Re: [Freeciv-Dev] Sound Isn't Working On The Mac

2011-07-10 Thread David Lowe
On 8 Jul, 2011, at 8:41 AM, David Lowe wrote: > Now even though it already reads 'sdl', the new build makes no sound and > always spits this out upon startup: Well, it's working again. I'm not sure if it's because i rebuilt SDL and SDL-mixer, or if it was the dumping of the other patch

Re: [Freeciv-Dev] Sound Isn't Working On The Mac

2011-07-08 Thread David Lowe
Normally i would trim a response somewhat, but since i'm reanimating a thread that was presumed to be long dead i felt it best to leave it all in. I managed to stumble upon a pair of gimmicks that worked, even if i didn't fully understand what they were doing. Those gimmicks are

Re: [Freeciv-Dev] Sound Isn't Working On The Mac

2010-06-27 Thread David Lowe
On 21 Jun, 2010, at 6:29 AM, Marko Lindqvist wrote: > We don't even know if this is configuration time, build time or run > time problem, right? To check if configure time checks have gone ok, > search config.h for AUDIO_SDL define. Sorry for the delay, i've been on the road. This is fro

Re: [Freeciv-Dev] Sound Isn't Working On The Mac

2010-06-21 Thread Marko Lindqvist
On 26 March 2010 19:55, David Lowe wrote: >        Greetings!  I have assumed package maintainership for the freeciv > package in the 'fink' build system for the Macintosh.  This is my first time > for something like this, and i'm naturally in over my head. > >        I'm hoping this is the appr

Re: [Freeciv-Dev] Sound Isn't Working On The Mac

2010-06-20 Thread Daniel Markstedt
Hi David, Did you manage to sort this problem out? It's working fine here on a 10.6.3 machine. All packages except SDL_mixer-1.2.9 (which was built through its own make script) installed through macports. Not sure how to help you debug this, though. Daniel On Fri, Mar 26, 2010 at 9:55 AM, Davi