Re: [Freeciv-Dev] S2_2 capstr and bug #14843
Le mardi 01 décembre 2009 à 11:14 +0200, Marko Lindqvist a écrit : > 2009/11/28 Pepeto : > > > > If I remember correclty, for 2.1, there were many changes in the > > capability string between 2.1-beta1 and 2.1.1. > > Between 2.1-beta1 and 2.1.0, you mean. It was against our policy, but > the most active developer of the time did it anyway. I'd like to have > beta1 already compatible with actual releases since some distributions > may package beta release already, and we don't want to shut those > users out from 2.2 games. > > > Maybe should we use > > something like +2.2-beta mandatory capability, adding new optional > > capability for bug fixes and remove them when releasing 2.2.1? > > If we already have made the hard work of making them optional > capabilities, why would we want to break compatibility when releasin > 2.2.0? As I understand, we would need use an extra non-mandatory capability then. Even if 2.2-beta1 is not released yet, the svn branch already contains this capability, so, in my opinion, it is not changeable. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] S2_2 capstr and bug #14843
2009/11/28 Pepeto : > > If I remember correclty, for 2.1, there were many changes in the > capability string between 2.1-beta1 and 2.1.1. Between 2.1-beta1 and 2.1.0, you mean. It was against our policy, but the most active developer of the time did it anyway. I'd like to have beta1 already compatible with actual releases since some distributions may package beta release already, and we don't want to shut those users out from 2.2 games. > Maybe should we use > something like +2.2-beta mandatory capability, adding new optional > capability for bug fixes and remove them when releasing 2.2.1? If we already have made the hard work of making them optional capabilities, why would we want to break compatibility when releasin 2.2.0? - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] S2_2 capstr and bug #14843
Le vendredi 27 novembre 2009 à 14:38 +0200, Marko Lindqvist a écrit : > We have decided to freeze S2_2 capability mandatory capability > already, but there has been no kind of releases (not even beta ones) > from that branch yet. Now I would be inclined to make one more capstr > change to fix bug #14843. Limit of 255 nations is likely to hit us > (those using modded version at least) during S2_2 lifetime so it > definitely should be fixed in S2_2. Fixing it with optional capability > is possible, but would mean more work and would add bloat to just > support S2_2 revisions between capstr freeze and now - revisions > nobody is likely to use once we release beta. > > What do you think? Is it ok to bump capstr for this? If I remember correclty, for 2.1, there were many changes in the capability string between 2.1-beta1 and 2.1.1. Maybe should we use something like +2.2-beta mandatory capability, adding new optional capability for bug fixes and remove them when releasing 2.2.1? Pepeto ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev