Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-08 Thread john
You couldn't be more wrong. There is a huge amount of story in swamp. You should explore the maps and look at the quests. You should also look at the fanfiction competition, as well as take a look at the campaign creator. - Original Message - From: Devin Prater r.d.t.pra...@gmail.com

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-07 Thread Jeremy Kaldobsky
Dakotah, I actually have no idea how the wii mote protocols are set up, but I'd just about be willing to bet anything that they wouldn't be interchangeable. Sorry, I'm guessing that isn't the news you wanted to hear. --- On Mon, 5/6/13, Dakotah Rickard dakotah.rick...@gmail.com wrote: From:

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-07 Thread Dakotah Rickard
Honestly, it just sparked my interest because of those discussions we'd encountered. I was imagining all sorts of different ideas for integrating both devices, but maybe it can still be done, although with a bit more work. I'm really excited and looking forward to the release of the device, and

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-07 Thread Jeremy Kaldobsky
Dakotah, I do agree that some integration between the See Munkey and the Wii mote might be possible in the future, but at the moment I have no idea what that would even entail. Since it sounds like it would be very cool, the idea might grab the attention of someone who knows more about how the

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-07 Thread Dakotah Rickard
Well I, for one, sincerely appreciate it. It's been really awesome to work with you and see all the neat stuff you know about. Signed: Dakotah Rickard On 5/7/13, Jeremy Kaldobsky jer...@kaldobsky.com wrote: Dakotah, I do agree that some integration between the See Munkey and the Wii mote

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-07 Thread Devin Prater
What I really want to see audio games go to is more MMO type things, or work with an already good MMO or other online RPG to make it accessible. I like MUD's, but honestly people are more into the video-game type role-playing stuff, I did like Swamp, but I never got into it much, not too much

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-06 Thread Scott Chesworth
So this is what happens when I step away from the list for a few days; Aprone reinvents the definition of awesome, provided of course that your awesomeness threshold can be reached without the thing you're rating as reinventing awesome being edible. It was a stretch, but apparently mine can. I

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-06 Thread Dakotah Rickard
I'm going to skip all the responses that have come down the pipe, which may mean I'm asking a question that has already been asked, but I wonder how different the data is from the Sea Monkey to something with similar functions, say a Wiimote. I mean, are the protocols you've designed capable of

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-06 Thread Ken The PionEar
There you go Jeremy, let's see pirates try to crack this! I guess there's an upside to making your own hardware lol. This is something I'll be saving up for. I was trying to find a way to use the iPhone in just such a manner, but there's really nothing out there except custom controllers for

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread shaun everiss
hmmm I wander if this device could be used outside games or the blindness community for stuff in general. You are sertainly for inovation. heck if this thing works in general I may even get friends that game or at least listen to stuff in 3d to get one of these babbies. At 11:49 AM 5/5/2013,

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread James Bartlett
hello again Jeremy I just wanted to know what is the earlies I can buy the monky for my self, and how can I pay. Can I pay with debit card or check? bfn James -- From: Jeremy Kaldobsky jer...@kaldobsky.com Sent: Saturday, May 04, 2013 11:54

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Mohsin Ali
HI Jeremy ! when I read your mail, I felt like . wow ! Cool! defenately you are one of the best people, I have ever known. thanx for sharing your ideas and games, I'm sure, everyone will love the monkey (grinn) whenever it'll hit the market. take care Mohsin(Eagalon) On 5/5/13, James

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Dallas O'Brien
Hi Cara, the problem with linking this device with the iPhone, iPad, or iPod touch, is that it would either have to be wireless, with a Bluetooth connection, or a lightning connector, or the older 30 pin connector. And as he has already stated, aprone has already constructed the device, and a

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Ron Kolesar
How much is this wireless headset going to cost us? Would it work with say Three-D velosity and other games like the blind software games and the games like aliens in the outback and other BE games? Now this would bring us one step closer to maybe a little pain if we could use it with blast

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread James Bartlett
Hello Jeremy All I got to say is wow that sounds great can't wait to be abel to buy my own pair, and the game sounds like fun to. bfn and keep up the hard work and thank you for it. James -- From: Jeremy Kaldobsky jer...@kaldobsky.com Sent:

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Paul Lemm
Jeremy, the new piece of hardware does sound truly awesome, and the fact that it's called 'See monkey' only makes it more awesome! I really do think that it could revolutionise audio games and when its ready I will definitely be buying one. Also the fact that you're working on an RPG is also

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Dallas O'Brien
Hi. It will not be wireless. You might want to read the original email again. Lol. Regards. Dallas On 05/05/2013, at 13:16, Ron Kolesar kolesar16...@roadrunner.com wrote: How much is this wireless headset going to cost us? Would it work with say Three-D velosity and other games like the

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Thomas Ward
Hi, Not only that but the See Monkey isn't a headset. Its a motion sensing device that attaches to the headband of a standard headset which tracks the movements of your head. People really neeed to read things more carefully. :D On 5/5/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote: Hi.

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Jeremy Kaldobsky
Ron, re-read questions 1 and 8. :D --- On Sun, 5/5/13, Thomas Ward thomasward1...@gmail.com wrote: From: Thomas Ward thomasward1...@gmail.com Subject: Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop. To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Dallas O'Brien
Yep, they sure do. The original email couldn't have been more detailed. Lol. Regards: Dallas On 06/05/2013, at 0:01, Thomas Ward thomasward1...@gmail.com wrote: Hi, Not only that but the See Monkey isn't a headset. Its a motion sensing device that attaches to the headband of a standard

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Cara Quinn
Agreed, but I also said headset in my last note, knowing full well that it is a packet of sensors which connects to one. -just semantics on my part, and apologies for contributing to ignorance! lol! Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Jeremy Kaldobsky
Cara I did the same thing. I don't think of head phones when I hear head set though. :) --- On Sun, 5/5/13, Cara Quinn caraqu...@caraquinn.com wrote: From: Cara Quinn caraqu...@caraquinn.com Subject: Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Thomas Ward
Hi Jeremy, Interesting. This could be semantics but I always thought of headphones and headset as the same thing. The way a person says pop or soda. The words are different but mean the same thing. :D On 5/5/13, Jeremy Kaldobsky jer...@kaldobsky.com wrote: Cara I did the same thing. I don't

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread James Bartlett
hI there No a headset has a mic on it, and headphones do not. hth James -- From: Thomas Ward thomasward1...@gmail.com Sent: Sunday, May 05, 2013 1:12 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Some updates on

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Jeremy Kaldobsky
I suppose that is probably the same thing other people think of when they hear head set. I guess I have a broader definition in mind because I can picture a handful of different devices that are all referred to as head sets that are not headphones. Microphone headsets, medical EEG monitoring

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread James Bartlett
hI Well that is true. I guess I just don't think of all the other posibiatys when it comes to headsets, and you are very right about that. There are so many other headsets out there. bfn James --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Cara Quinn
Hey Dallas, I haven't checked into the specs of the lightning / 30 pin connector but if the headset is USB as Jeremy says, then I'd just need to get a connector to go from female USB to female USB to make the connection. As I said, I haven't yet checked into the software logistics of the

[Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread Jeremy Kaldobsky
Hey guys, I spend most of my time on the audiogames.net forum, and every now and then I'm reminded that I've shared news with them but forgot to post it here as well. My apologies, people of the audyssey list! :D LOL. After my 2.9 patch for Swamp I began working on a new project.

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread Sarah Haake
Hi Jeremy, wow, that sounds really interesting. I often read about software using such a device, but nothing yet which could be used by blind users. I'm really looking forward to your project, even though I have quite a wait before me if you have to send one of the device to me I guess. Well,

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread Allan Thompson
Hi, My mouth literally dropped open in shock when reading this. This is such a brilliant idea words can't cover it. Thank you for sharing this information. I will definetley buy one of these when it becomes available. My question is, will this work on any pc and OS? al The truth will

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread Jeremy Kaldobsky
Allan, I'm glad you like the plan! :D The physical See Munkey head set should work on any version of Windows, Mac, or Linux. I have not personally tested it on very many systems but the hardware it is built with was chosen because it works on them all. If I run into any OS that it doesn't

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread dan cook
Wow Jeremy! This sounds fantastic and I'll definitely be ordering one when it comes out or at most when there's definitely games using it. :D On 5/5/13, Allan Thompson allan1.thomp...@cox.net wrote: Hi, My mouth literally dropped open in shock when reading this. This is such a brilliant idea

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread Phil Vlasak
Hi Jeremy, I looked up 3d headsets and found a KickStarter one, Developer kit for the Oculus Rift - the first truly immersive virtual reality headset for video games. It only costs $500. http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game I guess I'll wait for yours.

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread Phil Vlasak
Hi Jeremy, The See Munkey sounds like a fantastic idea. Does something like this already exists? If we buy that would it work with your game? I'm joking. I would want to wait for yours, but some impatient people are likely to ask that question. I do request an additional bit of hardware. Could

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread Clement Chou
Well, I'm definitely excited to see what this will turn out to look like! Wish we knew more about the rpg though... and I can't believe you got that much into a headtracking piece of equipment and are selling it for 50 bucks. Guess we'll see how it turns out though! - Original Message -

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread Christina
Hi. This sounds awesome! Thanks for the update. Christina -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Saturday, May 04, 2013 7:34 PM To: Gamers Discussion list Subject: [Audyssey] Some updates on what I'm up to, since I forget

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread Cara Quinn
Jeremy, Awesome! I'd love to see about incorporating using this with the iPhone. I'm currently working on a little something which uses the compass / accelerometers etc for motion like you describe in a first-person situation. -And yes, I do my own calculations, but I'd sure also dig a device

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread Allan Thompson
Very cool! Thanks for ansewring my question. al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Jeremy Kaldobsky To: Gamers Discussion list Sent: Saturday, May 04, 2013 8:41 PM Subject: Re: [Audyssey] Some updates on what I'm up

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread Jeremy Kaldobsky
Phil, a vibrating element does sound like a cool addition, but the device is already designed and ready to be sold. I'm just waiting on additional parts to build the first group to be placed online for sale. If other devices could be purchased, they wouldn't work with my game. They would

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-04 Thread Jeremy Kaldobsky
Clement, the details surrounding the RPG are a little more fuzzy, which is why I've left them out. The headset had to be developed first so the game is still in its most primitive stages where anything could still be changed. One notable feature of the RPG is that I'm trying to build the