugs.freeciv.org/Ticket/Display.html?id=40530 >
> I tried to reproduce this bug in S2_2 by creating an enemy
> city and transport+marine under my player in the editor,
> then enabling "popup city dialog for new cities" and capturing
> the city (after some turns). The assertion was not trig
http://bugs.freeciv.org/Ticket/Display.html?id=40530 >
Relaying a bug report posted to freeciv-dev:
[Julian Marchant <[EMAIL PROTECTED]> - Wed, 15 Oct 2008 19:24:28
-0400]:
> I have encountered the same bug in the stable 2.1
> version. I have attached a screenshot so you can see what
> it looke