[Freeciv-Dev] [bug #16597] Client assumes perfect knowledge of foreign capital locations

2010-08-30 Thread Jacob Nevins
URL: http://gna.org/bugs/?16597 Summary: Client assumes perfect knowledge of foreign capital locations Project: Freeciv Submitted by: jtn Submitted on: Monday 08/30/10 at 16:42 Category: None Severity: 2

[Freeciv-Dev] [bug #16597] Client assumes perfect knowledge of foreign capital locations

2010-08-30 Thread Jacob Nevins
Additional Item Attachment, bug #16597 (project freeciv): File name: new-palaces-2.sav.bz2 Size:16 KB ___ Reply to this item at: http://gna.org/bugs/?16597 ___ Message sent

[Freeciv-Dev] [bug #16597] Client assumes perfect knowledge of foreign capital locations

2010-08-30 Thread pepeto
Follow-up Comment #1, bug #16597 (project freeciv): I think there are places in the code where the client assumes it knows where foreign capitals are. Since it works this out via find_palace(), which iterates over the cities known to it looking for palaces, I think it can be inaccurate in

[Freeciv-Dev] [bug #16597] Client assumes perfect knowledge of foreign capital locations

2010-08-30 Thread Jacob Nevins
Follow-up Comment #2, bug #16597 (project freeciv): (Oops, the comment about testing was a lie; as you can see from the savegame, I did test it after all.) Making find_palace(), and possibly is_capital(), use that information instead would be a nice solution; I think it's reasonable to always

[Freeciv-Dev] [bug #16597] Client assumes perfect knowledge of foreign capital locations

2010-08-30 Thread Jordi Negrevernis i Font
Follow-up Comment #3, bug #16597 (project freeciv): I think there are places in the code where the client assumes it knows where foreign capitals are. Since it works this out via find_palace(), which iterates over the cities known to it looking for palaces, I think it can be inaccurate in