Update of patch #4656 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #4656 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #7:
Patch for S2_5
(file #23080)
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Update of patch #4656 (project freeciv):
Assigned to: cazfi = None
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Follow-up Comment #5, patch #4656 (project freeciv):
I think something like this may also be required on S2_5? We have fairly
generalised requirements
http://www.freeciv.org/wiki/How_to_update_a_ruleset_from_2.4_to_2.5#Terrain_conversions
for mines etc there, so there's no reason why irrigation
Update of patch #4656 (project freeciv):
Status:Done = In Progress
Open/Closed: Closed = Open
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Follow-up Comment #6:
(Technically it
Update of patch #4656 (project freeciv):
Planned Release: 2.6.0 = 2.5.0, 2.6.0
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Update of patch #4656 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #2, patch #4656 (project freeciv):
- ACTIVITY_POLLUTION and ACTIVITY_FALLOUT added to tile_changing_actions[]
- There's no comment on line 905, but I adjusted one several lines below
(hmm.. it could have been in 905 prior to any version of this patch) Is it
sufficient now?
Follow-up Comment #3, patch #4656 (project freeciv):
Sorry, yes, that was line 905 prior to the patch (the very comment you
updated). Looks fine to me now.
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URL:
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Summary: Generic extras version of adjacent unit activity
check
Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 18 Apr 2014 12:34:29 PM EEST
Category: general
Follow-up Comment #1, patch #4656 (project freeciv):
Should this not also include ACTIVITY_POLLUTION and ACTIVITY_FALLOUT in
tile_changing_actions[]? I don't expect it to be used much, but I don't see
any reason why a given extra might not require one of the nuisance extras to
be in an adjacent
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