I've got to step 18 in the tutorial, calculated the course and there does seem
to be an issue. There seem to be three different ways of plotting interstellar
courses, the Starmap, which lets you plot long range courses (I think you can
hit multiple stars), and which has the same text navigation
Hey Dark!
Thanks a bunch for keeping us posted about these very interesting games. Please
keep us posted about the accessibility updates. I am a bit busy now but will
certainly give this game a try during the holidays!
Greetings, Anouk,
On 11 Nov 2014, at 10:22, dark d...@xgam.org wrote:
Hi Anouk.
I hope to hear on the access fixes with Astro Galaxy soon, I do think there
is a lot in the game and I always admire a game (particularly a space themed
one), which is more than just hammering the attack button or constantly a
pvp hack.
All the best,
Dark.
- Original Message
I was able to get Step 18 resolved, but it required intervention. The dev
is aware and promises a fix soon. Step 20 has the same problem.
Chris Bartlett
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Tuesday, November 11, 2014 6:22 AM
To:
Hi Chris.
As I said, I appologise for jumping the gun. When I played previously, I was
able to get through the tutorial to step 18, (although with far more
difficulty sinse I just had to keep hitting those unlabeled system links
until i got to the right planet), but ran into the same issue
here is txtfl command line version for windows mac and linux.
https://www.sendspace.com/file/hvmlvy
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Hi
How did you get through the step where you had to click an empty slot
and install the ftl mk I module? I think I'm going to restart the
tutorial just to make sure I didn't do anything wrong.
On 11/11/14, dark d...@xgam.org wrote:
Hi Chris.
As I said, I appologise for jumping the gun. When I
Two things: in NVDA, the ship diagram reads as clickable for an empty
slot. In fact however, unless you actually care where a module goes, you
can allow AG to install it for you by simply clicking on the install command
in the module array that looks like a table but sadly isn't, at least