[Freeciv-Dev] [patch #4656] Generic extras version of adjacent unit activity check

2014-12-13 Thread Marko Lindqvist
Update of patch #4656 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4656] Generic extras version of adjacent unit activity check

2014-12-07 Thread Marko Lindqvist
Update of patch #4656 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #7: Patch for S2_5 (file #23080) ___

[Freeciv-Dev] [patch #4656] Generic extras version of adjacent unit activity check

2014-07-07 Thread Marko Lindqvist
Update of patch #4656 (project freeciv): Assigned to: cazfi = None ___ Reply to this item at: http://gna.org/patch/?4656 ___ Message sent

[Freeciv-Dev] [patch #4656] Generic extras version of adjacent unit activity check

2014-06-03 Thread Jacob Nevins
Follow-up Comment #5, patch #4656 (project freeciv): I think something like this may also be required on S2_5? We have fairly generalised requirements http://www.freeciv.org/wiki/How_to_update_a_ruleset_from_2.4_to_2.5#Terrain_conversions for mines etc there, so there's no reason why irrigation

[Freeciv-Dev] [patch #4656] Generic extras version of adjacent unit activity check

2014-06-03 Thread Marko Lindqvist
Update of patch #4656 (project freeciv): Status:Done = In Progress Open/Closed: Closed = Open ___ Follow-up Comment #6: (Technically it

[Freeciv-Dev] [patch #4656] Generic extras version of adjacent unit activity check

2014-06-03 Thread Marko Lindqvist
Update of patch #4656 (project freeciv): Planned Release: 2.6.0 = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/patch/?4656 ___ Message sent

[Freeciv-Dev] [patch #4656] Generic extras version of adjacent unit activity check

2014-04-21 Thread Marko Lindqvist
Update of patch #4656 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4656] Generic extras version of adjacent unit activity check

2014-04-19 Thread Marko Lindqvist
Follow-up Comment #2, patch #4656 (project freeciv): - ACTIVITY_POLLUTION and ACTIVITY_FALLOUT added to tile_changing_actions[] - There's no comment on line 905, but I adjusted one several lines below (hmm.. it could have been in 905 prior to any version of this patch) Is it sufficient now?

[Freeciv-Dev] [patch #4656] Generic extras version of adjacent unit activity check

2014-04-19 Thread Emmet Hikory
Follow-up Comment #3, patch #4656 (project freeciv): Sorry, yes, that was line 905 prior to the patch (the very comment you updated). Looks fine to me now. ___ Reply to this item at: http://gna.org/patch/?4656

[Freeciv-Dev] [patch #4656] Generic extras version of adjacent unit activity check

2014-04-18 Thread Marko Lindqvist
URL: http://gna.org/patch/?4656 Summary: Generic extras version of adjacent unit activity check Project: Freeciv Submitted by: cazfi Submitted on: Fri 18 Apr 2014 12:34:29 PM EEST Category: general

[Freeciv-Dev] [patch #4656] Generic extras version of adjacent unit activity check

2014-04-18 Thread Emmet Hikory
Follow-up Comment #1, patch #4656 (project freeciv): Should this not also include ACTIVITY_POLLUTION and ACTIVITY_FALLOUT in tile_changing_actions[]? I don't expect it to be used much, but I don't see any reason why a given extra might not require one of the nuisance extras to be in an adjacent