Re: [Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-06-15 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40167 > 2008/3/29 Marko Lindqvist: > > On 24/03/2008, Marko Lindqvist wrote: >> >> With #40166 fixing server crash, scenario load now ends to client >> crash. > > Actually, this is not limited to scenario load. Same happens quite > often for any

Re: [Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-04-10 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40167 > On 10/04/2008, Ulrik Sverdrup wrote: > data/scenario/hagworld-120x60-v1.2.sav:server_state=2 This means that hargworld is not scenario at all (in the Freeciv internal terminology) > That is about as much of a clue I have. It seems this i

Re: [Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-04-10 Thread Ulrik Sverdrup
http://bugs.freeciv.org/Ticket/Display.html?id=40167 > Hello Marko and Pepeto Ticket #40083 seems to have more info http://bugs.freeciv.org/Ticket/Display.html?id=40083 Even though it curiously predates the server-side fix? I can at least reproduce the backtrace there with curren trunk. When i

Re: [Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-03-29 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40167 > On 29/03/2008, Pepeto _ wrote: > > It seems linked with the new code that forbid partially detached > connections, doesn't it? You type faster than I do :-) ... Uh. I'm not too sure if rearranged sequences of ruleset loads, game initi

Re: [Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-03-29 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40167 > On 24/03/2008, Marko Lindqvist wrote: > > With #40166 fixing server crash, scenario load now ends to client > crash. Actually, this is not limited to scenario load. Same happens quite often for any savegame load. (scenario load crashes a