[Freeciv-Dev] [bug #18901] Compile fail, dependency

2011-11-02 Thread Zakri Kneebone
Follow-up Comment #10, bug #18901 (project freeciv): Connect button throws this error: 1: in server_scan_error() [pages.c::716]: Network is unreachable Dialog becomes unresponsive. ___ Reply to this item at:

[Freeciv-Dev] [bug #18901] Compile fail, dependency

2011-11-02 Thread Zakri Kneebone
Follow-up Comment #9, bug #18901 (project freeciv): Correction, it failed independent of the files. It fails to connect to local game, I'll try starting a new game from client... restored .freeciv-client-rc-2.5, server won't start. ___ Re

[Freeciv-Dev] [bug #18901] Compile fail, dependency

2011-11-02 Thread Zakri Kneebone
Follow-up Comment #8, bug #18901 (project freeciv): ...deleting old .freeciv files in home folder causes client to stop responding when clicking connect on localhost game. (gtk2) stdin/out: ./fcgui Unable to find client executable: freeciv Searching for freeciv clients ... ... using ./client/free

[Freeciv-Dev] [bug #18901] Compile fail, dependency

2011-11-02 Thread Zakri Kneebone
Follow-up Comment #7, bug #18901 (project freeciv): I'll try deleting my *test dir and doing a fresh copy from *trunk; then autogen... Compiled and ran fine last weekend without the api_actions.h, haven't done anything but svn update since... ahh, Restore from pristine copy compiles just fine. Se

[Freeciv-Dev] [bug #18901] Compile fail, dependency

2011-11-02 Thread Matthias Pfafferodt
Follow-up Comment #6, bug #18901 (project freeciv): make clean or make distclean & ./autogen.sh helps as it forces a recreation of all files; I had this case quite often at the time I developed the tolua patches ___ Reply to this item at:

[Freeciv-Dev] [bug #18901] Compile fail, dependency

2011-11-02 Thread Marko Lindqvist
Follow-up Comment #5, bug #18901 (project freeciv): You could try to: 1) Create dummy api_actions.h by "touch api_actions.h" so there's something automake can find 2) Build once so that automake notices that tolua_server_gen.c no longer includes api_actions.h 3) Delete dummy api_actions.h _

[Freeciv-Dev] [bug #18901] Compile fail, dependency

2011-11-02 Thread Marko Lindqvist
Follow-up Comment #4, bug #18901 (project freeciv): No, wait! This could be caused by automake's dependency tracking. During earlier build it has flagged tolua_server_gen.c compilation to depend on api_actions.h and now it can't make the one build thta would update its information without that he

[Freeciv-Dev] [bug #18901] Compile fail, dependency

2011-11-02 Thread Marko Lindqvist
Follow-up Comment #3, bug #18901 (project freeciv): > Isn't autogen.sh run automagically in ./configure? It's the other way around; autogen.sh generates configure, and then runs it. I think your problem is that tolua_server_gen.c has not been regenerated when api_actions.h include was removed f

[Freeciv-Dev] [bug #18901] Compile fail, dependency

2011-11-02 Thread Zakri Kneebone
Follow-up Comment #2, bug #18901 (project freeciv): Isn't autogen.sh run automagically in ./configure? Anyways tried that autogen; make twice no success. I'll attach my autogen output. (file #14389) ___ Additional Item Attachment: File n

[Freeciv-Dev] [bug #18901] Compile fail, dependency

2011-11-02 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #18901 (project freeciv): did you try a clean build (starting with autogen.sh)? Sometimes removed files are still included in Makefiles if they are not regenerated. ___ Reply to this item at:

[Freeciv-Dev] [bug #18901] Compile fail, dependency

2011-11-02 Thread Zakri Kneebone
URL: Summary: Compile fail, dependency Project: Freeciv Submitted by: i1abnrk Submitted on: Wed 02 Nov 2011 04:57:51 PM GMT Category: None Severity: 3 - Normal