Re: [Audyssey] Swamp question

2012-01-31 Thread Thomas Ward
Hi Lori, As others have said with a laptop touch pad all you have to do is slide your finger left or right over the pad to turn left/right, and I think w walks forward, and s walks backward. Although, laptop touch pads are usable like a lot of others I find it a bit easier to use a physical USB

Re: [Audyssey] Swamp question

2012-01-31 Thread lenron brown
you move when you press your right mouse button and you turn with your touch pad s will move you back and a will side stip you to the left and d will side stip your to the right using shift with a or d will turn you to your nearest compus derection. Just play around with it and you will catch on.

Re: [Audyssey] learning how to write games

2012-01-31 Thread Thomas Ward
Hi Laurel, Well, its different for every person out here, and its possible to teach yourself to program and write games. If you pay for a service such as http://safari.oreilly.com you can pay to read college level programming books on a variety of programming languages, game design, and specific

Re: [Audyssey] Swamp question

2012-01-31 Thread Dallas O'Brien
no, w is still your key for direction finding. right mouse and left mouse keys are still used on a touch pad. dallas On 1/31/2012 18:19, Thomas Ward wrote: Hi Lori, As others have said with a laptop touch pad all you have to do is slide your finger left or right over the pad to turn

Re: [Audyssey] learning how to write games

2012-01-31 Thread Jim Kitchen
Hi Laurel, In 1980 I bought a Texas Instruments 99 4a home computer. I typed in the programming examples from the manual that came with it. I then experimented with the source code trying to figure out what each command did and how to change it to do what I wanted it to do. I just have

Re: [Audyssey] SmartEditor. Was: Re: Writing code.

2012-01-31 Thread Jim Kitchen
Hi Shaun, I really don't know what you mean by; vb is dropping away soon so all devs need to switch. So that means that you are not playing any of the games by me, David Greenwood, Phil Vlasak, Jeremy Kaldobsky etc etc right? BFN - Original Message - hmmm bgt doesn't have an ide as

Re: [Audyssey] SmartEditor. Was: Re: Writing code.

2012-01-31 Thread Jim Kitchen
Hi Thomas, That is very cool that you can simulate in BGT what I do in VB6. I also like in VB6 that I can put the cursor on a command, press f1 and f6, and get the syntax, explanation and examples of that command. And of course it all works great with JFW 4.02. BFN - Original Message

Re: [Audyssey] flail

2012-01-31 Thread Jim Kitchen
Hi Johnny, Yeah, I figured that it would be more of a ripping and clinging thing than the puncture and heavy hit of the forged spiked metal balls. BFN - Original Message - Lol yeah, the best part is if you hit with mine the barbs grab onto clothing and you can pull the person in- I

Re: [Audyssey] Swamp question

2012-01-31 Thread Kelvin Tan
hi thomas. I believe u haven't played swamp before. if u have I don't think u will forget that to move forward it's actually the right click and not w. thanks u for your precious info anyway. -- From: Thomas Ward thomasward1...@gmail.com Sent:

Re: [Audyssey] Swamp question

2012-01-31 Thread Lori Duncan
Hi Thomas, I've just tried swamp again, and when I'm pressing my left and right mouse buttons nothing seems to happen, but when I move my finger over the pad the sounds do seem to change, and I find I'm starting to hear someone shouting out orders, and other sounds. I still don't hear any

Re: [Audyssey] Swamp question

2012-01-31 Thread Lori Duncan
Hi I've tried the right mouse button but i don't get any sound like my steps, so not sure if it's working or not, though something must be as I am starting to hear more sounds like people shooting and some guy shouting orders and saying they'll keep me covered or something, just not sure how to

Re: [Audyssey] Swamp question

2012-01-31 Thread Lori Duncan
Hi Thomas, thanks for that, I think I understand it a bit better now, I didn't realise the mouse could be used that way at all. When I was at School for example they had games which were mouse friendly but it was click on certain things in the pictures to make the person actually talk or

[Audyssey] FW: Newly Accessible Blackjack Game: iBlackJack HD fun game I like it

2012-01-31 Thread Reinhard Stebner
-Original Message- From: viph...@googlegroups.com [mailto:viph...@googlegroups.com] On Behalf Of Mike Maslo Sent: Monday, January 30, 2012 10:07 PM To: viph...@googlegroups.com Subject: Re: Newly Accessible Blackjack Game: iBlackJack HD fun game I like it Sent from my iPhone On Jan

Re: [Audyssey] Swamp question

2012-01-31 Thread Dakotah Rickard
Also, it's more than possible in many cases to turn off the tap-to-click function on your touchpad. It takes practice, and it was great to have the smaller maps for learning, but you can do it. Signed: Dakotah Rickard On 1/31/12, Lori Duncan lori_dunca...@hotmail.com wrote: Hi Thomas, thanks

Re: [Audyssey] medieval weapons

2012-01-31 Thread Dakotah Rickard
A short sword was about a pound and a half, a standard arming sword (what we call a longsword in our misconception) was about five, katana were about that much, great swords were about ten or fifteen, once steel was involved. Armor was either chain, plate, or leather-based, plate is widely

Re: [Audyssey] flail

2012-01-31 Thread Dakotah Rickard
It sounds like a man-catching flail. There are barbed weapons that are used to entangle, which is why they are so cool, but the spike balls are a little different, because they have the weight to break bones and disarm people. It's similar, but still different. Signed: Dakotah Rickard On

[Audyssey] a query for developer of wrecking ball and air hockey for PC

2012-01-31 Thread joseph weakland
hello ken downy if you are subscribed to this list please write me off list so i can contact you directly thanks i tried downloading the wrecking ball game off audiogames site and link is broken also if you have the PC version of air hockey please write me off list to. --- Gamers mailing list __

[Audyssey] Swamp testing server, version 3

2012-01-31 Thread Jeremy Kaldobsky
Hey guys, It's been a few days since I've been around. I had a really rough weekend and spent Saturday night until Monday night sicker than I have been in many years. Apparently I picked up some sort of virus that had me really messed up. I'm not better yet but I am feeling about a million

Re: [Audyssey] Swamp testing server, version 3

2012-01-31 Thread Mike Maslo
Where do I get this test song pack from Sent from my iPhone On Jan 31, 2012, at 11:46 AM, Jeremy Kaldobsky jer...@kaldobsky.com wrote: Hey guys, It's been a few days since I've been around. I had a really rough weekend and spent Saturday night until Monday night sicker than I have been in

Re: [Audyssey] game request

2012-01-31 Thread Richard Sherman
HI, I don't have that one. The only one I do have by them is space colony cleaner. Shermanator - Original Message - From: michael barnes c...@samobile.net Sent: Monday, January 30, 2012 5:18 PM Hey, Richard. Do you happen to have TDL Maze Game? If so would you please send it to me?

Re: [Audyssey] SmartEditor. Was: Re: Writing code.

2012-01-31 Thread Thomas Ward
Hi Jim, I'm not Shaun, but I think what he meant is given the fact Microsoft no longer officially supports Visual Basic 6 on Vista, Win 7, and Windows 8 most developers have dropped it and have switched to something else. A lot of entry level programmers, for example, now use C#.NET or VB.NET for

Re: [Audyssey] medieval weapons

2012-01-31 Thread Clement Chou
Well, I can confirm for sure that the heaviest sharp Katana I've scene is about five pounds, yes. Maybe a touch under it... I won't say anymore though other than that all you're saying makes sense based off what research I've done and what little I've scene. But being a practioner of a Japanese

Re: [Audyssey] Swamp question

2012-01-31 Thread Richard Sherman
Hi Lori, Lorie wrote, Hi I've tried the right mouse button but i don't get any sound like my steps, so not sure if it's working or not. end snip. To exit the safe zone , walk west. If you don't hear your footsteps wwith the right mouse button, try walking backwards and see if you hear them.

Re: [Audyssey] SmartEditor. Was: Re: Writing code.

2012-01-31 Thread Thomas Ward
Hi Jim, Yes, that was always a pretty cool help feature of the VB 6 IDE. If I'm not mistaken I believe VS.NET 2010 has that feature too, but I'd have to check. Been a while since I had to use that particular help feature. On 1/31/12, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, That is

Re: [Audyssey] Swamp question

2012-01-31 Thread Paul Lemm
Hi, You should hear footsteps when pressing the right mouse button unless a wall is blocking your way, if so pressing S should make you walk backwards and again you should hear footsteps. I don't think the injured person is part of the game anymore I think that was from when it was a single

Re: [Audyssey] game request

2012-01-31 Thread michael barnes
Hey, Richard. Can you send me that game? I would like to check out Space Cleaner! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,

Re: [Audyssey] medieval weapons

2012-01-31 Thread Johnny Tai
Agree with all you pointed out- match my own knowledge on the matter. Most big heavy swords we see in fantasy titles today were mostly just ceremonial when they were used at all- that Japanese nodachi for example- it's really too unwieldy to be of any real use. --- Gamers mailing list __

Re: [Audyssey] Swamp testing server, version 3

2012-01-31 Thread Johnny Tai
Is this to replace the version we're playing on now for those of us who didn't test or is it still just for the testing folk? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Swamp question

2012-01-31 Thread Lori Duncan
Hi Richard, thanks for your help, I have managed to get the game working again bu downloading it again from scratch, not sure why it wouldn't work before, maybe I messed up something in the config file, but it seems alright now. The only thing now is when I exit the game and go back into it

Re: [Audyssey] Swamp testing server, version 3

2012-01-31 Thread Kai
Given the subject of the email and the contextual references in the body of self same, I'd surmise that this release is still intended for testing purposes. quote: I'm not better yet but I am feeling about a million times better than I was, haha! The delay slowed down me releasing the next

Re: [Audyssey] Swamp testing server, version 3

2012-01-31 Thread Jeremy Kaldobsky
Kai has uploaded the sound packs in both of these locations. http://dl.dropbox.com/u/6855861/SwampTest.zip http://www.sendspace.com/file/zgfe9u Where do I get this test song pack from Sent from my iPhone --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] Swamp testing server, version 3

2012-01-31 Thread Jeremy Kaldobsky
This is still just for the testing folk. Is this to replace the version we're playing on now for those of us who didn't test or is it still just for the testing folk? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Swamp question

2012-01-31 Thread Jeremy Kaldobsky
Lori it sounds like you may be accidentally opening up the old zip file instead of opening up the actual swamp folder. The game isn't able to compress itself so you must have both the swamp folder and the swamp.zip file next to each other and you sometimes open the wrong one. Hi Richard,

Re: [Audyssey] Swamp question

2012-01-31 Thread Thomas Ward
Hi, Thanks. I stand corrected. Its been a while since I played swamp, and I couldn't remember if it used the left-hand navigation keys like many mainstream FPS games do or not. On 1/31/12, Dallas O'Brien dallas-obr...@bigpond.com wrote: no, w is still your key for direction finding. right mouse

Re: [Audyssey] Swamp question

2012-01-31 Thread Thomas Ward
Hi Lori, Sure. I understand where you were coming from. Unfortunately, the mouse has been given a bad reputation, because of previous bad experiences like yours. What a lot of blind computer users fail to realize until its explained to them that their bad experience is not due to the mouse

Re: [Audyssey] Swamp question

2012-01-31 Thread Thomas Ward
Hi Kelvin, Actually, I have played Swamp before, but not for quite a while. I tried it out, found I didn't really care for the game, and stopped playing it. So my experience is limited to a few hours of playing it in single player mode. The reason I thought w walked forward and s walked backward

[Audyssey] soul calibur v main menu

2012-01-31 Thread Clement Chou
So I got the game, and am now fiddling with it. Here are the options in the main menu, which doesn't wrap! Though other menus do. The game starts you on story mode, which is not the top option. Here goes. Offline - contains your arcade mode, training and the like Online - I have yet to fiddle

Re: [Audyssey] Swamp question

2012-01-31 Thread Jeremy Kaldobsky
Actually the Tomb raider games are 3rd person perspective instead of first person perspective. It's a small difference but the control methods were usually set up a little different between those styles of games. I actually have had several people say that mainstream first person shooter

Re: [Audyssey] Swamp question

2012-01-31 Thread Che
Yeah, Jeremy is right about the right mouse button thing. I didn't realize the standard had changed so much since my days of Doom, Quake and so forth, but there is definately some merit in being able to use that left hand for doing things in conjunction with moving forward with the right

[Audyssey] hidden house in world of legends

2012-01-31 Thread Richard Sherman
Hi, Kind of stuck on one particular point in the game. I want to figure out the secret of the hidden house. This is the scene where there are 6 houses and a reset button. you knock on a door, and it clicks. can anyone give me a slight hint on how to figure this out? Thanks in advance. Rich

Re: [Audyssey] Swamp question

2012-01-31 Thread Steady Goh
Hi Thomas, I hope you won't have the same type of so call slight confusion with those programming languages you didn't use for quite a while, didn't care about and again giving others the wrong information. 锦发/Steady Goh - Original Message - From: Thomas Ward thomasward1...@gmail.com

[Audyssey] To Dark.

2012-01-31 Thread michael barnes
Hey, Dark. I was wondering if you might have a user name and register key for Space colony cleaner or if you might know of someone that does? Thanks! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. ---

[Audyssey] Swamp needs new voice volunteers

2012-01-31 Thread Jeremy Kaldobsky
I've been meaning to post a new request for voice volunteers! As you all know, the current voices for Swamp have been very good and have served the game well thus far. The problem is, now that the game is growing there is a larger list of phrases needed and that means the old voices will need

Re: [Audyssey] Swamp needs new voice volunteers

2012-01-31 Thread Johnny Tai
How soon do you need these in- or rahter, when's the deadline? I'm suffering from a bit of a flu atm, and while this grants my voice a certain...character...I'd like to wait a few days before recording. My girlfriend also expressed interest, but we won't be able to record her till I see her on

Re: [Audyssey] Swamp question

2012-01-31 Thread Thomas Ward
Hi, Yeah, I know Tomb Raider is technically a third-person game, but because I can't see the screen I tend to lump it in with the first-person games because the mechanics are similar. Anyway, I simply wanted to point out I have played a number of mainstream games where w moves the character

Re: [Audyssey] Swamp question

2012-01-31 Thread Thomas Ward
Hi Steady, Watch the flaming. That insult was totally uncalled for. I've already apologized to the list for my mistake. If that's not good enough for you that's just too bad. That's your problem not mine. On 1/31/12, Steady Goh stea...@gmail.com wrote: Hi Thomas, I hope you won't have the same

Re: [Audyssey] Swamp question

2012-01-31 Thread Ben
Ahh Jeremy. I hate to be one of the exceptions to the rule. Since I've never had sight myself, I have only played fps games that use the console controllers - with the help of my dad and others. But I personally dislike having one mouse button for walking and one for firing - personally I'd say

Re: [Audyssey] Swamp needs new voice volunteers

2012-01-31 Thread Ben
I'll do one myself later on this week. When are you chosing? Coz I got loads of work to sort out but I can do one. Just to let everyone know my name will be destroyer. So no using that lol. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On