As I let the AI play against the AI (= autogames) I do not see this problem.
Perhaps it would help to add some debugging messages at the time the love for
the human player is decreased / increased to check _why_ it is done and also
why the patch for bug #16813 does not solve the problem?
Am
Even after fixing bug #16813, I sense AIs hate my guts for no good
reason whatsoever. In a current game (using trunk code) seven out of
eight AIs I've made contact with have a constantly worsening attitude
- only one of them seems to like me (currently: Respectful). They
don't accept any 'bribes'