I know this isn't a game, per se, but I was messing around with a little BGT
IDE. The program, affectionately named Blast Buddy, is meant to work a lot
like notepad but have features that will help BGT developers code. I still
have plenty of things I could add, but it's working well enough
with this, and
perhaps we can work together to expand the project even further.
Kind regards,
Philip Bennefall
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Sent: Monday, January 23, 2012 5:22 PM
Subject: [Audyssey] Blast Buddy
I know
Thanks Philip! I wouldn't be surprised if it was some sort of bug, but it
might also just be a misunderstanding about how those tiers work. When set to
level 2 you should be able to see the main function calls such as void main
since those are tier zero. Tier 1 would be the code within
for some of the programming
related things I've got going on right now.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Date sent: Mon, 23 Jan 2012 08:22:36 -0800 (PST)
Subject: [Audyssey] Blast Buddy
I know this isn't a game, per se, but I
handy for some of the programming
related things I've got going on right now.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Date sent: Mon, 23 Jan 2012 08:22:36 -0800 (PST)
Subject: [Audyssey] Blast Buddy
I know this isn't a game, per
Well I discovered why Philip was able to see all of the lines even while
filtering based on tiers. I had broken it while trying to rearrange a few
lines of code. So the good news is that it should be fixed now.
The current uploaded version is 0.4, and the one I just uploaded lets you use
Hey thanks for that, I'll probably be using this a lot. Though we
really need to be able to select multiple lines. *grin* I've tried
this with a few of my games and since I always comment esctions this
works like a charm. thanks
On 1/23/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
Well I