Re: [Audyssey] stats of week 8

2007-10-05 Thread jason
Hi, Tom, yes I would love to have that rematch with you. So I can run my defensive plays against you and just score those points. I wish this game was an online game and it has a game rpg in it that would be great, then we can have that rematch, but since it doesn't we just have to keep

Re: [Audyssey] Mario death in Monti

2007-10-05 Thread Thomas Ward
Hi Dark, I do understand your frustration with the game, but seriously I have managed to make it through the first three levels with only losing one life. I think this is more a matter of practice and timing than anything else. As for the monsters killing you instantly when landing on them it

Re: [Audyssey] Star Wars trailer was Hi

2007-10-05 Thread Thomas Ward
Hi Shaun, I have closed out my accounts with Shaned.net and any arrangements for swopping sounds would have to be discussed directly with him. shaun everiss wrote: I have sfx, loads of em. heaps in fact and music to. I can probably help in the contributions, so long as we use the shaned

Re: [Audyssey] Star Wars trailer was Hi

2007-10-05 Thread shaun everiss
aah, where do we go to share sfx if you want them, is there an upload account or something. At 08:04 p.m. 5/10/2007, you wrote: Hi Shaun, I have closed out my accounts with Shaned.net and any arrangements for swopping sounds would have to be discussed directly with him. shaun everiss wrote:

Re: [Audyssey] Thomas and Jim week 7 stats

2007-10-05 Thread Jim Kitchen
Hi Ronald, I would suggest uninstalling the football game by running the uninfoot.bat file and then reinstalling the game with the WinNFL3.exe file from my web site. Hopefully that will get it working for you. BFN Jim Academy: A modern school where football is taught. [EMAIL

[Audyssey] rail racer players list

2007-10-05 Thread john snowling
hi all. i've tried subscribing to the rail racer players list but have never received any email from them. could someone give me the email to subscribe and post too. i know this is a google group. John Snowling. Member of Tafn (The Accessible Friends Network) www.tafn.org.uk --- Gamers

[Audyssey] super liam

2007-10-05 Thread john snowling
hi all. does anyone know where abouts in the super liam the bonus levels are. i've found the one on level 2 act 2 but was wondering if there are any others and where. thanks John Snowling. Member of Tafn (The Accessible Friends Network) www.tafn.org.uk --- Gamers mailing list __

Re: [Audyssey] Hi, I was Wondering

2007-10-05 Thread Tristan
Hi, I would like to beta test, sounds like a awesome game. Tristan Bussiere Founder, ACE Games http://www.acegamesonline.net Skype: tristanbussiere MSN: [EMAIL PROTECTED] - Original Message - From: blind guy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

[Audyssey] I have a stable soundrts surver up so come and join!

2007-10-05 Thread alex
I have a soundrts server that I will keep up for 24 hours. I am connected to a broadband connection and my server is stable. So come and join! Also I would like to explore some more of the features so if you would like to experiment out with the different kinds of units MSN me at: [EMAIL

[Audyssey] Time Adventure

2007-10-05 Thread Audrey Tonge
Hi everyone, I am enquiring on behalf of a friend who has no internet connection at the moment, about the game time adventure. I believe it is by the same spanish company who did the detective game. She needs to know if anyone has any hints for her on the game as she is going round in

Re: [Audyssey] Excelent review on rail racer

2007-10-05 Thread Jake
I must have missed a message somewhere. Where can we hear this review? Thanks much, Jake. - Original Message - From: jason [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 03, 2007 3:59 PM Subject: [Audyssey] Excelent review on rail racer Hi,

Re: [Audyssey] Time Adventure

2007-10-05 Thread simon.dowling
where is she in the game now? haven't played that game for ages now, but it was a gripping game. mail me off list if you want. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group

Re: [Audyssey] Mario death in Monti

2007-10-05 Thread Raul a. Gallegos
Welcome to normal game play. What happens if a ghost in Pacman touches you? What happens if you touch a monster in Mario Brothers? What happens if you touch a car in Frogger? What happens if you touch a snake in Pitfall? The key thing here is practice, practice, practice. I don't think I'd

Re: [Audyssey] Mario death in Monti

2007-10-05 Thread Thomas Ward
Hi Raul, Correct. Not only that, but I've actually made some compromises already in the way enemies damage and hurt Panama Joe. In the original version of the game if you landed on the monsters or even touched them in any way it is lights out for Panama Joe. However, this proved to be very

Re: [Audyssey] Mario death in Monti

2007-10-05 Thread Dark
Hi thom. Appologies for the annoyence, it's just that the only thing which seems to kill me on just about any difficulty is jumping ontop of, rather than over the various monsters. Double damage would strike me as fair enough, -- on the lower difficulties anyway, but then keeping instant

Re: [Audyssey] Excelent review on rail racer

2007-10-05 Thread Dark
Hello Jake. You can find Sarah's review of Rail racer on http://feeds.feedburner.com/funfilled Hth. Beware the Grue! Dark. - Original Message - From: Jake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 04, 2007 5:21 PM Subject: Re: [Audyssey]

Re: [Audyssey] The sound rts game

2007-10-05 Thread Darren Harris
What about then instead of them having the power of tellyportation what about the power of healing? Instead of the unit coming back to base depending on where it is how about the mage being able to heal instead? Which then adds an element of protecting the mage thus making it far more interesting

Re: [Audyssey] Found Title and Title For Mareen shooter game

2007-10-05 Thread Jozwiak, Hunter (K12)
Cool! I will need starter tips. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Thursday, October 04, 2007 11:56 PM To: Gamers Discussion list Subject: Re: [Audyssey] Found Title and Title For Mareen shooter game sounds good, I can

Re: [Audyssey] Hi, I was Wondering

2007-10-05 Thread Jozwiak, Hunter (K12)
I am in the fourth grade, but gaming is fun. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Wednesday, October 03, 2007 5:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] Hi, I was Wondering Hi, I would like to beta test,

Re: [Audyssey] Found Title and Title For Mareen shooter game

2007-10-05 Thread Jozwiak, Hunter (K12)
Yeah I will make it free -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Thursday, October 04, 2007 11:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] Found Title and Title For Mareen shooter game sounds good. I'd like to

Re: [Audyssey] super liam

2007-10-05 Thread Jozwiak, Hunter (K12)
Answer The second and last bonjus round is in the water works in act 2 and that is the only other one. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of john snowling Sent: Wednesday, October 03, 2007 11:17 PM To: audyssey Subject: [Audyssey] super liam

Re: [Audyssey] The sound rts game

2007-10-05 Thread SoundMUD
Map review would be interesting, yes. I think too that the teleport spell is too powerful, so powerful that it is almost a joke. Mages will be less powerful later, or more expensive, but they don't need to be removed. Basic diplomacy options are needed, I agree. For tutorial 3, try to build only

[Audyssey] message to ron for next issue

2007-10-05 Thread Darren Harris
hi ron, i not got your mailing address. when's the next issue of the magazeen out?? i think i may have a submission to put in it. need to get permission from the owner of the game first but like i say i'd like to make a submission and i'd like to know where to send my submissions to and by when

Re: [Audyssey] message to ron for next issue

2007-10-05 Thread Thomas Ward
Hi Darren, Just submit your submissions to [EMAIL PROTECTED] and Ron will get them. Cheers. Darren Harris wrote: hi ron, i not got your mailing address. when's the next issue of the magazeen out?? i think i may have a submission to put in it. need to get permission from the owner of the

Re: [Audyssey] Mario death in Monti

2007-10-05 Thread Thomas Ward
Hi Dark, I didn't at all find your suggestion annoying. it is just that I think removing the ability for a monster to kill you when landing on them would make the game too easy. Anyway, speaking of Montezuma's revenge beta 2 I think the upload progress just stopped. I'll be sending out the

[Audyssey] Montezuma's Revenge beta 2 released!

2007-10-05 Thread Thomas Ward
Hello gamers, USA Games Interactive would like to proudly announce the immediate release of Montezuma's Revenge Beta 2. This all new public beta offers many improvements in game play, greater stability, support for multiple user accounts, an extra bonus level, and support for .Net Framework

Re: [Audyssey] message to ron for next issue

2007-10-05 Thread Darren Harris
Ok. Actually thomas could you help me some more, because basically I'm trying to subscribe to the mag but I don't thyink the subscribe option is actually working. I type in my email and check the subscribe button but I don't actually get any response from the site or email to say that my

Re: [Audyssey] Montezuma's Revenge beta 2 released!

2007-10-05 Thread Darren Harris
Hello thomas, Is it a straight forward install for xp systems? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: 05 October 2007 19:16 To: gamers@audyssey.org Subject: [Audyssey] Montezuma's Revenge beta 2 released! Hello gamers, USA

Re: [Audyssey] Montezuma's Revenge beta 2 released!

2007-10-05 Thread Thomas Ward
Hi Darren, If you have never installed a USA Games product before you have to do a couple of XP upgrades before my games will work. 1. Go to the USA Games requirements page and download the latest DirectX and .Net runtime installations. 2. First, install the .Net Framework. This is very

Re: [Audyssey] message to ron for next issue

2007-10-05 Thread Thomas Ward
Hi Darren, I'm not sure why the mag subscription isn't working, but I can say while you are on the Audyssey list you will recieve a copy of the mag. it is always posted on list as well as the main mag subscription. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

[Audyssey] Deep space Attack

2007-10-05 Thread Phil Vlasak
Games we'd like to play... The title for the Marine game is: Deep space Attack The Storyline is: In the deep realms of space, an evil so powerful has just awoken. The evil is powerful enough to destroy the hole galaxy.. who is going to do this? As he walks to the main office, John the Space

Re: [Audyssey] Deep space Attack

2007-10-05 Thread Che
Um, yeah, what he said... - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 05, 2007 2:47 PM Subject: [Audyssey] Deep space Attack Games we'd like to play... The title for the Marine game is: Deep space

Re: [Audyssey] Deep space Attack

2007-10-05 Thread Brandon Armstrong
i didn't quite follow that my self. to technical. Brandon - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 05, 2007 3:03 PM Subject: Re: [Audyssey] Deep space Attack Um, yeah, what he said... - Original Message

Re: [Audyssey] Montezuma's Revenge beta 2 released!

2007-10-05 Thread Dark
Hi tom. Nice! I actually find because things are now running more smoothly, jumping the enemies is easier (either that or I'm concentrating more). Extra levels, are also always a good thing. I'll look forward to the full game with however many levels it's going to have. Btw, I have a

Re: [Audyssey] Deep space Attack

2007-10-05 Thread Phil Vlasak
Hi Che, I got that text from the web site for the TV show Numb3rs which is on tonight at 10:00 Eastern. Note the 3 looks like an e to the sighted. I altered it a bit to fit the Deep Space game theme. Hope all got it as a joke or a comment in that in the future we will all be smarter with

Re: [Audyssey] super liam

2007-10-05 Thread blind guy
yes there are: there is one in water works act2, just do the same exact thing u did in the level2 bonus round in level6 and you're ready to party. On 10/4/07, john snowling [EMAIL PROTECTED] wrote: hi all. does anyone know where abouts in the super liam the bonus levels are. i've found the

Re: [Audyssey] Montezuma's Revenge beta 2 released!

2007-10-05 Thread Dark
Personally, I have a fun program files folder where I install all my games and things. this makes it handy to know what I've got, and only means typing in three letters on an installation. If the option comes up Tom, I'd prefer to keep Monti there if that's alright. Sinse I'm always, and

Re: [Audyssey] Montezuma's Revenge beta 2 released!

2007-10-05 Thread Thomas Ward
Hi Dark, Quote Btw, I have a question, are you planning to have the background mood sfx or drum change in later levels? End quote That is something I certainly can do in the next release if you would like. It is a rather easy update to include into the game. Cheers. --- Gamers mailing list

Re: [Audyssey] Montezuma's Revenge beta 2 released!

2007-10-05 Thread Thomas Ward
Hi Phil, There will be no need to change the installation folder for Montezuma's Revenge for multiuser setup. Here is why. In beta 2 I did extensive updating and rewriting of how the game handles settings, saved games, etc to work correctly with multiuser acounts and Vista's User Account

Re: [Audyssey] Montezuma's Revenge beta 2 released!

2007-10-05 Thread Thomas Ward
Hi Dark, Montezuma's Revenge can be installed anywhere you like. The part in the manual that recommends installation in c:\Program Files\USA Games is a recommendation only. Not like some kind of absolute location that needs to be used for every install of the game. As I was mentioning to Phil in

Re: [Audyssey] super liam

2007-10-05 Thread shaun everiss
aah, forgot to mention that for the level2 sewer its in act 2 also. Would actualy have been nice if the same thing was in level4 act 2 as its a real pain, unless you have no distractions. At 05:17 p.m. 4/10/2007, you wrote: hi all. does anyone know where abouts in the super liam the bonus

Re: [Audyssey] rail racer players list

2007-10-05 Thread shaun everiss
[EMAIL PROTECTED] is the address I am on. now [EMAIL PROTECTED] is address I think for posting. At 01:58 p.m. 4/10/2007, you wrote: hi all. i've tried subscribing to the rail racer players list but have never received any email from them. could someone give me the email to subscribe and post

Re: [Audyssey] super liam

2007-10-05 Thread shaun everiss
level2 first sewer and level 6 act 2 first drain. At 05:17 p.m. 4/10/2007, you wrote: hi all. does anyone know where abouts in the super liam the bonus levels are. i've found the one on level 2 act 2 but was wondering if there are any others and where. thanks John Snowling. Member of Tafn

Re: [Audyssey] Mario death in Monti

2007-10-05 Thread shaun everiss
what I don't understand is if you have a sword the manual says snakes can be killed. Oh I finnished the game, what a blast. Knowing when to jump and when not to is quite good to. Be fast and you may win. Be slow and your life is over. At 02:58 a.m. 6/10/2007, you wrote: Welcome to normal game

Re: [Audyssey] Found Title and Title For Mareen shooter game

2007-10-05 Thread shaun everiss
not sure what you mean by starter tips. I suggest you start with the main chracter going to the office, him sitting down and your mission briefing with music. he leaving the office, maybe going to his ship, launching it, heading to the base or whatever landing it or whatever unless he is going

Re: [Audyssey] Montezuma's Revenge beta 2 released!

2007-10-05 Thread shaun everiss
yeah it is uninstall beta1 and then beta2. for those that want playing tips I'll be doing a short recording. At 07:43 a.m. 6/10/2007, you wrote: Hello thomas, Is it a straight forward install for xp systems? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

Re: [Audyssey] Found Title and Title For Mareen shooter game

2007-10-05 Thread shaun everiss
aah cool. I have sfx. so just tell me when you want things. At 06:36 a.m. 6/10/2007, you wrote: Yeah I will make it free -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Thursday, October 04, 2007 11:48 PM To: Gamers Discussion list

[Audyssey] a judgment day spoilers book

2007-10-05 Thread blind guy
Hi, s p o i l e r s p a c e m e g a s p o i l e r s p a c e Well hi all, now that that's done, I can procede to discuss jd with you guys and how I got 34 trophys in it. 1) open jd up (assuming you're registered). 2. start a game. 3. press backspace. 4. now you have self distruct. to get bored

Re: [Audyssey] Montezuma's Revenge beta 2 released!

2007-10-05 Thread Michael Maslo
Thomas: Does this support a laptop? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Friday, October 05, 2007 5:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] Montezuma's Revenge beta 2 released! Hi Dark, Montezuma's Revenge

Re: [Audyssey] Mario death in Monti

2007-10-05 Thread Thomas Ward
Hi Shaun, That isn't true. In the manual, section 7.6 I believe it is, it says, Unlike other monsters snakes can't be killed even with a sword. The original Montezuma's Revenge wouldn't allow you to kill snakes and neither does this version. Though a way earlier version of the game did. shaun

Re: [Audyssey] Montezuma's Revenge beta 2 released!

2007-10-05 Thread Thomas Ward
Hi Michael, Yes, it does. There are alternative key strokes for laptops such as j and l keys to walk/run/jump. it's all documented in the games keyboard help and in the manual. Michael Maslo wrote: Thomas: Does this support a laptop? --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] Montezuma's Revenge beta 2 released!

2007-10-05 Thread shaun everiss
I am running this game on atoshiba satelite a 10 with a 512mb of ram, win xpsp2 pro on a crappy soundmax internal chipset, yeah I think it does. At 03:50 p.m. 6/10/2007, you wrote: Thomas: Does this support a laptop? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]